Feathered_IV Posted June 22, 2014 Posted June 22, 2014 They seem to be careful only to show a bit of sky and no landscape. It will be interesting to see some video one day.
DD_bongodriver Posted June 22, 2014 Posted June 22, 2014 They have been showing a fair bit of the Neavada map in EDGE.
Finkeren Posted June 22, 2014 Posted June 22, 2014 Just wait till they make a Colorado map and model the cannabis fields. That's gonna be a sight to behold. 3
Rjel Posted June 22, 2014 Posted June 22, 2014 gives me a sim-on Just make sure it doesn't last for more than... never mind.
gavagai Posted June 26, 2014 Posted June 26, 2014 DCS WWII backers will get the 190D-9 in August: How this relates to DCS: WW II backers…This pre purchase is targeted towards non-DCS: WW II backers. Although we are still tuning the rewards program, any backer contributing $40 or more will get the Dora as part of their rewards. Backers will get their keys prior the Dora release.In the July update, I hope to have a clear explanation of the changes coming to the reward system.As a pre purchase, this only provides a key; it does not make the aircraft available to fly prior to the August release date. The sole advantage of doing the pre purchase for non-DCS: WW II backers is the 20% discount.Thanks http://forums.eagle.ru/showthread.php?t=126173
Finkeren Posted June 26, 2014 Posted June 26, 2014 Very interested to see the results. I won't be buying in until there's more content, but this seems to be heading in the right direction now and actually getting things done.
Brano Posted June 26, 2014 Posted June 26, 2014 As an aircraft collector I will buy Dora.Even that I know I will not fly it very often.Good to hear that ED did not scrap the project and it looks like planes will roll out of their virtual hangar eventually.it is always good to have other sims to jump into when you feel need for change.CEM is what wins in ED products.I fly Mustang like once a week just for half an hour,but it is so refreshing.
Matt Posted June 26, 2014 Posted June 26, 2014 I can't say i like the sound of this "although we're still tuning the rewards program". The Dora alone will most likely be worth the $40 i spend on this project anyhow, but i really hope there will not be any surprises when the other planes will get released. 1
FlatSpinMan Posted June 28, 2014 Posted June 28, 2014 Lovely screenshot. Would love to see a war time map with these textures.
ram0506 Posted July 7, 2014 Posted July 7, 2014 News for all DCS WW2 backers. New reward-groups: http://forums.eagle.ru/showthread.php?p=2110895#post2110895 Personally not very happy with those new rewards but I still appreciate the fact that ED is continuing to develop the project!
HansHansen Posted July 7, 2014 Posted July 7, 2014 so, instead of all aircraft, for my 40$ (or was it 50$?) i get the p-51 and the D9 only? I knew it, spit, 109, 47 and 262 for that money were too good to be true
Matt Posted July 7, 2014 Posted July 7, 2014 OK, so i basically get 20% of what was originally promised for my $50 pledge and if i would've pledged $10 more, i would've had an additional ~$40-50 value. Can't say i'm happy about it.
AndyJWest Posted July 7, 2014 Posted July 7, 2014 I was only in for $20, so I probably shouldn't complain, but I do find Wags' spin a bit hard to swallow. He seems to be suggesting that P-51 keys are worth $49.99, and that the one I'm getting (which I don't need, as I already have one) is a bargain for my $20. It isn't. I paid $9.99 for the first one, in a sale. And come to that, it is currently priced at $29.99, not $49.99. An honest "we can't afford better than this" would have been preferable to spin about entirely fictitious savings on an aircraft that I don't actually need, which has already been discounted to half what I contributed.
1./JG42Nephris Posted July 8, 2014 Posted July 8, 2014 Is it known, if Edge will lead the way to proper Dogfight solutions or is it more a supposement (is that the right word?) I mean for now we cant use DCS for dogfighting as we r loosing sight to each other after a few hundred meters. So up to now i heard about Edge will probabyl lead the way to better view distances, but what would be the reaon for this? I guess the render path wont be rewritten in Edge. Is Edge a pure grafix engine update or do we get hythreading solution aswell? However still curiuos for the old warbirds in DCS.
AndyJWest Posted July 8, 2014 Posted July 8, 2014 "Supposement"? I think you mean "supposition", but close enough... As for what Edge will or won't achieve, I'd recommend waiting and seeing, as the only posts I've seen that say anything definitive about it are from people who don't know anything definitive about it.
siipperi Posted July 8, 2014 Posted July 8, 2014 Is it known, if Edge will lead the way to proper Dogfight solutions or is it more a supposement (is that the right word?) I mean for now we cant use DCS for dogfighting as we r loosing sight to each other after a few hundred meters. So up to now i heard about Edge will probabyl lead the way to better view distances, but what would be the reaon for this? I guess the render path wont be rewritten in Edge. Is Edge a pure grafix engine update or do we get hythreading solution aswell? However still curiuos for the old warbirds in DCS. Uhm DCS have 100km radius landscape view distance and 40km something plane/ground vehicle distance when not using TGP. Ao if you lose your sight of the enemy because of view distance os too low. Go to options and up it or don't do 40km turning radius.
Saurer Posted July 8, 2014 Posted July 8, 2014 At least it seems that the Me 262 is back, and not a maybe
ram0506 Posted July 8, 2014 Posted July 8, 2014 Uhm DCS have 100km radius landscape view distance and 40km something plane/ground vehicle distance when not using TGP. Ao if you lose your sight of the enemy because of view distance os too low. Go to options and up it or don't do 40km turning radius. I really can`t imagine that you can see another airplane at a distance of 40km in DCS at the moment. When in dogfight it rather seems to be about only a few km`s. A bit similar to the problem we had with BoS at the beginning when the enemies appeared only when already very close to your aircraft (I think CloD had also the same problem, before TeamFusion made some improvements). Where in the options can I find this 40km turning radius? Is it visibility range? That can be set only to Low/Medium/High. Or preload radius? I have set this to max (150000).
Matt Posted July 8, 2014 Posted July 8, 2014 (edited) He seems to be suggesting that P-51 keys are worth $49.99, and that the one I'm getting (which I don't need, as I already have one) is a bargain for my $20. It isn't. I paid $9.99 for the first one, in a sale. I bought mine for ~$35, but i guess with every backer basically getting a P-51 key and most of them owning it already, the prices will go down so much that you'll be lucky if you can sell it for the $9.99 Steam sale price. I don't think i'll buy the other planes for full price, maybe i won't buy them at all now. And i'll take a step back from this kickstarter business in general now. Edited July 8, 2014 by Matt
ST_ami7b5 Posted July 8, 2014 Posted July 8, 2014 So instead of my Dora they are forcing me another Mustang? Two Mustangs, no Dora. Nice.
O_catarM Posted July 8, 2014 Posted July 8, 2014 So instead of my Dora they are forcing me another Mustang? Two Mustangs, no Dora. Nice. yea not happy about this
Finkeren Posted July 8, 2014 Posted July 8, 2014 50$ A PLANE?!? And some call BoS expensive? I'll have to wait until some of these go on sale.
DB605 Posted July 8, 2014 Posted July 8, 2014 50$ A PLANE?!? And some call BoS expensive? I'll have to wait until some of these go on sale. One DCS plane is probably more complex than all BOS planes together... plus it's only 20 dollars for us backers. 1
Finkeren Posted July 8, 2014 Posted July 8, 2014 One DCS plane is probably more complex than all BOS planes together... plus it's only 20 dollars for us backers. I very much doubt that. I have tried a few DCS models at my friend's, and apart from the fact that it does model more of the avionics systems and other equipment than BoS, I can't say that DCS feels any more detailed or complex. I'll be getting the WW2 stuff along the way, I'm sure - because hey: someone's making a WW2 sim, you have to get it - but I don't get the fuss about the supposed detail of the DCS engine.
DB605 Posted July 8, 2014 Posted July 8, 2014 (edited) Everyone with their own, i've played probably over 100 hours DCS Mustang and no other sim comes close to that FM, systems modelling, cockpits etc etc...closest atm is TF CLOD. Edited July 8, 2014 by DB605 1
Feathered_IV Posted July 8, 2014 Posted July 8, 2014 I always thought the earlier rewards looked a bit unrealistic. These ones at least seem achievable without giving away the farm. Although the real heavy hitters who paid $500-1000 for perks like weekly skype sessions and contact with the devs must be feeling seriously gyped when all they get for an added "diamond" contribution is a crappy T-shirt and a non historical skin. I'd be spewing.
t4trouble Posted July 8, 2014 Posted July 8, 2014 DCS Mustang take off is one of the best take off's i've ever experienced in any flight sim,fighting and managing the engine/airflow brings another dimension too. I can't wait for the 190-D and F86 great fun in just learning how to fly these planes at DCS P51 level. 1
Dakpilot Posted July 8, 2014 Posted July 8, 2014 One DCS plane is probably more complex than all BOS planes together... plus it's only 20 dollars for us backers. Not true Cheers Dakpilot
Matt Posted July 8, 2014 Posted July 8, 2014 One DCS plane is probably more complex than all BOS planes together... plus it's only 20 dollars for us backers. Backers will still have to pay full price for the planes. But i would say the usual price tag of ~$40 is justified, as long as the new planes will be as detailed as the P-51 for instance. Everyone with their own, i've played probably over 100 hours DCS Mustang and no other sim comes close to that FM, systems modelling, cockpits etc etc...closest atm is TF CLOD. As for systems modelling and cockpits, i would definately agree and that's basically the main reason why i even backed this project. Closest might be CloD, but it's still very very far away.
I/JG27_Rollo Posted July 8, 2014 Posted July 8, 2014 Backers will still have to pay full price for the planes. From what Wags wrote, I didn't understand it that way. However, the restructured system still provides an excellent value for your backing contribution. For example: each aircraft will retail launch at $49.99; however, you will receive the item instead at only $20.00. I'd have thought that this means that backers will get the planes for 20$ each...
Matt Posted July 8, 2014 Posted July 8, 2014 No, it just means that's how they split the rewards up. $20-39 pledge will get you one plane (P-51) $40-59 pledge (so $20 more) will get you two planes (P-51, Fw-190) $60-79 pledge (again $20 more) will get you three planes (P-51, Fw-190, Bf-109) But you can't upgrade your pledge anymore or just buy an additional plane for the $20 difference.
Seren77 Posted July 8, 2014 Posted July 8, 2014 I havn't spent much time with the p51, just flew it around a bit and did the startup and taxi tutorials (which really set the bar for tutorials). I'd say it's up there near A2A in attention to detail.(wish I had the A2A Mustang to compare) I really liked how the mustang has so much power it actually tries to barrel roll from the torque on take off, it's a monster. If BoS had a fully interactive cockpit and starting procedure it would be up there with the best, the actual flying in BoS is so good. It's probably weird, but manually pumping the fuel primer (how many times is based on the ambient temperature) in A2A spitfire, then using the explosive charge to turn the motor over is greatest thing ever. The sound of the motor trying to catch. Would be my dream for all BoS planes to have that level of detail.
Finkeren Posted July 8, 2014 Posted July 8, 2014 I would love for BoS to evolve in depth over the years and not just in scope, the same way RoF has. It would be so great to have a more detailed engine startup procedure, fuel management adjustable gunsights and realistically working radio. However, there has to be solid gameplay to build on, and that's where I have the problem with DCS. I'm a combat sim pilot (with emphasis on "combat") and for me a large part of realism is creating realistic scenarios with a varied range of historically accurate missions and a large plane set. I simply wouldn't know what to do with just a flyable P51 and Fw190D in a relatively bland world like the current DCS. The 10 aircraft in BoS and the single big map is the bare minimum to keep me interested. I guess that's why I still fly Il2 1946? There's just soooooo much variation and nearly endless content to explore after all these years of development.
AndyJWest Posted July 8, 2014 Posted July 8, 2014 A new post from Wags - they have now decided to allow Kickstarter donors to choose which aircraft they get. http://forums.eagle.ru/showthread.php?p=2112208#post2112208
siipperi Posted July 8, 2014 Posted July 8, 2014 I really can`t imagine that you can see another airplane at a distance of 40km in DCS at the moment. When in dogfight it rather seems to be about only a few km`s. A bit similar to the problem we had with BoS at the beginning when the enemies appeared only when already very close to your aircraft (I think CloD had also the same problem, before TeamFusion made some improvements). Where in the options can I find this 40km turning radius? Is it visibility range? That can be set only to Low/Medium/High. Or preload radius? I have set this to max (150000). Haha. I was just trying to be funny with sarcastic comment about his large dogfight distance if he can't see other player, but seriously: that which I mentioned its max distance, problem however is that there is no bigger lod for distance targets in dcs so on smaller screen its rather hard to see planes but that being said I constantly see su25s and su27/mig29s from tens of KMs away from me. But need to use active zooming to track targets easier.
siipperi Posted July 8, 2014 Posted July 8, 2014 (edited) I very much doubt that. I have tried a few DCS models at my friend's, and apart from the fact that it does model more of the avionics systems and other equipment than BoS, I can't say that DCS feels any more detailed or complex. I'll be getting the WW2 stuff along the way, I'm sure - because hey: someone's making a WW2 sim, you have to get it - but I don't get the fuss about the supposed detail of the DCS engine. Actually there is a lot "under the hood" stuff on dcs such as real voltages and how systems use those things and then complex navigation and radio simulation that is really great and one of features I would really to see in complex in bos instead of simplefied pre set channels. But hey, these planes indeed arent so complex because of old technic but modern jets really shine under dcs and majority of community would prefer getting hornet over silly ww2 module Edit: if you interested in what some other devs are doing (in terms of complexy of simulation) here is small list of simulation of one trainer aircraft. Some really interesting little things there: http://forums.eagle.ru/showthread.php?t=125532 Edited July 8, 2014 by siipperi
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