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Game version 1.009 discussion


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Posted

Dont buy flaps damages?

 

In some planes ( 109?) flaps can be jammed in some planes there is information that flaps jammed but still you could close them?

 

Only gear damage i found at high speed is gear covers.

71st_AH_Mastiff
Posted (edited)

I posted my PC Specs a long time ago. If I remember correctly it was inside the Present Optimize Thread.

 

That fun I had with a High End PC and with my HTPC. No, its not my end that do that. And this patch broken the AI completely for me. I and the AI a never ending story. Starting with the breakdance AI, follow with the gear and flaps down dogfight AI..............! BTW if you say that this do a Low End PC  then explain me why if I start to play the online campaign for example, land with my VVS plane on a ememy airfield just for fun and watch with a big :o:  how each German Luftwaffe AI plane land and start to breakdance on the runway until his gear breaks.

all I can say is not happening with me and every thing seems to happen to you only...

 

maybe you have a virus..

Edited by 71st_Mastiff
6./ZG26_Custard
Posted (edited)

Here a quick example what I mean.

 

1. AI fly with 800 km/h straight to the ground from 5000m ( It is the grey plane on the left side from the blue plane ) And the blue plane crashed exact the same way two seconds later.

 

 

y3qyj1c93gxs.jpg

 

 

2. AI with stopped engine flaps down near Airfield. A new landing technique?

 

 

cudxd9azr3d.jpg

 

 

Has the aircraft in the top picture been shot down because the fuselage seemed to be riddled with holes and is that a control surface that is hanging or failing off the bottom of the wing?

Edited by OriginalCustard
Posted

Marvelous, just plane Marvelous!

Posted

Forced landing for 109 is flaps fully down, gear up, according to the manual. Ai is doing it right.

SemiDesperado
Posted

Just to clarify the process for getting a dedicated server account:

 

Do you go to the request page and choose "Other (please specify)" from the list, and then enter "DSERVER please" in the subject line, followed by the rest of the text in the message? I just want to make sure I did it right, since I haven't gotten any information from the devs yet. I understand that it might take some time, but I don't want to be waiting forever int he event it was done wrong.

 

Also, how will we be contacted with the new dedicated account info? Via our forum account, personal email, or other way? 

 

Thanks.

Posted

Just to clarify the process for getting a dedicated server account:

 

Do you go to the request page and choose "Other (please specify)" from the list, and then enter "DSERVER please" in the subject line, followed by the rest of the text in the message? I just want to make sure I did it right, since I haven't gotten any information from the devs yet. I understand that it might take some time, but I don't want to be waiting forever int he event it was done wrong.

 

Also, how will we be contacted with the new dedicated account info? Via our forum account, personal email, or other way? 

 

Thanks.

Just like this .......yesterday second attempt.........still no credentials.

We have to wait I guess ;)

Posted

Also, how will we be contacted with the new dedicated account info? Via our forum account, personal email, or other way? 

You will be contacted by email - the same one you've used to request a dserver account.

Posted

You will be contacted by email - the same one you've used to request a dserver account.

Thanx ZAK . So we are waiting .....so I can host today afternoon ;)

novicebutdeadly
Posted

After doing update, restarted computer.

Tried to load the game up but came up with an "error" after entering email + password, amanged to go back to desk top with launcher still open.

Tired to end game in CTRL ALT Delete in "programs" (due to launcher window not closing with top right "X"), but it seemed to struggle, so shift to "process tab" and did a force end which did the trick.

Game now works fine  :)

Posted

all I can say is not happening with me and every thing seems to happen to you only...

 

maybe you have a virus..

 

Give me some time I collect the flight records that I have and upload them offical. I show you how I fly and how this AI fails appear. You and all others have this AI fails too but you dont notice this because your gameplay is different how you enjoy the game. Thats the point.

 

Has the aircraft in the top picture been shot down because the fuselage seemed to be riddled with holes and is that a control surface that is hanging or failing off the bottom of the wing?

 

Take a closer look at the screenshot you see a grey plane and a blue plane that fly in the same direction and with a different height. The grey plane was this plane that you see in the screenshot and the blue plane crashed two seconds later the same way and in the same direction like the grey plane. You see that a control surface is falling off because this plane fly straight to the ground from 5000m. That plane reached 800 km/h maybe or more and the plane parts started to break step by step. This plane in the screenshot the plane parts broken less than 1m before the impact on the ground. There is no enemy plane near this plane.

 

The planes have now a better structural strength and that holes after this patch not say automatic that his fuselage was broken or damaged. I do some screenshots where you not see holes if thats the matter. BTW I upload some flight records offical. Maybe this help to understand me better? I hope. And maybe there is someone with impressive skills that can help me with my AI problems.

Posted

I notice the music in the GUI is improved. Nice!

Posted

I was really hoping to see the hit flashes reworked. They still seem to originate unrealistically out in space behind the AC, instead of at the point of impact.

 

 

post-13326-0-05556300-1424964743_thumb.jpg

  • Upvote 1
Posted

I was really hoping to see the hit flashes reworked. They still seem to originate unrealistically out in space behind the AC, instead of at the point of impact.

I agree.  In IL2 1946 they seemed like smaller "sparks" from the rounds hitting metal and more / smaller than the current large flash with big puffs of smoke

Posted

I agree.  In IL2 1946 they seemed like smaller "sparks" from the rounds hitting metal and more / smaller than the current large flash with big puffs of smoke

Only the bigger calibers make those puffs. 7.62 for example makes only really smal sparkles.

Posted

Aside from the spacial alighnment, to me the effect seems to be missing that very distinctive white flash of metal on metal seen in so many guncamera films. Since we're talking about particle effects, pay attention to some of the effects in this video. They're very well crafted!

 

https://www.youtube.com/watch?v=YvqxyfieGpY

Posted

That review has to make the devs smile. Is it 100% positive? No. The reviewer doesn't like the graphical presets and the link between the SP campaign and Multi-player. Sound familiar? But overall it is a very positive (and I think) fair review!

 

6./ZG26_Custard
Posted

Give me some time I collect the flight records that I have and upload them offical. I show you how I fly and how this AI fails appear. You and all others have this AI fails too but you dont notice this because your gameplay is different how you enjoy the game. Thats the point.

 

 

Take a closer look at the screenshot you see a grey plane and a blue plane that fly in the same direction and with a different height. The grey plane was this plane that you see in the screenshot and the blue plane crashed two seconds later the same way and in the same direction like the grey plane. You see that a control surface is falling off because this plane fly straight to the ground from 5000m. That plane reached 800 km/h maybe or more and the plane parts started to break step by step. This plane in the screenshot the plane parts broken less than 1m before the impact on the ground. There is no enemy plane near this plane.

 

The planes have now a better structural strength and that holes after this patch not say automatic that his fuselage was broken or damaged. I do some screenshots where you not see holes if thats the matter. BTW I upload some flight records offical. Maybe this help to understand me better? I hope. And maybe there is someone with impressive skills that can help me with my AI problems.

I wonder if you have some corrupted game files? Have you tried to validate the program files in steam or  failing that possibly a complete reinstall of the game?    https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Posted

For my part, i´m frustrated with thw simulator, Update after update, i hope at least a performance enhancement. and as i do not see, because i better stop flying you spend time

 

When principles simulator was a 30% to 40% devoloped had better performance than now

 

to save me angry useless is the best thing i can do

 

Wnith my computer not i can fly well, turn of and let's go

 

Saludos a todos

Posted
Some statements I find myself very much in agreement with. These are the reason I like the point system in the campaign. Far from being "gamey" it actually makes the sim a sim. By rewarding the player for higher realistic difficulty and for surviving.

 

"but the game shines only when you take the step into the Expert difficulty. Here disappear all aids."

 

"This focus on survival overkill scores is really nice because it rewards the player to survive to fly and to navigate. This is the first time we see it in a flight simulator."

=69.GIAP=VLADI
Posted

You will be contacted by email - the same one you've used to request a dserver account.

still no response :-(

Posted

DL'ing now, Thanks guys.

 

As happy as I am to finally have the FMB and DServer, I am super excited about the little innovations that improve institutional awareness -

 

Like being able to mark an enemy (No.52),

 

and having a visible stall indicator (No. 60)

 

Can't wait to test this patch and look at the FMB. 

Posted

I was really hoping to see the hit flashes reworked. They still seem to originate unrealistically out in space behind the AC, instead of at the point of impact.

 

Loft said (if I remember correctly) that it´s intendet and it will not change :(

I´m quite surprised that this effect is still in the 2014-15 game :huh:

Posted

Loft said (if I remember correctly) that it´s intendet and it will not change :(

I´m quite surprised that this effect is still in the 2014-15 game :huh:

I know, very surprising.

6./ZG26_Custard
Posted

Has someone actually managed to extinguish a fire in a dive or sideslip?

Should be possible by now.

didn't had the time to try anything yesterday. Just did the download/installation and checked if BoS would run properly.

I did in a La-5 by going quickly into a dive, but I got hit by ground fire in a 109F tried to dive and didn't have the same success and had to bail. 

6./ZG26_Custard
Posted

still no response :-(

I think it is going to take a little time tbh because I'm sure hundreds and hundreds of people are all wanting the same thing and it seems as if one poor chap is dealing with all the requests.

I notice the music in the GUI is improved. Nice!

Agreed, it become more epically orchestral :biggrin:

Posted

Some statements I find myself very much in agreement with. These are the reason I like the point system in the campaign. Far from being "gamey" it actually makes the sim a sim. By rewarding the player for higher realistic difficulty and for surviving.

 

"but the game shines only when you take the step into the Expert difficulty. Here disappear all aids."

 

"This focus on survival overkill scores is really nice because it rewards the player to survive to fly and to navigate. This is the first time we see it in a flight simulator."

Does it penalize you for getting killed by subtracting points, or just the frustration in starting another mission?

SCG_Space_Ghost
Posted

Some statements I find myself very much in agreement with. These are the reason I like the point system in the campaign. Far from being "gamey" it actually makes the sim a sim. By rewarding the player for higher realistic difficulty and for surviving.

"but the game shines only when you take the step into the Expert difficulty. Here disappear all aids."

"This focus on survival overkill scores is really nice because it rewards the player to survive to fly and to navigate. This is the first time we see it in a flight simulator."

Ah, of course... I totally forgot about the Luftwaffe's XP system!

 

Wait...

Posted (edited)

Does it penalize you for getting killed by subtracting points, or just the frustration in starting another mission?

No that's Desastersoft. If you get killed in that campaign the game is over. Edited by SharpeXB
Posted

Thanks for the update. This game just gets better; a pity my flying doesn't. 

  • Upvote 1
wellenbrecher
Posted

Ah, of course... I totally forgot about the Luftwaffe's XP system!

Yep. And before you didn't manage to successfully shoot something down or destroy something AND land your entirely intact crate at your home base you were't allowed to change away from your summer camo either.

Basic history.

Posted (edited)

I would rather say one step forward 2 steps backwards.

 

With my friends we talked about 1.09 and we found:

 

- game is less smooth  - there are microstutters which wasn't before

- planes visibility is worse now from uknown reason

- flaps damage model system is strange - mostly it doesnt work at all ,  or there is only info about flaps root jamm but flaps still work ok

- gear damage at high speed is only for covers

- trim in 109 now work very slow

- statistic and kill count dont work in multi

Edited by 303_Kwiatek
71st_AH_Mastiff
Posted (edited)

I would rather say one step forward 2 steps backwards.

 

With my friends we talked about 1.09 and we found:

 

- game is less smooth  - there are microstutters which wasn't before, not an issue with me( as I have none) but once again check video program panel setting for games

 

Post #21 http://forum.il2sturmovik.com/topic/14845-microstuttering-after-109/?p=237583

 

 

- planes visibility is worse now from uknown reason check your settings for desk top or video

 

 

- flaps damage model system is strange - mostly it doesnt work at all ,  or there is only info about flaps root jamm but flaps still work ok probably a ping thing..

 

 

- gear damage at high speed is only for covers: because in real life a planes landing gear does not tear off, just watch some footage of commercial airliners that are doing over 350 MPH and the landing gear is still attached..

 

 

- trim in 109 now work very slow as it should your turning it in virtual hand

 

 

- statistic and kill count dont work in multi; probably a ping thing...

Edited by 71st_Mastiff
  • Upvote 1
Posted (edited)
- game is less smooth - there are microstutters which wasn't before, not an issue with me( as I have none) but once again check video program panel setting for games Post #21 http://forum.il2sturmovik.com/topic/14845-microstuttering-after-109/?p=237583 - planes visibility is worse now from uknown reason check your settings for desk top or video

 

I dont change anything in settings -  there are exacly the same like before 1.09

 

 

 

 

- gear damage at high speed is only for covers: because in real life a planes landing gear does not tear off, just watch some footage of commercial airliners that are doing over 350 MPH and the landing gear is still attached..

 

Ariliners got projected very strong undercarriage -  it is different case.

 

Most planes got very restricted gear extended/rectracted maximum safe speeds casue exacly  high probablity of damage gear system.

Edited by 303_Kwiatek
71st_AH_Mastiff
Posted

I dont change anything in settings -  there are exacly the same like before 1.09

well if your not willing to change and try anything then good luck..

Posted

Well newest video drivers are not mostly the best for older cards. Also BOS used rather old graphic systems ( DX 9).

 

New patch make less smooth gameplay - maby new snow textures casue it or something other dont know. Surly before 1.09 game was smooth with the same settings.

Posted

- gear damage at high speed is only for covers

 

And this is realistic, and so I hope it stays like that.

  • Upvote 2

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