zippyPerrserker Posted October 6, 2014 Posted October 6, 2014 I really feel like there has to be some kind of genuine misunderstanding on the devs part as to what most flight sim fans are looking for. And I say flight sim fans as that's what most everyone here is, whether they are people who enjoy the single player experience exclusively, multi-player exclusively, or a combo, they like flight sims. Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy? I really just don't understand the reasoning behind it, especially after the feedback about the campaign.
Livai Posted October 6, 2014 Posted October 6, 2014 .. I think devs are joking on us It's funny, really I really hope this is a joke though , or i might get into depression again So they say Its just a trick
AuroraJutilainen Posted October 6, 2014 Posted October 6, 2014 (edited) I have heard two distinct things said over the last couple of days: "I am hardcore so I don't actually play the game just use autopilot to unlock everything and do what I want." and "I am hardcore so I don't think we should have autopilot in the campaign because it ruins immersion and makes it too easy." So one of the hardcore factions has one less thing to complain about now. do not post this kind of stuff again, you clearly have not read what people have been saying. people do not want to be forced to play a mode they do not have time for, and a mode that is currently empty, lifeless, boring, and repetitive. Edited October 6, 2014 by AuroraJutilainen
VBF-12_Stick-95 Posted October 6, 2014 Posted October 6, 2014 (edited) The poll asking if you like the unlocks or not stand at: Dislike - 62% Like - 29% The Dislike includes the "I don't play solo campaign, so will be unable to unlock mods". Totals are based on 455 votes so far. http://forum.il2sturmovik.com/topic/752-unlocking-mods-solo-career/ Edited October 6, 2014 by VR-Stick
kaboki Posted October 6, 2014 Posted October 6, 2014 Here is my response to the latest BS from the devs Clod is gonna be downloaded again...
indiaciki Posted October 6, 2014 Posted October 6, 2014 Well, at least this proves the development team really did pay attention to the players this weekend. I'd love to have been a fly on the wall in the meeting today where someone said; "I know, let's make sure that they really can't whizz through the campaign they're so disappointed with. Hey, can you disable Autopilot and time compression and roll the patch out today?" It would be funny if it weren't so tragic. You have reached your quota of positive votes for the day
LLv44_Mprhead Posted October 6, 2014 Posted October 6, 2014 Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy? I really just don't understand the reasoning behind it, especially after the feedback about the campaign. +1
GS-paorel Posted October 6, 2014 Posted October 6, 2014 (edited) - autopilot feature was turned off for campaign mode; - it's now possible to speed up time for x2 only; I really don't know what you want to prove by this step, but I can tell you what I'll do. No more playing your "great campaign" , no further purchases of any products offered by 777 Studios & 1C Game Studios Edited October 6, 2014 by paorel 7
kaboki Posted October 6, 2014 Posted October 6, 2014 (edited) Might be the publishers/developers way to show all critics the finger. Yeah, that also gave me a good reason to give them the finger back!! Now, how about that refund, is it possible? Edited October 6, 2014 by kaboki 1
PFR_Bearkiller72 Posted October 6, 2014 Posted October 6, 2014 (edited) I really feel like there has to be some kind of genuine misunderstanding on the devs part as to what most flight sim fans are looking for. And I say flight sim fans as that's what most everyone here is, whether they are people who enjoy the single player experience exclusively, multi-player exclusively, or a combo, they like flight sims. Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy? I really just don't understand the reasoning behind it, especially after the feedback about the campaign. Because someone posted a way to get around the lengthy unlocking process in a very prominent manner. Thus, the devs had no other chance to react, as to take that opportunity away quickly, for if we had unlocked everything within a couple of days, we, the community would have been too quick and would have crushed their time schedule a little. So they naturally pulled out the big stick and showed us who the boss is... Politics is what this game is called. Edited October 6, 2014 by SK_Bearkiller72 1
Afwastus Posted October 6, 2014 Posted October 6, 2014 (edited) It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone. Edited October 6, 2014 by Afwastus 1
Livai Posted October 6, 2014 Posted October 6, 2014 I realy don't know what you want to prove by this step, but I can tell you what I'll do. No more playing your "great campaign" , no further purchases of any products offered by 777 Studios & 1C Game Studios I remember Jason said somewhere some months ago that all decisions about BoS comes from Moscow only. No further purchases of any products offered by 1C Game Studios
PFR_Bearkiller72 Posted October 6, 2014 Posted October 6, 2014 It's strange, perhaps they could've communicated that if that was their intention? Hmm, dunno, perhaps talking time is over? I don't know. Also seems to me the information flow about that last 1.41 GB patch was given out in quite a hurry, at least not very systematically. I guess there will be an explanation coming up shortly. Best we get our Warships back to shore and wait for things to come.
LLv34_Flanker Posted October 6, 2014 Posted October 6, 2014 S! I do understand the feelings of those who really do not like the SP side of BoS, really do. It is like forcing you to eat horrid food you do not like, or worse. Even so I've been playing the SP for unlocks on real time without time acceleration, long missions. Has given me time to learn the landmarks on the map for easier and quicker navigation in the process. Does it mean I endorse the removal of 16x? No, there could have been a different solution altogether to this unlock/SP thing. Doing SP for bug hunt too. Kind of a bizarre situation going on now.
kaboki Posted October 6, 2014 Posted October 6, 2014 It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone. Stand down and take a bow . Someone has to protest and it's great that you guys did, to bad it didn't turn out the way we MP players wanted
PFR_Bearkiller72 Posted October 6, 2014 Posted October 6, 2014 It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone. My heart and feet will carry my virtual self along your path, brother!
Chuck_Owl Posted October 6, 2014 Posted October 6, 2014 (edited) The change log for today's update is as follows: - autopilot feature was turned off for campaign mode; - it's now possible to speed up time for x2 only; You've got to be :angry: :angry: ing kidding me. Edited October 6, 2014 by 71st_AH_Chuck 2
Vaxxtx Posted October 6, 2014 Posted October 6, 2014 No custom graphics for you. No custom campaigns settings for you. You WILL play this campaign whether you hate it, love it, or find it hollow and boring. Period. Now load it up and play it already. 1
kaboki Posted October 6, 2014 Posted October 6, 2014 I remember Jason said somewhere some months ago that all decisions about BoS comes from Moscow only. No further purchases of any products offered by 1C Game Studios No, they also put their stamp on it, so they should go down with the ship too. No more purchases to 777 or 1C from me too
CorsairHundo Posted October 6, 2014 Posted October 6, 2014 Hmmm, doesn't make an outsider looking in feel warm and fuzzy
dburne Posted October 6, 2014 Posted October 6, 2014 No custom graphics for you. No custom campaigns settings for you. You WILL play this campaign whether you hate it, love it, or find it hollow and boring. Period. Now load it up and play it already. Great thing about choices though, one can choose to do none of the above... I truly am baffled on this one gang.
JimTM Posted October 6, 2014 Posted October 6, 2014 I'm hoping that the adage "It's always darkest before the dawn" holds true (as it did in the FW190 bar issue). I love this sim, but it really is looking pretty dark right now. Hopefully something can be worked out in the coming days. Salut!
Aracno Posted October 6, 2014 Posted October 6, 2014 Great news indeed. They listen, this is sure, but if they dont like what they hear, they react like naughty baby. You must play our f.....g campaign! Your PR man must be a genius .... 1
Vaxxtx Posted October 6, 2014 Posted October 6, 2014 Great thing about choices though, one can choose to do none of the above... I truly am baffled on this one gang. Yeah, I made mine last week. Now I am just kind of stting back watchign the show.
6S.Insuber Posted October 6, 2014 Posted October 6, 2014 (edited) Well I don't like to jump into the polemics, I post very seldom and I appreciate the developers work ... BUT ... The XP system is totally contradictory with the very concept of flight sim. Best regards, Insuber Edited October 6, 2014 by 6S_Insuber 1
Pupo Posted October 6, 2014 Posted October 6, 2014 this is hilarious XDUnlocks out of MP please... i don't mind grinding in SP, in fact i appreciate it, but keep it separated from MP.....
falstaff Posted October 6, 2014 Posted October 6, 2014 (edited) I really hope this isn't a replay of Banjo-gate.... The *one* thing for me that has stood out above with regards to this game/sim has been it's seeming level-headedness and rationality... For that to be abandoned now in a fit of pique would be a shame...not suicidal...but merely damaging, both in terms of core following, and goodwill. I hope this is for rational reasons related to testing etc...and not a pram-toy salvo.... Edited October 6, 2014 by falstaff
Leaf Posted October 6, 2014 Posted October 6, 2014 (edited) The game isn't even released yet, and here we have people pretending the world is gonna end. You boycotting the game won't help its development. If you want to throw a childish hissy-fit, throw your toy down swearing never to touch it again, then fine. Do it that way. Because that will help, right? Or, check this out guys, this idea is so innovative it's literally going to blow you f*cking mind: we could just wait a bit. That's right. Wait a bit. Exercise a little patience, go outside, and come back later. Maybe the toy won't seem as evil as it did before, and you'll try and help mend it. Edited October 6, 2014 by 19te.Leaf 6
39bn_pavig Posted October 6, 2014 Posted October 6, 2014 flying against AI only is as much hardcore as clubbing baby seals.. Then that would make flying against AI using autopilot lamer still. I don't understand why these MP folk are making such a fuss. It doesn't show any sense of stoicism or self respect that in two days of a year long development some have shown that they have no patience or sense of proportion over the issue. The first response is to slam down their toys and storm out of the room, or lose all self respect by trying to game the system to achieve benefits which (even if they are unfairly distributed) are not earned in the same way as those who play by the rules which have been laid down for everyone. We have a system where (regardless if you like the criteria or not) everyone gets to earn the prestige and/or equipment for the game via working on the same tasks. For veterans of the game, such progress should be swift, so though they are advantaged by their skill they are not unfairly advantaged over those developing skills. It makes sense, and this kind of thing is required for building on-line community which is inclusive of all skill levels. Seeing veteran MP pilots greedily exploiting loopholes in the game to get all the unlocks has disheartened me about the flight sim community. I had imagined these aces to be mature and level headed types who would consider their formidable skill as an a priori benefit over newbies, and gracefully accept reduced loadouts as a form of handicap that their skills would allow them to neutralize. If they wished to dabble with the campaign for the occasional unlock when nobody was about online then why not. Instead I have seen hysteria and veteran players throw away all sense of immersion by completely exploiting AI to do the work for them to feed their impatience. This is the kind of behaviour I would expect from spoilt kids on F2P games, rather than the over 40's audience this title has attracted. It is the same poor sportsmanship that fills servers with 109 pilots until it is completely unbalanced and there is nobody for them to shoot at. This sim is about more than just deathmatch. It is about the history, the difficulty of flight, the challenges of navigation, all manner of things. Aviate/Navigate/Communicate as they say. Members of the community are working on beautiful maps to aid long distance navigation via dead reckoning, which shows an appreciation of the pilot's skill. Yet on multi player servers the teamspeak channels are empty, suggesting that we are not flying in together as was historically done, but engaging in one on one brawls where coordination and communication are devalued. We have a long way to go to build the community spirit that keeps even CloD alive and kicking despite it's release faults. We will not get there by being reactive and immature when faced with things we do not like, but by fostering immersion and sportsmanship within the community. Like it or not (and I do not agree with all the developer decisions) the existing system has merits for introducing people to the game - partly in leveling the playing field, encouraging learning, giving players easy to understand signposts for reputation and achievement and so on. We have a lot to do as a community to make this work, and the developers have their own work to do too. It's not the end of the world. The sky isn't falling. Etc. 5
Dakpilot Posted October 6, 2014 Posted October 6, 2014 It is a cunning plan to improve flying standards online...they just realised 75% the people are using autopilot and 16 X speed compression because they cant complete the missions without it .... Cheers Dakpilot 1
Stab/ZG26-Ruhland Posted October 6, 2014 Posted October 6, 2014 Normally, I don´t take part in discussions about development of BoS. But this time it is different. I find my squadron and myself pushed and forced ridiciously without any reason. Maybe I am just one of a hundred squadron leaders of one of a hundred squadrons with things to say that have been said a hundred times before. I´ve followed every decision that was made in regard of skins, FMB and now loadouts and planes. But all I find in the decisions made is the total defiance of squadrons needs. And this is what I can´t understand- some of the devs took part in the ADW-server in old Il-2 1946. They knew that especially squadrons work by three things: 1. the possibily to access planes and loadouts for the mission easily 2. the possibility to distinguish themselves by unique skins 3. the possibility to gain motivation from detailed web statistics The devs failed in all three cases. Dear devs, if you planned to screw up the squadrons, you succeeded. 3
Juri_JS Posted October 6, 2014 Posted October 6, 2014 - autopilot feature was turned off for campaign mode; - it's now possible to speed up time for x2 only; Seriously guys, this is getting ridiculous.
Afwastus Posted October 6, 2014 Posted October 6, 2014 (edited) Seeing veteran MP pilots greedily exploiting loopholes in the game to get all the unlocks has disheartened me about the flight sim community. I had imagined these aces to be mature and level headed types who would consider their formidable skill as an a priori benefit over newbies, and gracefully accept reduced loadouts as a form of handicap that their skills would allow them to neutralize. If they wished to dabble with the campaign for the occasional unlock when nobody was about online then why not. Do you actually read our complaints or do you just decide ahead of time that we are being elitists? I am enjoying your "evil aces" narrative though. It's quite riveting. Edited October 6, 2014 by Afwastus
=VARP=Cygann Posted October 6, 2014 Posted October 6, 2014 This is really strange to say the least. Like they wish to sabotage their own product and community just to prove some silly point or something (guess person in charge of whole XP & unlocks idea is a bit ego hurt by the fact community don't like it so is showing it down everyone's throat ). I have no idea what are they hoping to gain with this, but it's starting to be fun to see this kind of thing, it's good for social and psychological study. In fact it is perfect experiment to see how far they can torture player that will still come back for more. Hell I feel quite durable, won't break me easy that is for sure, I can grind this campaign at least 5 times in a row, and I bet anyone that is some MMO player can beat me 10 times over :D 1
354thFG_Leifr Posted October 6, 2014 Posted October 6, 2014 IL2 : Cliffs of Dover. The best of the work is done now by the collective Team Fusion, a community made mod for CLoD. It's fantastic, go try it! 2
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