s8n Posted February 24, 2015 Posted February 24, 2015 Nope, flew on external view from 2500-3500k. No mask on the pilot. Didn't see anything in the inputs to key a manual application but it was just a quick browse. It is not automatic. Log into the Il2 main page (not forum) and activate it manually in your profile. thx
312_strycekFido Posted February 24, 2015 Posted February 24, 2015 Sorry but what should i do to run COOP matches ? thanks in advance If I remember correctly what devs wrote two years ago, then we can't, but I hope to be corrected...
150GCT_Veltro Posted February 24, 2015 Posted February 24, 2015 (edited) Nope. It seems to be a great update, but please do somenthing here guys. Oxygen without mask..... Come on..... Edited February 24, 2015 by 150GCT_Veltro
II/JG17_HerrMurf Posted February 24, 2015 Posted February 24, 2015 It's an early application and a simple decal on the pilot (I suspect anyway). Give it time.
FortuneFlies Posted February 24, 2015 Posted February 24, 2015 If I remember correctly what devs wrote two years ago, then we can't, but I hope to be corrected... You can make AI planes in the editor that was just released. This is untrue.
Sokol1 Posted February 24, 2015 Posted February 24, 2015 Two hours latter - at 9.500 m - the oxygen pressures goes 0, but Boris still smiling. And the fuel end...
SvAF/F19_Klunk Posted February 24, 2015 Posted February 24, 2015 Breathing sound at high alt with oxy.. very nice detail!
Finkeren Posted February 24, 2015 Posted February 24, 2015 Breathing sound at high alt with oxy.. very nice detail! It's the detail that makes the sim, which is why we need masks for the oxygen system Really, I hope this is not an oversight but something that will be added down the line and which they just haven't gotten around to yet.
tovarisch Posted February 24, 2015 Posted February 24, 2015 Amazing game. Nice devs work. Slowly...but constant improvement...with quality. That's the way.
Veteran66 Posted February 24, 2015 Posted February 24, 2015 KG27 Mission + Chir Front Patch 1.009fix KG27_1_Download 5
AbortedMan Posted February 24, 2015 Posted February 24, 2015 It's the detail that makes the sim, which is why we need masks for the oxygen system Really, I hope this is not an oversight but something that will be added down the line and which they just haven't gotten around to yet. I thought some of these aircraft had open oxygen systems with sealed cockpits that didn't require masks?
System87 Posted February 24, 2015 Posted February 24, 2015 (edited) Been playing few hours now, everything seems nice except i have HORRIBLE micro stuttering and im not the only one. Is there anyone else with this problem? Of course i had no problems befor patch. Edited February 24, 2015 by EG14_System87
tovarisch Posted February 24, 2015 Posted February 24, 2015 (edited) Been playing few hours now, everything seems nice except i have HORRIBLE micro stuttering and im not the only one. Is there anyone else with this problem? Of course i had no problems befor patch. +1 may be the new textures? Edited February 24, 2015 by tovarisch 1
Quax Posted February 24, 2015 Posted February 24, 2015 If I remember correctly what devs wrote two years ago, then we can't, but I hope to be corrected... wrong. Just load a coop mission into the dserver.
Blitzen Posted February 24, 2015 Posted February 24, 2015 Easy download .I've only had time to open the game once( just to make sure I had.09 version in & working -I did) but could not at first look find Full Mission Editor.Is it hiding around the edges somewhere?
SYN_Blackrat Posted February 24, 2015 Posted February 24, 2015 yep, in the editor directory, standalone program.
Finkeren Posted February 24, 2015 Posted February 24, 2015 I thought some of these aircraft had open oxygen systems with sealed cockpits that didn't require masks? None of the aircraft in BoS had pressurized cabins. By an 'open system' (as the German planes had) it means that the oxygen is mixed with air from the outside to make oxygen supply last longer and facillitate more natural breathing.
kendo Posted February 24, 2015 Posted February 24, 2015 Had a quick try out. No fps hit or stutters for me. The new snow textures are wonderful and a big improvement. Also enjoyed the convoy moving off road when attacked and the introduction of more AA into the QMB. Going to give the mission builder a quick look now.
Flynco Posted February 24, 2015 Posted February 24, 2015 Hi and sorry but... the full mission editor where is in the main screen ? Bye
Dr_Molenbeek Posted February 24, 2015 Posted February 24, 2015 Well, that's a good update, but i think i will take a break on BoS until there are some obvious FM changes... 1
FortuneFlies Posted February 24, 2015 Posted February 24, 2015 Hi and sorry but... the full mission editor where is in the main screen ? Bye Not in-game. It's in a folder inside of your IL-2: BoS installation. Root -> bin -> editor -> STeditor.exe
312_strycekFido Posted February 24, 2015 Posted February 24, 2015 From other answer I understood that you can have DF mission with AI, thats good enough. wrong. Just load a coop mission into the dserver. So you can save mission with type=cooperative, put it in dserver and when players join, there will be coop lobby with briefing and plane selection where players will pick from list of aviable planes (AI will control the rest), hit ready and mission will start for everybody at the same time, like in rof or old 1946? That's coop for me, everything else is DF. Can we do that now? I don't have DS account yet, so i can't really test anything
PA-Sniv Posted February 24, 2015 Posted February 24, 2015 (edited) v.1.009 brings some GUI changes that don't appear in changelog. And some new commands (didn't try them yet): - Gunsight range adjustment; - Gunsight horizontal adjustment; - Gunsight reset; - Select ammunition; - Vehicle acceleration/brake; - Vehicle turn. Edited February 24, 2015 by PA-Sniv
II/JG17_HerrMurf Posted February 24, 2015 Posted February 24, 2015 I've never had any lockups or crashes before but on three different servers I've quit to the third person view every time. Anyone else having problems. Hope there is a hotfix soon. On the other hand, really like the new textures. Getting locked out of DED Normal made me fly Wings of Liberty. I like that server quite a bit now.
FortuneFlies Posted February 24, 2015 Posted February 24, 2015 Ok thank then is a manual installation ? It's part of the 1.0009 update patch. If you updated, you already have it.
LizLemon Posted February 24, 2015 Posted February 24, 2015 - Vehicle acceleration/brake; - Vehicle turn. Those functions were hidden in the control config starting with EA. But as to why is beyond me. New feature or left over from bug testing?
LonnyEnds Posted February 24, 2015 Posted February 24, 2015 Keep up the good work team! The more core content/improvements the better. Now the community can start doing their job to make a proper gameplay experience. All great news but for the love of god please give us graphics controls eventually!
Blitzen Posted February 24, 2015 Posted February 24, 2015 (edited) yep, in the editor directory, standalone program. Easy to find & start...so this begs a second question where is the 'readme" on how this thing works.It looks very complete & very difficult to the beginner (me!) Edited February 24, 2015 by Blitzen
Juri_JS Posted February 24, 2015 Posted February 24, 2015 And some new commands (didn't try them yet): - Gunsight range adjustment; - Gunsight horizontal adjustment; - Gunsight reset; - Select ammunition; - Vehicle acceleration/brake; - Vehicle turn. These look like the commands for a driveable tank. 1
Juri_JS Posted February 24, 2015 Posted February 24, 2015 Been playing few hours now, everything seems nice except i have HORRIBLE micro stuttering and im not the only one. Is there anyone else with this problem? Of course i had no problems befor patch. I have the same problems. Lowering Anti-Aliasing to 2 improved it, but the stutters are not completely gone.
JG4_Nemesis Posted February 24, 2015 Posted February 24, 2015 (edited) Glad to see that the massively exaggerated spread of gunfire on german aircraft has finally been fixed (at least if we ignore testing on ground). Wonder why that took so long, was reported and known way back since october last year.... What still hurts the fun however is Fw190 cockpit glass....this bird is just a pain to fly with that unrealisticly thick frames blocking the view. Just got back from a lost dogfight in a 190 where I lost sight of my enemy....again. Same problem with Bf109G-2 Front center armor glass by the way... Sadly, as stated by the devs, there is no development at all going on with cockpit issues on german aircraft atm..... Edited February 24, 2015 by I/JG27_Nemesis
FortuneFlies Posted February 24, 2015 Posted February 24, 2015 Easy to find & start...so this begs a second question where is the 'readme" on how this thing works.It looks very complete & very difficult to the beginner (me!) It's the exact same editor as Rise of Flight. You can use these two resources to great effect: http://riseofflight.com/en/community/usefulmaterials/lessons http://www.777studios.net/ROF_Guides/ROF_Mission_Editor_User_Manual.zip
Leaf Posted February 24, 2015 Posted February 24, 2015 Glad to see that the massively exaggerated spread of gunfire on german aircraft has finally been fixed (at least if we ignore testing on ground). Wonder why that took so long, was reported and known way back since october last year.... What still hurts the fun however is Fw190 cockpit glass....this bird is just a pain to fly with that unrealisticly thick frames blocking the view. Just got back from a lost dogfight in a 190 where I lost sight of my enemy....again. Same problem with Bf109G-2 Front center armor glass by the way... Sadly, as stated by the devs, there is no development at all going on with cockpit issues on german aircraft atm..... Well, at least they improved the 190's armoured glass somewhat. The G2's is still as thick as ever. I sent a message to Han the other day about it -- no reply.
LLv26_Ozz Posted February 24, 2015 Posted February 24, 2015 The most wanted update (at least for me...)! That FMB editor is same as in ROF? I dont have ROF so are these tutorials from Bob Vanderstok useful for this BOS FMB?: https://www.youtube.com/channel/UCOWxJi7rdwcfOPdqrrIt1sQ
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