1CGS BlackSix Posted December 14, 2012 1CGS Posted December 14, 2012 Hello! Hopefully this will become a tradition, and we regularly will answer some of your questions on Fridays. It's nice that the information that the project will be developed, has already attracted many users on the forum. Of course, we still have no enough materials to interested core audience, and work just started, but we think that we have gathered here the most interesting and enthusiastic people, so you are interested in everything that happens. So be it. We say at once that we will answer the questions slowly, choosing only some of them, but regularly. Therefore, we ask that you remain comfortable with the fact that some questions may remain unanswered, even a long time. This means we are simply not prepared to answer it. Full news 2
BlitzPig_EL Posted December 14, 2012 Posted December 14, 2012 As the bunch of folks that I fly with are primarily concerned with ground attack, my question is will the new sim have better representation of ground objects, both in quality and especially quantity than Rise of Flight currently does? The scale of mechanized warfare in the Great Patriotic War was vast, can the new engine support it? Thanks and all the best.
Juri_JS Posted December 14, 2012 Posted December 14, 2012 I am a surprised, that the time scale of BoS will start with Operation Uranus and not with the initial German advance on the city, that was supported by massive air attacks. An earlier start would require a summer/autumn version of the map, but I guess this shouldn't be too complicated, given the fact, that the ROF map has different seasons too.
Foobar Posted December 14, 2012 Posted December 14, 2012 If I've got Jasons point right there are plans to build only one (winter) map.
Graawl Posted December 14, 2012 Posted December 14, 2012 Thanks ! I love the regular friday updates ! Juri, I think it's because of the planeset. An earlier setting would imply to model more planes. If BoS follows the RoF model, we should get earlier planes and automn map soon after the original release (lucky guess I know ).
Juri_JS Posted December 14, 2012 Posted December 14, 2012 Juri, I think it's because of the planeset. An earlier setting would imply to model more planes. I don't think so. As far as I know the plane types didn't changed much between August and November 1942. Maybe the reason is the amount of work to create the textures for a summer version of the map. Nonetheless, I think it would be worth the effort, because it would allow a larger variety of possible mission scenarios, for example I am thinking about the massive attacks by Luftwaffe bombers on Stalingrad in late August and the desperate defense by the VVS.
BlitzPig_EL Posted December 14, 2012 Posted December 14, 2012 The plane model looks excellent! That's because it's imported from the stillborn BoM. Good thing is it shows that 3D models can apparently be imported from CloD/BoM.
Blitzen Posted December 14, 2012 Posted December 14, 2012 Delighted to see the reintroduction of Friday updates- it gives many of us a reason to visit the website for the next year while the sim is being developed. BTW This is what i so appreciated from studio777 when they took over RoF...basically a fiendly PR savy group of people that understood its fan base.
Jason_Williams Posted December 14, 2012 Posted December 14, 2012 Guys, Glad you enjoy receiving news from Loft. Just a warning though. It won't be every Friday especially during the Holiday season. It will be as often as we can. Jason 1
MineFewer Posted December 14, 2012 Posted December 14, 2012 Other than having more detailed A/C models, updated effects visuals, and a bigger Stalingrad map, I'm wondering what BoS will offer over 1946 in terms of user experience. 1
Tone71 Posted December 14, 2012 Posted December 14, 2012 "No's" limit expectations, which is good, as they've only given themselves just over a year to get something workable to us. It sounds very much like they want to bring us the bones of a sim as soon as they can, and will flesh it out later on over time. Regular RoF users will know that the team can also be full of surprises though! It all seems good to me so far.
Retro-Burn Posted December 14, 2012 Posted December 14, 2012 I'm not sure if this applies (ROF), but will weapon modifiactions, other than optional loads, be offered as well? Ammo types ... etc
Force10 Posted December 14, 2012 Posted December 14, 2012 "Now we can fairly be said that the aircraft will be at least ten, and among them will be fighters, attack planes and bombers of the Soviet Union and Germany" I don't suppose he means 10 flyables? Or is it a mix of AI controlled and flyables.
LFLFServer Posted December 14, 2012 Posted December 14, 2012 i think it means Flyable if not, mm.....
addman Posted December 14, 2012 Posted December 14, 2012 Thanks for the info, looking forward to the next one!
ATAG_Slipstream Posted December 14, 2012 Posted December 14, 2012 Its ok when it works.It does go down, on occasion, then you can't fly online, and (I think?) you have problems with career offline as well.but maybe they can work on it a bit, as it will be a lot more stressed with the numbers of people playing in BoS.
ACG_Dickie Posted December 14, 2012 Posted December 14, 2012 Hmmm. I'd like to know more about the cockpit being "more 1946" in controls. COD is fantastic in that you have to manage your engine and run clean for best performance, I would prefer a more complicated startup involving pumping the K-gas primer and hitting magnetos. I really want to see more than "engine overheat" after running WEP for a little too long and those made up temps and boost pressures. The COD customers really like that best of all, that's why they don't return to 1946 and why they usually stick to one type. 1
=BKHZ=Furbs Posted December 14, 2012 Posted December 14, 2012 Wouldn't it be a good idea to wait until we see a cockpit first?...just saying. 1
ACG_Dickie Posted December 14, 2012 Posted December 14, 2012 I'm not concerned about aircraft and cockpit quality. ROF has very high quality modelling in this respect and I have faith that BOS (or rather "IL2: 6th Army Surrender" ) will too. I am referring to operating the machine, the mechanical aspects. I'm not worried about cockpit clickables because frankly that's hard to manage whilst flying but I do want to have proper systems to manage, ones that function. In my COD Hurricane if I go to max RPM and power without enough airspeed the needles fly up and something blows. In 1946 I would just get a HUD message and n minutes before a new engine sound file is played to me. The latter is old tech, no good anymore. I don't think that will happen, but getting close to the former should be a goal.
[KWN]T-oddball Posted December 14, 2012 Posted December 14, 2012 for better or worse it really sounds like BoS will Efectivley be a better looking IL2 1946.
Bearcat Posted December 15, 2012 Posted December 15, 2012 for better or worse it really sounds like BoS will Efectivley be a better looking IL2 1946. If it is a better looking 1946 with better CEM and more potential then that is fine AFAIC.. I was just now able to get CoD to even run on my system.. WT is ok.. but I don't see it being my prinmarey sim.. WoP could have been great if Gaijin had not been in gamer mode.. The DCS P-51 is great.. but it's just a P-51..... I STILL enjoy 46 immensely. Foe me warts and all it is stilla very well balanced versatile product.. I can go from the ETO to the Med .. to the BoB to the fall of the Reich.. and beyond... If BoS has the potential to do that in a few years... then I am in with both feet.
Lithgow_Panther Posted December 15, 2012 Posted December 15, 2012 Excellent news. Especially the mixed business model and the frank assessment of what would (and would not) be possible by release. Looking forward to it.
Feathered_IV Posted December 15, 2012 Posted December 15, 2012 A measured, gradual development is a good idea. Biting off more than you can chew wont help anyone. On the subject of cockpits, the RoF ones look fine to me and if the BoS cockpits have a similar quality, I'll be quite satisfied. 1
W1ndy Posted December 15, 2012 Posted December 15, 2012 A measured, gradual development is a good idea. Biting off more than you can chew wont help anyone. On the subject of cockpits, the RoF ones look fine to me and if the BoS cockpits have a similar quality, I'll be quite satisfied. Same. CloD gave us lux cockpits and then fell over. RoF pits are beautiful actually .
1CGS LukeFF Posted December 15, 2012 1CGS Posted December 15, 2012 This is ROF's Spad 13 cockpit, aka the very first one modeled for the game. If that doesn't look good, then I dunno what does: 3
Feathered_IV Posted December 15, 2012 Posted December 15, 2012 You should give the free version of RoF a go Doggles. If WW1 aviation isn't your bag, at least check it out to see how the launcher and delivery system works. It might put your mind at rest a bit. It might even turn out to be fun. 4
Original_Uwe Posted December 15, 2012 Posted December 15, 2012 This is exactly what I wanted from Maddox games all those years ago. Perfect announcment.
Laser Posted December 15, 2012 Posted December 15, 2012 Just an old demo video about what RoF models, to see the *starting point* of what to expect from BoS (for those who didn't play ROF) : 3
SYN_Haashashin Posted December 15, 2012 Posted December 15, 2012 Laser those old neoqb videos about the physics and the damage models, if I remember right, was the first thing that hook me up to RoF. Great stuff, I just can imagine that level of detail (one of the things RoF does better) bringed to a WWII plane.
Krupi Posted December 15, 2012 Posted December 15, 2012 This is ROF's Spad 13 cockpit, aka the very first one modeled for the game. If that doesn't look good, then I dunno what does: Cockpit.png I know I am going to get hated on for this but I don't care... Look at my attachment... that is the level of detail that I expect from any flight sim since 2011, they have already said its not going to happen for BOS and I really hope that we get something closer to COD than BOS but don't show me a pic of a ROF cockpit and expect me to fall in line I own ROF I enjoy ROF but in terms of the cockpits they have nothing on COD 1
Krupi Posted December 15, 2012 Posted December 15, 2012 (edited) Dont you hate me Krupi, but I still like RoF ones more. Just a matter of taste I guess. I have no problem with when someone elses opinion differs from my own, even if said person needs to get some glasses.. I'am kidding To be honest am looking forward to what 777 does with a ww2 cockpit BUT it NEEDS to have a damage model!!! Edited December 15, 2012 by JG52Krupi
SYN_Haashashin Posted December 15, 2012 Posted December 15, 2012 Well as we like to say, past is past. These is a new sim and forums, maybe they are just being normal, not a mad man who buyed something they didnt like (agains, just a matter of taste).
ACG_Dickie Posted December 15, 2012 Posted December 15, 2012 This is ROF's Spad 13 cockpit, aka the very first one modeled for the game. If that doesn't look good, then I dunno what does: Cockpit.png Let's just recap. I never complained about cockpits in ROF or BOS, I commented on the operation of the machine, the CEM, because there is a quote from the lead dev for BOS that says "like 1946". In fact I went out of my way to say this because somebody got the wrong end of the stick, yet even after this some people are getting the wrong end of the stick. I can't see how I could have written anything more clearly tbh.
SYN_Haashashin Posted December 15, 2012 Posted December 15, 2012 The cockpits in CloD are gorgeous. But the cockpits in RoF are not that far off. It's difficult to compare, since the WW1 planes haven't that many dials, knobs and levers. I'm not worrying about the BoS cockpits at all... Yeah I agree, sometimes people just forget that both sims represent 2 totally different eras. Not worry here either...
URUAker Posted December 15, 2012 Posted December 15, 2012 IL2-1946 with HSFX has some great cockpits too, but none of them come close to CLOD even when they are representing the exact same aircraft. I fly IL21946 very often, even more than Clod because of Ghost Skies online war, I really like some of the modded cockpits in IL2, and still CLOD is way better.So talking about IL21946 style cockpits is talking of going several steps back. The cockpits in ROf look beautiful also, but are not close to the quality in COD. As Loft said it takes too much time and resources to do something of that level.
BlitzPig_EL Posted December 15, 2012 Posted December 15, 2012 I have to agree that the lack of cockpit damage in RoF is a pretty big immersion killer. Honestly, these are wood and linen kites with a bit of metal at the front and a meat servo at the controls, and that is it. Yet, you can hose down the cockpits with .303" rounds from point blank range and nothing is touched. Come on, that's unacceptable in a "simulation" built today. I know some of you guys have real world firearms experience. Ever seen a rifle caliber round in the .30" and above range that would not splinter/destroy a piece of wood?
=CHN=Crash Posted December 15, 2012 Posted December 15, 2012 (edited) I know I am going to get hated on for this but I don't care... Look at my attachment... that is the level of detail that I expect from any flight sim since 2011, they have already said its not going to happen for BOS and I really hope that we get something closer to COD than BOS but don't show me a pic of a ROF cockpit and expect me to fall in line I own ROF I enjoy ROF but in terms of the cockpits they have nothing on COD Maybe a Tigermoth's cockpit is more close to that of WWI aircrafts. Test for a Attach pic: I love this water. Edited December 15, 2012 by billeinstein
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