Stab/ZG26-Ruhland Posted October 12, 2014 Posted October 12, 2014 Well guys, I´ve used the search function and I found nothing about this topic, so I´d like to share a useful tool I made recently: the wind angle calculator. What´s this about? Well, I had some problems with setting up the wind correction (green circle in the picture below) properly in a decent amount of time. I just started twisting my head and tried to figure out which wind correction I had to choose if the wind comes from 280° (blue circle) while my direction is 130° (red) or whatever. Must have looked like a monkey or something, haha. Since I don´t like to climb my PC desk anymore, I tried to develop a tool to calculate the angle which can be easily printed and cut out. And here is what it is supposed to look and work like: It works quite simple. There are three layers, the first is a white disk with angles from 0 to 360, the second is grey with a black plane and angles for the ingame wind angle correction and the third is some kind of pointer. All layers are pinned in the center, so they can be rotated independtly. In my example, my heading direction is 130°, so I rotate the grey disk until the black arrow points at 130. Then I move the orange pointer to 280, where the wind comes from (check the wind direction in the weather report, blue circle in the first pic). The window in the pointer now shows the number 150 on the right wing, which is the final value for the wind correction in the bomb sight (green circle). In real life it looks like this (colours changed): I tested this calculator several times and it works fine and fast. If you guys out there like it, I would like to share it and upload the single images so you can print, cut out and use it yourself. Greetings 9
3instein Posted October 12, 2014 Posted October 12, 2014 Not for me personally but a great little tool for folk to use, well done man. Mick.
[DBS]El_Marta Posted October 12, 2014 Posted October 12, 2014 Should be implemented in the game imho. 1
Mainstay Posted October 12, 2014 Posted October 12, 2014 Well done man. Very nice and handy tool but i have to agree with El Marta here this should be part of the game. BTW found this and this looks like something that could be implemented. http://forum.il2sturmovik.com/topic/6718-realistic-bomb-sight-settings/?p=122342
Sokol1 Posted October 12, 2014 Posted October 12, 2014 Ruhland, nice work. Please do a PDF with files and share for us who wanted print and assembly then, will be useful for level bombing. To this work like the DR-2 disk liked in previous message, is mater to assemble the disk in Flash, upload for some Web page, of user put on HTML file in his HDD and access with STEAM Browser overly - BoS can be added as non STEAM game to this software, for non STEAM version. Or maybe include by Dev's as tool in bombsight window. Will by nice.
SAG Posted October 14, 2014 Posted October 14, 2014 Please upload the printable version! :D that would be of great help.
Stab/ZG26-Ruhland Posted October 14, 2014 Author Posted October 14, 2014 Ok guys, you can download the calculator from our website server: Wind angle calculator See you in the sky! 4
donkeycods Posted October 16, 2014 Posted October 16, 2014 Wind direction - Heading = Relative wind angle. If it's negative just add 360. You can do the math if you don't want to use a tool.
6high Posted October 16, 2014 Posted October 16, 2014 Wind direction - Heading = Relative wind angle. If it's negative just add 360. You can do the math if you don't want to use a tool. Well, maybe a few of us aren`t as intelligent as others..or maybe they just have fun using this gadget for immersion...go figure
GridiroN Posted October 20, 2014 Posted October 20, 2014 (edited) Wind direction - Heading = Relative wind angle. If it's negative just add 360. You can do the math if you don't want to use a tool. This equation is wrong. A wind heading of 40 and a plane heading of 90 gives a wind angle of +310, which is wrong. eg. (WD) - (PH) = (WA) / (40) - (90) = -50 [add 360 because we have a negative value] = +310. The maximum correction is a straight line, 180 degrees. The easiest way to do it in your head is simply to find the shortest distance between the two headings, so for eg. the OP's plane was heading 130 and the wind was 280, therefore, 280-130 = 150 correction, and the side is however you got from your plane to the wind. Edited October 20, 2014 by GridiroN
donkeycods Posted October 22, 2014 Posted October 22, 2014 310 would be correct in that situation. The relative wind angle would be 50 degrees on the port side of the plane which would be 310 degrees using your current heading as 0. Your way is easier though.
Tompa_73 Posted November 10, 2014 Posted November 10, 2014 Thank you for this, going crazy on every mission trying to get the wind angle. Will print out at work tomorrow and give it a go.
Y-29.Silky Posted December 2, 2014 Posted December 2, 2014 (edited) So is 6high right or wrong with his equation? Damn I'm so confused. And I don't understand the "the shortest distance between the two". I almost nwant to make a mobile app out of this. Edited December 2, 2014 by Silky
Sokol1 Posted December 2, 2014 Posted December 2, 2014 (edited) In the OP example: Wind = 280 Heading = 150 280 - 150 = 130 > positive value, set on right side of "bombsight" scale. if Wind 150 Heading - 280 150 - 280 = -130 > negative value, set on left side of "bombsight" scale. Look at TurtleCalc: image upload no size limit http://s28.postimg.cc/w1ofbdzy5/Turtle_Calc.jpg "Rule of the thumb": Wind angle more than heading, adjust on right, if less, adjust on left. Edited May 21, 2018 by Sokol1 1
Oktusha Posted December 25, 2014 Posted December 25, 2014 I just got BoS and while flying the HE-111 in solo on Full and Expert trying to level I was having a heck of a time trying to figure this out. I just wanted to say thanks for making this available for us, I appreciate it!
[DBS]Tx_Tip Posted January 3, 2015 Posted January 3, 2015 Stab/ZG26-Ruhland Thanks for putting this togther for the community. Quick, excellent tool for level bombing. Cheers, Tip
5th-GIAP_Sytov Posted January 4, 2015 Posted January 4, 2015 Thanks Ruhland ! This tool that you made is kick ass. Nice work man. Give this guy two thumbs up !
Y-29.Silky Posted August 27, 2015 Posted August 27, 2015 In the OP example: Wind = 280 Heading = 150 280 - 150 = 130 > positive value, set on right side of "bombsight" scale. if Wind 150 Heading - 280 150 - 280 = -130 > negative value, set on left side of "bombsight" scale. Look at TurtleCalc: image upload no size limit "Rule of the thumb": Wind angle more than heading, adjust on right, if less, adjust on left. Where can I get that program? I can't find it anywhere.
Jupp Posted August 28, 2015 Posted August 28, 2015 ~S~ Everyone, This is a great application for many reasons, uses, and education. Hats off to that! The He111 has this covered in the Bomb Sight mode. Here's a bad example of it. I say that because there is no wind change at altitude, or by direction, shown. But there is where you check the information and make inputs accordingly. Blue Skies, !S -Jupp-
Filin333 Posted September 6, 2015 Posted September 6, 2015 Well guys, I´ve used the search function and I found nothing about this topic, so I´d like to share a useful tool I made recently: the wind angle calculator. What´s this about? Well, I had some problems with setting up the wind correction (green circle in the picture below) properly in a decent amount of time. I just started twisting my head and tried to figure out which wind correction I had to choose if the wind comes from 280° (blue circle) while my direction is 130° (red) or whatever. Must have looked like a monkey or something, haha. Since I don´t like to climb my PC desk anymore, I tried to develop a tool to calculate the angle which can be easily printed and cut out. And here is what it is supposed to look and work like: It works quite simple. There are three layers, the first is a white disk with angles from 0 to 360, the second is grey with a black plane and angles for the ingame wind angle correction and the third is some kind of pointer. All layers are pinned in the center, so they can be rotated independtly. In my example, my heading direction is 130°, so I rotate the grey disk until the black arrow points at 130. Then I move the orange pointer to 280, where the wind comes from (check the wind direction in the weather report, blue circle in the first pic). The window in the pointer now shows the number 150 on the right wing, which is the final value for the wind correction in the bomb sight (green circle). In real life it looks like this (colours changed): I tested this calculator several times and it works fine and fast. If you guys out there like it, I would like to share it and upload the single images so you can print, cut out and use it yourself. Greetings Images in your message can not be considered to publish again. I also developed a device for determining the angle of the wind like you, we both came to the same idea. I intresno see your version of the device, but unfortunately your image is not possible to see.
Sokol1 Posted September 6, 2015 Posted September 6, 2015 Where can I get that program? I can't find it anywhere. BeePee Turtlecalc Turtlecalc.zip
Sokol1 Posted September 7, 2015 Posted September 7, 2015 (edited) I intresno see your version of the device, but unfortunately your image is not possible to see. Are a picture there: http://www.gavca.com/phpBB3/viewtopic.php?f=71&t=22902&start=15#p164933 You can use the virtual DR-2 disk to calculate the wind angle: http://forum.il2sturmovik.com/topic/14133-wind-angle-dr-2/?do=findComment&comment=223208 Edited September 7, 2015 by Sokol1
9./JG52Gruber Posted May 15, 2016 Posted May 15, 2016 Any chance somebody could make an Android app to calculate wind angle? 4
JG7_RudeRaptor Posted November 22, 2018 Posted November 22, 2018 On 9/6/2015 at 4:22 PM, Sokol1 said: BeePee Turtlecalc Turtlecalc.zip Sokol how do I start that program while in game??
Sokol1 Posted November 22, 2018 Posted November 22, 2018 Use TurtleCalc over game screen there's no way. You need Alt+Tab.
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