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Game version 1.005 discussion


Best Answer Zak , 14 November 2014 - 15:33

Today's update on the Master server (no client updating is required)
 
- A plane destroyed by the gunner should now be counted as a kill for both gunner and the pilot. The Coalition points are taken only for killing the pilot;
- If a player destroys a plane (or any other object) after being shot down (while falling down in a burning plane) the kill points go to his stats anyway;
- If a player damages an enemy plane, and the pilot of that plane quits the flight while in the air, the attacking player still gets the kill points;
- If a player damages an enemy plane, and the pilot of that plane leaves from the server, the attacking player still gets the kill points, and the leaver gets death points as a penalty. Go to the full post


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#1 Zak

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Posted 13 November 2014 - 14:25

Version 1.005

 

 

We present the new version today as well a small fix for the earlier one. One of the very important parts of this update is our fix for the older TrackIR devices.

 

Changle log for v.1.005:

- A temporary solution for TrackIR 3 issue wass found and implemented. Start the game, then close it, find the configuration file in <game folder>\data\startup.cfg, find the section [KEY = input] and set the parameter as shown: old_trackir = 1
- Needless extra keys for dropping bombs and launching rockets removed. The corresponding functional bugs were fixed as well;
- AI planes should correctly stay in formation when approaching the action area for attack or bombing;
- La-5's engine start procedure fixed;
- Incorrect axis invertion fixed for La-5's inlet cowl shutters controls;
- Fuse delay in German planes should now be adequate to the settings you put before the flight;
- Several corrections in Russian localiza have been removed;
- Sounds of hangar should turn off automatically when a mission starts, a corresponding setting has been also added to the Sound settings menu;
- Exhaust flames on IL-2 should now correctly work in replay tracks;
- Animation of machine gun and cannon firing trigger was fixed for Bf 109 F-4, Bf 109 G-2, Ju 87 D-3.

 

And one more thing goes as a hotfix:

- The delay between input and action when controlling stabilizers of Bf 109 was fixed;

 

Full news
You can ask new questions in this thread


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#2 unreasonable

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Posted 13 November 2014 - 14:27

New 99.88Mb update now incoming - wondered what "invalid checksum" meant. What will we see today I wonder?
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#3 dario

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Posted 13 November 2014 - 14:28

nice !


Edited by dario, 13 November 2014 - 14:36.

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#4 39bn_pavig

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Posted 13 November 2014 - 14:34

Excellent. That was quick! Looking forward to these hot fixes next time I play. Especially that damn buzzy welder taking a rest. ;)
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#5 Bearcat

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Posted 13 November 2014 - 14:36

Excellent news.. :salute:


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#6 LLv24_T_Zami

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Posted 13 November 2014 - 14:37

Thaks for the update! Good and quick fixes.


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#7 PA-Sniv

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Posted 13 November 2014 - 14:38

Thanks for quick fixes! :salute:


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#8 -NW-ChiefRedCloud

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Posted 13 November 2014 - 14:46

Thank you very much ..... any word on the cup holder for each plane ...... just kidding on the last part ..... thank you again

 

Chief


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#9 Yakdriver

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Posted 13 November 2014 - 14:46

I am Impressed.
Impressed I am.

This is textbook WIP progress. Appreciate the step by step releases, appreciate the Bughunt.
This is ... this is how i want it. Enabling old hardware, cleaning up the code, correcting the missed stuff.
hammering out the updates faster than 151/20 fire rate.

you guys rock.

This sort of stuff pushes me towards "here take my money" as soon as you talk of a completely integrated expansion., be that Kuban, be that Murmansk.
keep it up and my wallet and HDD is yours.


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#10 TunaEatsLion

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Posted 13 November 2014 - 14:59

Nice. Happy to get some rest for the busy welder.
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#11 avlSteve

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Posted 13 November 2014 - 14:59

Thanks guys, way to pound out another release.  Does this mean we're high and dry for another one tomorrow?


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#12 LLv32_kankkis

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Posted 13 November 2014 - 15:02

Thanks, fast fix.


Edited by kankkis, 13 November 2014 - 15:02.

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#13 Trooper117

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Posted 13 November 2014 - 15:06

Many thanks!...
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#14 72sq_Savinio

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Posted 13 November 2014 - 15:08

Good work! :salute: 


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#15 StG77_Kondor

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Posted 13 November 2014 - 15:13

Thanks.

 

Any more updates on CTD problems? Last patch improved it for me some - but I still get CTD on about 50% of missions.


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#16 307_Banzai

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Posted 13 November 2014 - 15:15

Hi guys, could we get an update on Oculus Rift implementation please? Any news on that?

Cheers
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#17 I./JG1_Baron

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Posted 13 November 2014 - 15:20

It was really fast. Thnx! Keep in good job guys  :salute:


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#18 III./JG5_Nelson

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Posted 13 November 2014 - 15:23

Strange, my BOS isn't updating this 1.005 version, anyone having the same problem?


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#19 unreasonable

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Posted 13 November 2014 - 15:26

Just finished a mission on 1.005 - 109 stab trim now better again, so Russian end of mission messages.
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#20 Brano

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Posted 13 November 2014 - 15:34

Full news
You can ask new questions in this thread

 

Hello devs,

Can we also get some answers?Maybe for this

http://forum.il2stur...opers/?p=195533

 

Spasiba

:salute:


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#21 A-E-Hartmann

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Posted 13 November 2014 - 15:34

Excellent news thank you :salute: .


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#22 SYN_Mike77

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Posted 13 November 2014 - 15:40

Server numbers? Still locked at 32?
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#23 Endy

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Posted 13 November 2014 - 15:41

This was unexpected, so soon. Nice.
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#24 StG2_loubard

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Posted 13 November 2014 - 16:01

Strange, my BOS isn't updating this 1.005 version, anyone having the same problem?

 

I cant update to 1.005 via steam. Update via launcher isnt possible too? Does anyone have the same problems? Is there a solution without reinstalling the entire game?


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#25 BlackSix

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Posted 13 November 2014 - 16:09

I cant update to 1.005 via steam. Update via launcher isnt possible too? Does anyone have the same problems? Is there a solution without reinstalling the entire game?

Steam had technical problems with uploading any updates on their server.

 

Now Steam version is available.


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#26 StG2_loubard

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Posted 13 November 2014 - 16:14

Steam had technical problems with uploading any updates on their server.

 

Now Steam version is available.

Wow! Thank you for this fast answer! I'll wait then  :)


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#27 sallee

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Posted 13 November 2014 - 16:17

Thanks, team!


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#28 chris455

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Posted 13 November 2014 - 16:17

I am Impressed.
Impressed I am.

This is textbook WIP progress. Appreciate the step by step releases, appreciate the Bughunt.
This is ... this is how i want it. Enabling old hardware, cleaning up the code, correcting the missed stuff.
hammering out the updates faster than 151/20 fire rate.

you guys rock.

This sort of stuff pushes me towards "here take my money" as soon as you talk of a completely integrated expansion., be that Kuban, be that Murmansk.
keep it up and my wallet and HDD is yours.


+1

Edited by chris455, 13 November 2014 - 16:18.

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#29 Mags

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Posted 13 November 2014 - 16:44

Another update! ...and I haven't tested the 1.004 patch yet.
Great work, devs!
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#30 Beazil

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Posted 13 November 2014 - 16:49

Good stuff. Thanks devs!
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#31 jeanba

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Posted 13 November 2014 - 17:05

- AI planes should correctly stay in formation when approaching the action area for attack or bombing;

Does this mean that He111 or Pe2 will keep defensive formation when attacked ?


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#32 TunaEatsLion

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Posted 13 November 2014 - 17:05

Too much too soon. I can't handle it all.
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#33 6./ZG26_5tuka

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Posted 13 November 2014 - 17:10

Sounds neat. Glad there is a fix for all those grackir users now, MP.would be boring without them :P

No clue about the stabilizer delay thing, think this one will require some testing.
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#34 BlackHellHound1

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Posted 13 November 2014 - 17:15

For all Free-track users!

 

I found a fix for Free-track. you can use it now without any problems. Just follow the instructions in the link below.

http://forum.il2stur...w-it-works-now/

 

BlackHellHound1

 

:salute:


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#35 Taxman

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Posted 13 November 2014 - 17:23

Thanks for the update.  Getting better with each update. :)


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#36 ziemny

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Posted 13 November 2014 - 17:31

thx for working  freetrack guys  ! 


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#37 sato-bd

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Posted 13 November 2014 - 17:47

Playing IL2, pf, il2 46 COD, etc... + all the mods, since a long time, i think after 2 months it was easy to manage all the planes in expert mod,russian or german planes.
but,with the fw 190 + 1000 lbs bomb, i was surprised, i cant lift off, the plane turn turn on the runway coz the rear Wheel cant be blocked. Is it a bug or perahps these 190 with bomb need a special mode for lift off ?

Btw, thx for the update


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#38 Saurer

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Posted 13 November 2014 - 17:54

Playing IL2, pf, il2 46 COD, etc... + all the mods, since a long time, i think after 2 months it was easy to manage all the planes in expert mod,russian or german planes.
but,with the fw 190 + 1000 lbs bomb, i was surprised, i cant lift off, the plane turn turn on the runway coz the rear Wheel cant be blocked. Is it a bug or perahps these 190 with bomb need a special mode for lift off ?

Btw, thx for the update

 

 

You lock the tailwheel on the FW 190 by pulling the stick back


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#39 Potenz

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Posted 13 November 2014 - 18:10

Great job devs to see the old trackir fix,

that was a quick fix for the community

many thanks

 

keep up the update flow, it's amazing.

 

Potz


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#40 Yankee_One

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Posted 13 November 2014 - 18:26

Hey developers I love you all :biggrin: :lol:

 

Fantastic job. Such great support. All thumbs up for you!

 

Nice too see those fixes

 

 

See ya :salute:


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