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Developer Diary, Part 81


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zippyPerrserker
Posted

I really feel like there has to be some kind of genuine misunderstanding on the devs part as to what most flight sim fans are looking for. And I say flight sim fans as that's what most everyone here is, whether they are people who enjoy the single player experience exclusively, multi-player exclusively, or a combo, they like flight sims.

 

Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy?  I really just don't understand the reasoning behind it, especially after the feedback about the campaign.

Posted

 

 

I do not know whether to laugh or cry :-/

Posted

..

I think devs are joking on us

 

It's funny, really :P

  

I really hope this is a joke though , or i might get into depression again

  

So they say

Its just a trick

 

Mr._Satan.jpg

 

AuroraJutilainen
Posted (edited)

I have heard two distinct things said over the last couple of days:

 

"I am hardcore so I don't actually play the game just use autopilot to unlock everything and do what I want." and

"I am hardcore so I don't think we should have autopilot in the campaign because it ruins immersion and makes it too easy."

 

So one of the hardcore factions has one less thing to complain about now.  ;)

do not post this kind of stuff again, you clearly have not read what people have been saying. people do not want to be forced to play a mode they do not have time for, and a mode that is currently empty, lifeless, boring, and repetitive.

Edited by AuroraJutilainen
Posted

god damn it! x16 made the campaign bearable

Posted

post-30190-0-43146400-1412625069_thumb.jpg

 

Here is my response to the latest BS from the devs

 

Clod is gonna be downloaded again...

Posted

Well, at least this proves the development team really did pay attention to the players this weekend.

 

I'd love to have been a fly on the wall in the meeting today where someone said; "I know, let's make sure that they really can't whizz through the campaign they're so disappointed with. Hey, can you disable Autopilot and time compression and roll the patch out today?"

 

It would be funny if it weren't so tragic.

You have reached your quota of positive votes for the day

LLv44_Mprhead
Posted

Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy?  I really just don't understand the reasoning behind it, especially after the feedback about the campaign.

 

+1

Posted (edited)
- autopilot feature was turned off for campaign mode; - it's now possible to speed up time for x2 only;

 

I really don't know what you want to prove by this step, but I can tell you what I'll do. No more playing your "great campaign" , no further purchases of any products offered by 777 Studios & 1C Game Studios :)

Edited by paorel
  • Upvote 7
Posted (edited)

 

 

Might be the publishers/developers way to show all critics the finger.

 

 

Yeah, that also gave me a good reason to give them the finger back!!

post-30190-0-71728400-1412625316_thumb.jpg

 

Now, how about that refund, is it possible?

Edited by kaboki
  • Upvote 1
PFR_Bearkiller72
Posted (edited)

I really feel like there has to be some kind of genuine misunderstanding on the devs part as to what most flight sim fans are looking for. And I say flight sim fans as that's what most everyone here is, whether they are people who enjoy the single player experience exclusively, multi-player exclusively, or a combo, they like flight sims.

 

Why would removing autopilot and taking away anything but 2x time compression make most flight sim fans happy? How would that make a single player flyer happy? How would that make a multi-player flyer happy?  I really just don't understand the reasoning behind it, especially after the feedback about the campaign.

Because someone posted a way to get around the lengthy unlocking process in a very prominent manner.

Thus, the devs had no other chance to react, as to take that opportunity away quickly, for if we had unlocked everything within a couple of days, we, the community would have been too quick and would have crushed their time schedule a little.

So they naturally pulled out the big stick and showed us who the boss is... Politics is what this game is called. ;)

Edited by SK_Bearkiller72
  • Upvote 1
Posted (edited)

It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? 

 

Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone.   :salute:

Edited by Afwastus
  • Upvote 1
Posted

I realy don't know what you want to prove by this step, but I can tell you what I'll do. No more playing your "great campaign" , no further purchases of any products offered by 777 Studios & 1C Game Studios :)

I remember Jason said somewhere some months ago that all decisions about BoS comes from Moscow only. No further purchases of any products offered by 1C Game Studios :)

PFR_Bearkiller72
Posted

It's strange, perhaps they could've communicated that if that was their intention? 

Hmm, dunno, perhaps talking time is over? I don't know.

Also seems to me the information flow about that last 1.41 GB patch was given out in quite a hurry, at least not very systematically.

I guess there will be an explanation coming up shortly.

Best we get our Warships back to shore and wait for things to come.

LLv34_Flanker
Posted

S!

 

 I do understand the feelings of those who really do not like the SP side of BoS, really do. It is like forcing you to eat horrid food you do not like, or worse. Even so I've been playing the SP for unlocks on real time without time acceleration, long missions. Has given me time to learn the landmarks on the map for easier and quicker navigation in the process. Does it mean I endorse the removal of 16x? No, there could have been a different solution altogether to this unlock/SP thing. Doing SP for bug hunt too. Kind of a bizarre situation going on now.

Posted

It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? 

 

Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone.   :salute:

 

Stand down and take a bow :thank_you: . Someone has to protest and it's great that you guys did, to bad it didn't turn out the way we MP players wanted :(

PFR_Bearkiller72
Posted

It's strange since we are on a forum, perhaps they could have communicated that if that was really their intention? 

 

Either way, I am eagerly awaiting the blame to be placed in full on the Unlock Hotfix Gruppe. We will silently carry the cross of apparently having ruined the campaign for everyone.   :salute:

My heart and feet will carry my virtual self along your path, brother! ;):salute:

Posted (edited)

The change log for today's update is as follows:

 

- autopilot feature was turned off for campaign mode;

- it's now possible to speed up time for x2 only;

 

You've got to be :angry: :angry: :angry: :angry: ing  kidding me.

Edited by 71st_AH_Chuck
  • Upvote 2
Posted

great news thx devs

Posted

No custom graphics for you.

 

No custom campaigns settings for you.

 

You WILL play this campaign whether you hate it, love it, or find it hollow and boring. Period. Now load it up and play it already.

  • Upvote 1
Posted

I remember Jason said somewhere some months ago that all decisions about BoS comes from Moscow only. No further purchases of any products offered by 1C Game Studios :)

 

No, they also put their stamp on it, so they should go down with the ship too. No more purchases to 777 or 1C from me too :angry:

CorsairHundo
Posted

Hmmm, doesn't make an outsider looking in feel warm and fuzzy

Posted

No custom graphics for you.

 

No custom campaigns settings for you.

 

You WILL play this campaign whether you hate it, love it, or find it hollow and boring. Period. Now load it up and play it already.

 

Great thing about choices though, one can choose to do none of the above...

 

I truly am baffled on this one gang.

Posted

I'm hoping that the adage "It's always darkest before the dawn" holds true (as it did in the FW190 bar issue). I love this sim, but it really is looking pretty dark right now. Hopefully something can be worked out in the coming days.

 

Salut!

Posted
Great news indeed.

They listen, this is sure, but if they dont like what they hear, they react like naughty baby.

You must play our f.....g campaign!

 

Your PR man must be a genius ....

  • Upvote 1
Posted

Great thing about choices though, one can choose to do none of the above...

 

I truly am baffled on this one gang.

Yeah, I made mine last week. Now I am just kind of stting back watchign the show.

Posted (edited)

Well I don't like to jump into the polemics, I post very seldom and I appreciate the developers work ... BUT ...

 

 

The XP system is totally contradictory with the very concept of flight sim. 

 

Best regards,

Insuber

Edited by 6S_Insuber
  • Upvote 1
Posted

this is hilarious XD

Unlocks out of MP please... i don't mind grinding in SP, in fact i appreciate it, but keep it separated from MP.....

Posted (edited)

I really hope this isn't a replay of Banjo-gate....

 

The *one* thing for me that has stood out above with regards to this game/sim has been it's seeming level-headedness and rationality...

 

For that to be abandoned now in a fit of pique would be a shame...not suicidal...but merely damaging, both in terms of core following, and goodwill.

 

I hope this is for rational reasons related to testing etc...and not a pram-toy salvo....

Edited by falstaff
Posted (edited)

The game isn't even released yet, and here we have people pretending the world is gonna end. 

 

You boycotting the game won't help its development. If you want to throw a childish hissy-fit, throw your toy down swearing never to touch it again, then fine. Do it that way. Because that will help, right?

 

Or, check this out guys, this idea is so innovative it's literally going to blow you f*cking mind: we could just wait a bit. 
That's right. Wait a bit. Exercise a little patience, go outside, and come back later. Maybe the toy won't seem as evil as it did before, and you'll try and help mend it. 

Edited by 19te.Leaf
  • Upvote 6
Posted

flying against AI only is as much hardcore as clubbing baby seals..

 

Then that would make flying against AI using autopilot lamer still. I don't understand why these MP folk are making such a fuss. It doesn't show any sense of stoicism or self respect that in two days of a year long development some have shown that they have no patience or sense of proportion over the issue. The first response is to slam down their toys and storm out of the room, or lose all self respect by trying to game the system to achieve benefits which (even if they are unfairly distributed) are not earned in the same way as those who play by the rules which have been laid down for everyone.

 

We have a system where (regardless if you like the criteria or not) everyone gets to earn the prestige and/or equipment for the game via working on the same tasks. For veterans of the game, such progress should be swift, so though they are advantaged by their skill they are not unfairly advantaged over those developing skills. It makes sense, and this kind of thing is required for building on-line community which is inclusive of all skill levels. 

 

Seeing veteran MP pilots greedily exploiting loopholes in the game to get all the unlocks has disheartened me about the flight sim community. I had imagined these aces to be mature and level headed types who would consider their formidable skill as an a priori benefit over newbies, and gracefully accept reduced loadouts as a form of handicap that their skills would allow them to neutralize. If they wished to dabble with the campaign for the occasional unlock when nobody was about online then why not. 

 

Instead I have seen hysteria and veteran players throw away all sense of immersion by completely exploiting AI to do the work for them to feed their impatience. This is the kind of behaviour I would expect from spoilt kids on F2P games, rather than the over 40's audience this title has attracted. It is the same poor sportsmanship that fills servers with 109 pilots until it is completely unbalanced and there is nobody for them to shoot at. 

 

This sim is about more than just deathmatch. It is about the history, the difficulty of flight, the challenges of navigation, all manner of things. Aviate/Navigate/Communicate as they say. Members of the community are working on beautiful maps to aid long distance navigation via dead reckoning, which shows an appreciation of the pilot's skill. Yet on multi player servers the teamspeak channels are empty, suggesting that we are not flying in together as was historically done, but engaging in one on one brawls where coordination and communication are devalued. 

 

We have a long way to go to build the community spirit that keeps even CloD alive and kicking despite it's release faults. We will not get there by being reactive and immature when faced with things we do not like, but by fostering immersion and sportsmanship within the community. Like it or not (and I do not agree with all the developer decisions) the existing system has merits for introducing people to the game - partly in leveling the playing field, encouraging learning, giving players easy to understand signposts for reputation and achievement and so on. We have a lot to do as a community to make this work, and the developers have their own work to do too. It's not the end of the world. The sky isn't falling. Etc.

  • Upvote 5
Posted

It is a cunning plan to improve flying standards online...they just realised 75% the people are using autopilot and 16 X speed compression because they cant complete the missions without it .... :)

 

Cheers Dakpilot

  • Upvote 1
Stab/ZG26-Ruhland
Posted

Normally, I don´t take part in discussions about development of BoS. But this time it is different. I find my squadron and myself pushed and forced ridiciously without any reason.

Maybe I am just one of a hundred squadron leaders of one of a hundred squadrons with things to say that have been said a hundred times before. I´ve followed every decision that was made in regard of skins, FMB and now loadouts and planes. But all I find in the decisions made is the total defiance of squadrons needs. And this is what I can´t understand- some of the devs took part in the ADW-server in old Il-2 1946. They knew that especially squadrons work by three things:

1. the possibily to access planes and loadouts for the mission easily

2. the possibility to distinguish themselves by unique skins

3. the possibility to gain motivation from detailed web statistics

 

The devs failed in all three cases. Dear devs, if you planned to screw up the squadrons, you succeeded.

  • Upvote 3
Posted

- autopilot feature was turned off for campaign mode;

- it's now possible to speed up time for x2 only;

 

 

 

Seriously guys, this is getting ridiculous.

DD_bongodriver
Posted

what sim is that ?

 

Cliffs of dover.

Posted (edited)

Seeing veteran MP pilots greedily exploiting loopholes in the game to get all the unlocks has disheartened me about the flight sim community. I had imagined these aces to be mature and level headed types who would consider their formidable skill as an a priori benefit over newbies, and gracefully accept reduced loadouts as a form of handicap that their skills would allow them to neutralize. If they wished to dabble with the campaign for the occasional unlock when nobody was about online then why not.

Do you actually read our complaints or do you just decide ahead of time that we are being elitists?

 

I am enjoying your "evil aces" narrative though. It's quite riveting. ;)

Edited by Afwastus
=VARP=Cygann
Posted

This is really strange to say the least.

 

Like they wish to sabotage their own product and community just to prove some silly point or something (guess person in charge of whole XP & unlocks idea is a bit ego hurt by the fact community don't like it so is showing it down everyone's throat :)).

 

I have no idea what are they hoping to gain with this, but it's starting to be fun to see this kind of thing, it's good for social and psychological study. In fact it is perfect experiment to see how far they can torture player that will still come back for more. Hell I feel quite durable, won't break me easy that is for sure, I can grind this campaign at least 5 times in a row, and I bet anyone that is some MMO player can beat me 10 times over :D

  • Upvote 1
354thFG_Leifr
Posted

IL2 : Cliffs of Dover.

The best of the work is done now by the collective Team Fusion, a community made mod for CLoD. It's fantastic, go try it!

  • Upvote 2

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