Bando Posted November 13, 2014 Posted November 13, 2014 Thx. You guys are really fast working. I have faith........
tovarisch Posted November 13, 2014 Posted November 13, 2014 I said these days in the forum...do not panic...we are in hands of good professionals. They are demonstrating it day by day...constant updates, making a great sim. Keep Calm and BoS...this people (devs) knows what they do.
SAG Posted November 13, 2014 Posted November 13, 2014 Great, the game its getting back all the love it deserves from the community!! thanks devs! S! 2
71st_AH_Mastiff Posted November 13, 2014 Posted November 13, 2014 (edited) New 99.88Mb update now incoming - wondered what "invalid checksum" meant. What will we see today I wonder? it means they are still uploading the update, and your trying to down load it not ready yet. Edited November 13, 2014 by 71st_Mastiff
Ala13_Kike Posted November 13, 2014 Posted November 13, 2014 cockpit quality has changed? or is it my impression? (BF109F4)
BlackHellHound1 Posted November 13, 2014 Posted November 13, 2014 cockpit quality has changed? or is it my impression? (BF109F4) I was wondering the same thing. It looks a bit better in my opinion.
John_Banks Posted November 13, 2014 Posted November 13, 2014 (edited) Very good job on the fast update and the general update rate. Just like in the good old days, when ROF was a fresh sim My trusty TrackIR works again too, so i am not grounded anymore I've upgraded my PC exclusively for this sim just to find out, that the "cheapest" piece of hardware keeps you on the virtual ground :D Edited November 13, 2014 by John_Banks
71st_AH_Mastiff Posted November 13, 2014 Posted November 13, 2014 (edited) cockpit quality has changed? or is it my impression? (BF109F4) been awhile eh. yea that was like months ago. waiting on the FW190 cockpit update also. Edited November 13, 2014 by 71st_Mastiff
von_Greiff Posted November 13, 2014 Posted November 13, 2014 Still no way to change ingame nickname ...I didn't dare to ask!
II/JG17KaC_Wolfe Posted November 13, 2014 Posted November 13, 2014 Thanks guys. You are doing a great job with this sim. I love it.
chris455 Posted November 13, 2014 Posted November 13, 2014 Hey developers I love you all Fantastic job. Such great support. All thumbs up for you! Nice too see those fixes +1 See ya
J2_Trupobaw Posted November 13, 2014 Posted November 13, 2014 (edited) I am Impressed. Impressed I am. This is textbook WIP progress. Appreciate the step by step releases, appreciate the Bughunt. This is ... this is how i want it. Enabling old hardware, cleaning up the code, correcting the missed stuff. hammering out the updates faster than 151/20 fire rate. you guys rock. This sort of stuff pushes me towards "here take my money" as soon as you talk of a completely integrated expansion., be that Kuban, be that Murmansk. keep it up and my wallet and HDD is yours. Can only agree, my hat's off to the team. Edited November 13, 2014 by Trupobaw
System87 Posted November 13, 2014 Posted November 13, 2014 anyone notice lag in multy since update? couse for me it lags
pilotpierre Posted November 13, 2014 Posted November 13, 2014 Well done team, keep those updates coming.
e345spd Posted November 13, 2014 Posted November 13, 2014 Very fast patch, much appreciated! "This sort of stuff pushes me towards "here take my money" as soon as you talk of a completely integrated expansion., be that Kuban, be that Murmansk.keep it up and my wallet and HDD is yours." Agreed!
312_Lazy Posted November 13, 2014 Posted November 13, 2014 (edited) Thank you for quick reaction! My La-5 now works again. Edited November 13, 2014 by 312_Lazy
Jade_Monkey Posted November 13, 2014 Posted November 13, 2014 Very impressed! Lots of hard work from the devs, keep up the great work! Looking forward to the long term improvements and additions.
Rjel Posted November 14, 2014 Posted November 14, 2014 (edited) Considering the last three weeks of updates, it's hard to imagine what this sim will be a year from now. Great job. Edited November 14, 2014 by Rjel
TG-55Panthercules Posted November 14, 2014 Posted November 14, 2014 Very encouraging update. Played about 8 or 9 straight campaign missions today after the update without having any Esc key problems or CTDs - fingers crossed for that to continue
SAG Posted November 14, 2014 Posted November 14, 2014 anyone notice lag in multy since update? couse for me it lags IDK lag but server ping has doubled for me since this patch :C (still, great job DEVs)
TG-55Panthercules Posted November 14, 2014 Posted November 14, 2014 Hmmm - in my first test mission since the 1.005 update with TIR running (ver. 5.2.000), I got a CTD (after 8 or 9 missions in a row with just the game running and no CTDs).
Bearcat Posted November 14, 2014 Posted November 14, 2014 This was unexpected, so soon. Nice. It should not be. I don't think that BoS is going to be a flash in the pan. If there is one thing I have learned about this team over the past 2 years it is that they take theri time.. They make mistakes because they are human but I believe that they want to deliver a top notch product. I expect to see more ongoing changes as things progress.
TG-55Panthercules Posted November 14, 2014 Posted November 14, 2014 Hmmm - in my first test mission since the 1.005 update with TIR running (ver. 5.2.000), I got a CTD (after 8 or 9 missions in a row with just the game running and no CTDs). Well, I ran another 5 or 6 Campaign missions with my TIR running, and no more CTDs or Esc key problems, so hopefully that one above was just a fluke. On balance, much more stable so far after 1.005 update - about 15 missions or so with only one CTD today.
Lusekofte Posted November 14, 2014 Posted November 14, 2014 Thx, no need for the rush tho, I will not be home for another 3 weeks Good work
VR-DriftaholiC Posted November 14, 2014 Posted November 14, 2014 Can we please have a separate key binding for prop feathering of each engine
SR-F_Winger Posted November 14, 2014 Posted November 14, 2014 Thanks for the newest patch. Any chance we get some Skintemplates and the viewer today?
A-E-Hartmann Posted November 14, 2014 Posted November 14, 2014 Thanks for the newest patch. Any chance we get some Skintemplates and the viewer today? 1+ it would be fantastic .
Yakdriver Posted November 14, 2014 Posted November 14, 2014 Thanks for the newest patch. Any chance we get some Skintemplates and the viewer today? was just thinking about the same subject. being able to paint my own LaGG would be a hoot.
A-E-Hartmann Posted November 14, 2014 Posted November 14, 2014 was just thinking about the same subject. being able to paint my own LaGG would be a hoot. Nice, with the red white blue nose.
E69_julian57 Posted November 14, 2014 Posted November 14, 2014 Thank you for the update + the fix. Regards.
Zak Posted November 14, 2014 Author Posted November 14, 2014 Today's update on the Master server (no client updating is required) - A plane destroyed by the gunner should now be counted as a kill for both gunner and the pilot. The Coalition points are taken only for killing the pilot; - If a player destroys a plane (or any other object) after being shot down (while falling down in a burning plane) the kill points go to his stats anyway; - If a player damages an enemy plane, and the pilot of that plane quits the flight while in the air, the attacking player still gets the kill points; - If a player damages an enemy plane, and the pilot of that plane leaves from the server, the attacking player still gets the kill points, and the leaver gets death points as a penalty. 10
chris455 Posted November 14, 2014 Posted November 14, 2014 (edited) was just thinking about the same subject. being able to paint my own LaGG would be a hoot. Normandie-Niemen, Bob? Edited November 14, 2014 by chris455
Yours_truly_Ace Posted November 14, 2014 Posted November 14, 2014 (edited) "- If a player damages an enemy plane, and the pilot of that plane quits the flight while in the air, the attacking player still gets the kill points; - If a player damages an enemy plane, and the pilot of that plane leaves from the server, the attacking player still gets the kill points, and the leaver gets death points as a penalty." FuriousMeow is not gonna like this :D hahaha Edited November 14, 2014 by pieceofcake
Yakdriver Posted November 14, 2014 Posted November 14, 2014 (edited) Normandie-Niemen, Bob? Hi Chris! Just trying to get a proper Flying Job at a Proper Flying Company here: http://www.normandieniemen.com/ never fly alone... :D Edited November 14, 2014 by Hawker_Typhoon
SR-F_Winger Posted November 14, 2014 Posted November 14, 2014 VERY good. No runquitting anymore. Thanks! A word on the skins - PRETTY PLEASE?
6./ZG26_5tuka Posted November 14, 2014 Posted November 14, 2014 Funny enough people always claimed ot has been like this since day 1 (RoF system). I'm very glad this has been taken into consideration and fixed. When i flew frequently ive seen quite a lot of guys doing so and joining the server shortly afterwards. A very disappointing behaviour from so called "simmers". Anyway thx for the update
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