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Developer Diary, Part 81


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StarLightSong
Posted (edited)

Who commands your sqn? where is the sqn ORBAT?

What is the state of your sqn aircraft?

Are you due replacements?

How many casualties have you had? and what is morale like?

What impact have your attacks had on the enemy?

Who are the enemy, what units are you facing and do they have any dangerous aces among them?

etc, etc... :)

 

If only we had immersion

Yes, that and little customizables like skins , or just emblems, a pilot page that gets updated and player/ others can see, service record of pilot, squdaron etc.    But if as some ask- we want new planes or different Theatres of war we prob. can't get that too.  Myself, I really like train busting and shooting up railyards, or ground attacking marshalling yards, naval bases. . . there's so much that you really need community mods input etc to get there. No?

Edited by JJJudyJoYstickr
Posted

S!

 

Einsten.....i tested it few days ago and i could control the plane with mouse

Yes. You CAN play it with a mouse and keyboard apparently, but it doesn't really work.

And it is certainly not something like the "Mouse Aim" or whatever it is that WT has. In BoS it would place you at a crippling disadvantage.

 

You could play the old IL2 with a keyboard. The mouse, I don't recall.

LLv44_Mprhead
Posted

One thing that I would like to say to all those rage quitters (who are also part of mp crowd): Do you enjoy multiplayer in BoS? If you do, is having to play few hours to get most essential unlocks to types you fly the most actually worth throwing the whole thing in to garbage bin? I mean yes, it's bad decision to force (imo) people to play something they don't enjoy in order to be able to play something they enjoy, in a way they enjoy, but time you have to sacrifice for it now is only few hours. And to those who are angry about some of the responses from devs (I think myself that some things should have been dealt better...), again, is it worth stop using the product, if you enjoy using it? I hope some changes are made to current unlock system, but in the meantime I suggest that everyone takes a step back and thinks things over.

Posted

Damage done for a lot of people I suspect.

But I also suspect that most will eventually filter back when all of this has quietened down.

Had a couple of missions in the IL2 last night... they weren't bad actually, the effects at night with the searchlights and tracer going off all around the target airfield were pretty good!

If they were QMB missions I might have been raving a bit more, but as they were part of the 'campaign' system I have to say in that respect I don't feel 'immersed' at all :(

Early days though, and although the horses mouth has told us that the campaign system won't change, maybe they will have a change of heart after release :)

Posted

To those that think that playing SP for a couple hours to get the unlocks for MP is no big deal:

 

Can you please stop being so ignorant.

 

I am playing games in my spare time which is very limited. It's a waste of that very time if I have to grind for unlocks in SP until I can finally use all necessary weapons in the only mode I play which is MP.

 

What you guys forget. This is only the start. Every new plane that will be released in the future will have these unlocks.

 

I will not waste my money on future releases if they stick to this mess.

  • Upvote 1
Posted

Not been on MP yet, only SP, but...

Like it or not, he has a point!

Blooddawn1942
Posted

Obviously the Developers, or the Investors behind the project, made some real bad design decissions from our point of view. Speaking of the so called Hardcore-simmers.

And sure we, the crowd who bought and supported BoS from the very beginning, have the right to adress critic, skepsis und suggestions to the Developers.

But what I beholt the last days on the Forums seemed to me like some kind of mass hysteria. Truely!

I ask myself, if some members here on the forum act in such manner in their private life and at their work?

Thats not about passion, thats hysteric.

Lets keep the discussion cool minded and civil. The developers proofed in the past, that they listen to us. In regard of the questionary design decisions the last word isn't spoken yet. I'm sure.

Give them time and treat them with respect and I'm sure the majority of the customers will be very pleased with the product and in several month none never knew, why there was such a drama in the beginning of octobre 2014.

And if then someone is still totally disappointed....well. We have plenty of other awesome flightsims nowadays.

And for the 100 bugs...well. None can say that he had absolutely no fun the last 11 month watching all this grow.

And if so, he should have considered more carefully if BoS would be to his liking or not. The developers made no secret of the features of Bos.

That journey allone was worth the money.

When I'm out for a diner with the Miss and the sons I spend the same amount of cash. So not too much is lost in the end. ;-)

The quintessence is, that we should cool down a bit and act like adults that we are.

Greetings to You, fellow pilots and developers.

:-)

  • Upvote 9
Posted

Damage done for a lot of people I suspect.

But I also suspect that most will eventually filter back when all of this has quietened down.

Had a couple of missions in the IL2 last night... they weren't bad actually, the effects at night with the searchlights and tracer going off all around the target airfield were pretty good!

If they were QMB missions I might have been raving a bit more, but as they were part of the 'campaign' system I have to say in that respect I don't feel 'immersed' at all :(

Early days though, and although the horses mouth has told us that the campaign system won't change, maybe they will have a change of heart after release :)

 

I did fly a night mission, searchlights were fine but I am wondering. All fighters are fully lit up (like a christmas tree) with their position lights, and I cannot believe that during the war they would have given up their position to be shot down. During formation flight outside combat yes they had lights, but during combat all lights should be switched off, but I may be wrong.

Posted

I did fly a night mission, searchlights were fine but I am wondering. All fighters are fully lit up (like a christmas tree) with their position lights, and I cannot believe that during the war they would have given up their position to be shot down. During formation flight outside combat yes they had lights, but during combat all lights should be switched off, but I may be wrong.

 

Yeah this is a bug I'm sure, and most likely will be fixed in an upcoming patch.

Posted

Obviously the Developers, or the Investors behind the project, made some real bad design decissions from our point of view. Speaking of the so called Hardcore-simmers.

And sure we, the crowd who bought and supported BoS from the very beginning, have the right to adress critic, skepsis und suggestions to the Developers.

But what I beholt the last days on the Forums seemed to me like some kind of mass hysteria. Truely!

I ask myself, if some members here on the forum act in such manner in their private life and at their work?

Thats not about passion, thats hysteric.

Lets keep the discussion cool minded and civil. The developers proofed in the past, that they listen to us. In regard of the questionary design decisions the last word isn't spoken yet. I'm sure.

Give them time and treat them with respect and I'm sure the majority of the customers will be very pleased with the product and in several month none never knew, why there was such a drama in the beginning of octobre 2014.

And if then someone is still totally disappointed....well. We have plenty of other awesome flightsims nowadays.

And for the 100 bugs...well. None can say that he had absolutely no fun the last 11 month watching all this grow.

And if so, he should have considered more carefully if BoS would be to his liking or not. The developers made no secret of the features of Bos.

That journey allone was worth the money.

When I'm out for a diner with the Miss and the sons I spend the same amount of cash. So not too much is lost in the end. ;-)

The quintessence is, that we should cool down a bit and act like adults that we are.

Greetings to You, fellow pilots and developers.

:-)

+1

unreasonable
Posted

I did fly a night mission, searchlights were fine but I am wondering. All fighters are fully lit up (like a christmas tree) with their position lights, and I cannot believe that during the war they would have given up their position to be shot down. During formation flight outside combat yes they had lights, but during combat all lights should be switched off, but I may be wrong.

Yes you are wrong - all lights should be switched off ALL THE TIME!

Posted (edited)

The progress is stored on our servers.

 

Why stored there? Offline mode dead then if the progress is stored there?

 

:lol: And if the server says it is to much of everything we can repeat this unlock fun everytime from zero again. :lol:  

Edited by Superghostboy
II/JG17_HerrMurf
Posted

oneeyeddog, on 08 Oct 2014 - 06:44, said:snapback.png



I think that it will soon be announced that instead of having to play the single player campaign to gain access to the unlocks, the unlocks will be available for purchase, probably on a plane by plane basis. Once purchased a player will then be able to use the unlocks in MP or SP.

 

'Zak', on 05 Jul 2013 - 08:01, said:snapback.png

You can buy them. The thing is I can't tell all details about business model the game will have. I just must admit that it's more affordable than RoF

This is pure unsubstantiated speculation on your part with a 15 month old quote taken completely out of context. There are plenty of problems to address in this game without this type of behavior.
 

Posted

Good spotting, HerrMurf.

One eyed dog - is that legit? I'd never heard of it before.


If it's a joke, it is not having its intended effect.

Posted

 

oneeyeddog, on 08 Oct 2014 - 06:44, said:snapback.png

 

'Zak', on 05 Jul 2013 - 08:01, said:snapback.png

This is pure unsubstantiated speculation on your part with a 15 month old quote taken completely out of context. There are plenty of problems to address in this game without this type of behavior.

 

 

This is my opinion Herrmurf, and the quote is not taken out of context. As far as my 'behavior' if you are implying that I'm somehow attempting to stir the pot that's just not true. I believe there are folks who would rather pay a for the unlocks rather than have to play the SP campaign for them.

354thFG_Leifr
Posted

Here's an interesting quote from Loft, I hope something has been lost in translation. Seems to suggest that he does not desire to sell individual aircraft in the future (as in RoF) but instead entire theatres. Would be handy if someone from Russia could properly translate it from his post at 12:12 today.

 

 

Price downside narrow audience. If it had not had to make such a complex and expensive, and the physics of such detailed models with animations, the audience would have been much greater and the cost is much lower, and the price in the end. And so, I would not see that someone has done the same work for less, but I'm always open to the new.

Planes were not planning to sell separately. This will only happen if all of our audience is hardcore gamers. Then there is a sense that would make them just the planes and maps without any common sense, a collection for those who are interested in "how to fly and I-16 ....". But I would not like it. I have long wanted to get away from that in the REF. Here I want to move entire theater.

Posted

Make unlocks buyable.Suddenly you will see how many users will not consider them such importatnt thing to have :biggrin:

  • Upvote 1
Posted (edited)

Good spotting, HerrMurf.

One eyed dog - is that legit? I'd never heard of it before.

If it's a joke, it is not having its intended effect.

FlatSpinMan, of course its true. You can find it on page 2 of this thread      http://forum.il2sturmovik.com/topic/750-developer-diary-part-xxiii/?hl=unlocks      I think Zak was only referring to the unlocks, and not the AC.

Edited by oneeyeddog
Posted

Make unlocks buyable.Suddenly you will see how many users will not consider them such importatnt thing to have :biggrin:

$100 is quite enough to cover ALL unlocks.

Posted (edited)

Make unlocks buyable.Suddenly you will see how many users will not consider them such importatnt thing to have :biggrin:

 

There you have it the answer just look at this Quote below. See it works  :biggrin:

 

$100 is quite enough to cover ALL unlocks.

 

I would never spend my hard earned money for buyable unlocks.

Edited by Superghostboy
Posted

1.unlocks are wrong reason for collecting points thru campaign/attracting more people to fly it.That should be promotions and awards/medals.

2.Skins as unlocks - nonsense

3.Standard issued equipment as unlocks (like Rustsatz for germans,different bombloads) - nonsense

4."Pimp my ride'' unlocks (like removable headrest in messer) should be either buyable or unlocked for points = to show your status as seasoned veteran that can afford to wreck his standard issued plane without being punished by his superior.

  • Upvote 1
II/JG17_HerrMurf
Posted

Here's an interesting quote from Loft, I hope something has been lost in translation. Seems to suggest that he does not desire to sell individual aircraft in the future (as in RoF) but instead entire theatres. Would be handy if someone from Russia could properly translate it from his post at 12:12 today.

The sale of theatres and aircraft packs has been mentioned many times in the forums. We don't know exactly how it will shape up but I suspect you will see smaller aircraft packs/supplemental maps in sub releases as well as full aircraft packs/multiple maps in theater packs. How they actually implement and what their price points are remains to be seen. They have stated several times individual aircraft will not be sold as in ROF. (We'll see about that five years down the road. I'm willing to bet there will be individual aircraft sales when the design process slows down.)

MiG21bisFishbedL
Posted

$100 is quite enough to cover ALL unlocks.

Yeah, absolutely. It was reasonable in RoF, but when the initial game can set you back almost $100, to hell with that.

Posted (edited)

The sale of theatres and aircraft packs has been mentioned many times in the forums. We don't know exactly how it will shape up but I suspect you will see smaller aircraft packs/supplemental maps in sub releases as well as full aircraft packs/multiple maps in theater packs. How they actually implement and what their price points are remains to be seen. They have stated several times individual aircraft will not be sold as in ROF. (We'll see about that five years down the road. I'm willing to bet there will be individual aircraft sales when the design process slows down.)

 

works for me..

 

Kuban, or Kurks, with corresponding planes, for 49$ ? more ? i'm all in. But NOT with stupid unlocks. I wont buy anything anymore with unlocks that cant be achieved in MP

 

they would sell a pack containing G-6's, A5's, P-39's and P-40's like hotcakes in the western world...

Edited by FZG_Immel
II/JG17_HerrMurf
Posted

Yours plus Ju 88, Bf 110, Hs 129, Another Soviet twin, La-5F or FN, another Mig or Yak....plus XP for MP.............and I'm all in! Even with the stupid unlocks.

  • Upvote 2
Posted

Landings are rewarded correctly - do I need the wheels up ot down, or even attched, to be rewarded for landing?  :rolleyes:

 

Seriously, a big thank you to the developers for their work & communication with the community.

 

Not all software developers let the community contribute to the development of a game as it develops, & it is a tetimont to the developers that they allow us to interact the way they do in order to develop the best flight sim there can be.

Posted

I would think this place would go up in flames if buyable unlocks became a reality...but I'm a bit surprised at the apparent willingness of people to actually being receptive to the idea.

 

I'm pretty sure that kind of price gouging behavior is what made Electronic Arts voted one of the worst companies in America in 2012 & 2013.

  • Upvote 1
Posted

3AB7AC861206FA9D1B24147FE3F4A874CA5672C6

cv6ga.jpg

 

:lol:

 

Someone needs to make an "unlock meme" thread or even just a general meme thread for BoS (for both positive and negative things. 

Posted

Give Me Convenience or Give Me Death

 

~ DK

Posted

lol! would you settle for a convenient death instead?
You know, cut out the middle man? :lol:  :ph34r:

Posted

Dead Kennedys, old school punk band.

Blooddawn1942
Posted

My Launcher is downloading just another update....83,5 MB.... :)

Curious if we get a change log...

Posted

There was an update (we'll be updating daily, I think). I'm preparing the change log for you.

  • Upvote 2
Posted

I for my part won't unlock much until full release since they will reset it anyhow. As I am currently a Yak flyer only I will only spend a few offline flights in that plane until release.

Posted

It's always good to have frequent updates as long as this means the team is effective at fixing bugs and solving issues :)

 

I've flown a few SP campaign missions, and I feel the scoring system and awards and unlocks quite motivating.  However, it has to be a certain relation of progress, so not everbody has to spend far too many hours to get the unlocks all done. does the outcome of one mission directly affect the next one?

 

P.S.: I'm not giving up hope that the Fw190 Cockpit will be fixed so the bird will finally receive its good forward visibility.

  • Upvote 3
LLv34_Flanker
Posted

S!

 

 The campaign is not bad, just needs to immerse the player more. Provide a feeling of being there. Been flying it to unlock tuff, even I will lose it all when release comes.

Posted

Change log for an update on October 8th:

 

- GUI won't minimize randomly anymore

- Incorrect markers for bombs and rockets fixed

- Aim helper mark for rockets is only shown on the ground and disappears if the ground is too far away

- Too frequent night missions fixed

- Bomb raids, Interceptor missions, Convoy missions are now starting on various altitudes

- Similar machine guns and cannons are now gathered into one block on the GUI speed bar

- A mission would now end automatically if a player goes for an emergency landing or successfully bails out

- In interceptor missions enemy is now more aggressive

- Autopilot is back in Normal mode

- In campaign and in QMB a warning will be shown if you shoot friendlies (later we'll add XP penalty)

- Bf 109 G-2 max speed is now tuned properly according to the reference with tail wheel retracted (speed increased for 10-12km/h)

- Hitting enemy plane's bomb hatches and gears can now break them off.

- Horizon Autopilot tuned correctly: excessive wobbling removed, turning around on high altitudes improved

- Some IL-2 and La-5 skins descriptions fixed

- Order to pass command to a wingman removed

- A player can now pass checkpoints on a heavily damaged plane

- Player's wingmen cannot switch checkpoints

- Fancy phrases about sky were removed from campaign briefing

- Kotelnikovo airfield location fixed

- Intercept Bombers mission now has alied AAA shoting at the enemy

  • Upvote 1

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