coconut Posted February 28, 2015 Posted February 28, 2015 While developing and testing a mission, it would be nice if I could get (preferably real-time) information about what's going on. For instance, know when triggers are active, when commands start... I tried using the subtitle command to print debug messages on the screen, but that did not work. I guess that's because I would need to have a media running at that time, which I did not. A somewhat related question: How does one send information from the mission to the outside, e.g. files? Is that possible? That could open the door for a dynamic campaign using an external mission generator.
Habu Posted February 28, 2015 Posted February 28, 2015 (edited) I use Subitle. There is a debugging tool in the Editor which is usefull for some proglem like waypoint which is not link, etc... Tools => Start Integrity check. You can set Check integrity on load and save which i used. If you have a problem, you'll have a notepad window with the problem inside. Edited February 28, 2015 by Habu 1
312_strycekFido Posted February 28, 2015 Posted February 28, 2015 DEVS can we have please x16 back? It's possible to unlock mods from your website anyway...
coconut Posted February 28, 2015 Author Posted February 28, 2015 Thanks Habu. I can confirm that subtitles work, no need to mess with medias. I don't know what I was doing wrong, probably a trigger link missing somewhere.
Habu Posted March 1, 2015 Posted March 1, 2015 Don't forget that many time, you have to use a Timer before the subtitle.Set the timer with 2s at less. If you need help for something which don't work, you can put your mission here, and some of us will have a look as soon we can. 1
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