Jump to content

Recommended Posts

Posted
58 минут назад, LukeFF сказал:

 

Alright, we'll look into it further, thanks.

Thanks, if you need any further info (regarding the type of mission, distances travelled and whatever else I can do) please ask for it.

  • 1CGS
Posted
6 hours ago, MDzmitry said:

Thanks, if you need any further info (regarding the type of mission, distances travelled and whatever else I can do) please ask for it.

 

It seems to be related to ambient air temperature, according to our QA team. 

Posted
5 часов назад, LukeFF сказал:

 

It seems to be related to ambient air temperature, according to our QA team. 

True, I haven't encountered such frequent ceases during the summer and autumn periods. Still a problem though if you ask me (the AI failing to fly in winter I mean).

  • 3 weeks later...
Posted

Hi all, I noticed some issues with the AI attacking the new Zeppelin. Tracks below (please let me know if you cant download them!)

 

  1. The AI crashes into the Zeppelin while attacking it. This is my plane on full autopilot:
  2. https://drive.google.com/file/d/125Un64QnhAbUwz7xTRKchAkWkgcc2An-/view?usp=drive_link
  3. The AI tries to attack by pulling up and then stalling out.. both the player autopilot AI and normal AI will repeat this process if the Zep is higher than them until they eventually crash into the ground. This link contains two tracks - one when the plane was still at higher altitude, and then the second is when it finally hits the ground. All the planes in this flight eventually crashed this way:
    https://drive.google.com/file/d/1gN8tCcNwuab1pkeCZBul4Wb-7G5n2Mnz/view?usp=drive_link

 

Maybe not totally related, but searchlights are also "hunting" (going back and forth) when trying to target the Zeppelin. When they do this, the AA gunners cant get a lock on the zeppelin and dont fire at it:
https://drive.google.com/file/d/1IZDUcQo0zTz9RR2dkJ2GpciCLYlsZmtT/view?usp=drive_link

  • Thanks 1
ST_Catchov
Posted
12 hours ago, Flashy said:

It seems the Zeppelin is crashing into the cliffs of Dover, even though its 4500 meters above them!

 

There is a simple explanation. The channel map is from the 1940's decade whilst the Zep inhabits the 1910's decade. Do you see the problem? The time continuum becomes fragmented resulting in the relative dimensions in space spinning into a distorted vortex. And voila, you see the result.

 

The solution? A WW1 channel map.

 

  • Haha 3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...