1CGS Han Posted October 19, 2016 1CGS Posted October 19, 2016 Update 2.004 Dear pilots! We're glad to announce that the sim has been updated to version 2.004. It includes many changes we were working on for Battle of Kuban and of course all of them will be in Battle of Stalingrad and Battle of Moscow. While developing Battle of Kuban we're working on all three our projects at once, bringing the improvements to all our users. This time almost all parts of the game were improved, the most important ones being the first results of physics optimizations for AI aircraft, landing gear physics modeling corrections for all planes, addition of the spotting ability to aircraft in multiplayer and the ability to set clouds height and thickness. All parts of the game were polished to some extent. ................................................................ - In this new version (2.004) missions format was changed, so binary missions which were created in previous versions will not work properly. To restore your mission delete .msnbin file and keep only .Mission file, open in in Mission Editor and re-save it with new .msnbin binary mission. - Due to mission format change flight records which were recorded in previous versions will not replay. News on 2.004 update, full text You can ask new questions in this thread 15
Asgar Posted October 19, 2016 Posted October 19, 2016 (edited) Patchday!!!! Awesome work guys Edited October 19, 2016 by 6./ZG26_Asgar
Dutchvdm Posted October 19, 2016 Posted October 19, 2016 Hi Guys, Very impressive update. Will try it out tomorrow (Tonight is date night ). One question though about the clouds. I think they are only changeable in the mission editor? Not in the QMB assume. Grtz M 1
Feathered_IV Posted October 19, 2016 Posted October 19, 2016 Well done! Congratulations on all the hard work.
=EXPEND=Tripwire Posted October 19, 2016 Posted October 19, 2016 Thanks for the update. Can't wait to give it a try.
Trooper117 Posted October 19, 2016 Posted October 19, 2016 Happier than a big bag of happy things Plus... This fix was very much needed. 12. Engine damage logic corrected: now an engine with a depleted time reserve at combat or other modes won't be damaged while working at normal mode afterwards;
TP_Silk Posted October 19, 2016 Posted October 19, 2016 Fantastic news. Looking forward to getting to work with the mission editor and playing around with those cloud settings
Blooddawn1942 Posted October 19, 2016 Posted October 19, 2016 Fantastic update! Can't wait to try it out on Saturday when I'm back from Rhodes.
I./JG1_Deschain Posted October 19, 2016 Posted October 19, 2016 (edited) Different height of clouds....amazing edit: whole patch is amazing :D Edited October 19, 2016 by I./JG1_Deschain
Boomerang Posted October 19, 2016 Posted October 19, 2016 Gee downloaded fast, off to have a looksee, thanks for all your continued dedication and hard work, it's really appreciated.
Bullets Posted October 19, 2016 Posted October 19, 2016 (edited) Great update!!! But I am confused I thought Yak1b was being released this patch? Edited October 19, 2016 by Bullets
Albino Posted October 19, 2016 Posted October 19, 2016 Excellent. The gunner skill level should aid my SP enjoyment immensely! Regards Albino
Neil Posted October 19, 2016 Posted October 19, 2016 (edited) Excellent work guys! I am sure the AI gunner skill correction will improve the single player experience. The interface new features are very nice. Getting better and better! Thank you very much Edited October 19, 2016 by Nil
PA-Sniv Posted October 19, 2016 Posted October 19, 2016 Great update, great additions and corrections! Cheers
Smiggledecapper Posted October 19, 2016 Posted October 19, 2016 bought this when they first gave vive support. not one improvement since. come in spinner. wish i could get a refund
1CGS BlackSix Posted October 19, 2016 1CGS Posted October 19, 2016 Patchday!!!! Awesome work guys Asgar, did you get your pedals? We were worried about this 4
Asgar Posted October 19, 2016 Posted October 19, 2016 no..not yet which actually bugs me because i want to test the new landing gear physics
1CGS BlackSix Posted October 19, 2016 1CGS Posted October 19, 2016 bought this when they first gave vive support. not one improvement since. come in spinner. wish i could get a refund We plan to finish this work in the process of developing the next project http://forum.il2sturmovik.com/topic/25072-announcing-battle-kuban-and-development-plan/ Great update!!! But I am confused I thought Yak1b was being released this patch? No, Yak-1b and Ju 52 are still in development.
BMA_FlyingShark Posted October 19, 2016 Posted October 19, 2016 Impressive list, thank you for your hard work, guys.
Luftschiff Posted October 19, 2016 Posted October 19, 2016 Noooo! Now I can't blame my bouncy landings on the game anymore!Fantastic work, I think you just rescheduled my evening and weekend for me. Hell, if the added wheel friction means I can get the 110 lined up on runway more than 50% of the time, you may have just rescheduled the rest of the month. Keep up the good work. S! 1
FTC_Etherlight Posted October 19, 2016 Posted October 19, 2016 Excellent work on the landing gear physics there, guys, credit where credit is due. Whenever I feel like my landing approach is excellent, it usually ends with a smooth nonbouncy 3-pointer. Whenever I feel that I mucked it up a bit, there is a realistic bit of bouncing. Did a few test runs, both thumbs up.
TWC_Ace Posted October 19, 2016 Posted October 19, 2016 Fantastic! Thank you team! Now we can play this and drool over DX11 and new planes we will get soon.....
Trinkof Posted October 19, 2016 Posted October 19, 2016 Awesome !!!! .... Will have to leave work earlier ... Still thinking of the reason I will give to my boss
LLv34_Temuri Posted October 19, 2016 Posted October 19, 2016 Awesome !!!! .... Will have to leave work earlier ... Still thinking of the reason I will give to my boss Hah! I'm trying to come up with an excuse for my wife :D 1
LLv34_Flanker Posted October 19, 2016 Posted October 19, 2016 S! Good news. Need to test, even with mouse flying
Finkeren Posted October 19, 2016 Posted October 19, 2016 (edited) Hah! I'm trying to come up with an excuse for my wife :DExcuse? If she really loves you, she'll know how important this is to you. ...now to come up with an excuse myself. Edited October 19, 2016 by Finkeren
LLv34_Temuri Posted October 19, 2016 Posted October 19, 2016 she'll no how important this is to you Have you ever tried that? :D
SCG_Space_Ghost Posted October 19, 2016 Posted October 19, 2016 Very cool. I'm taking a break from gaming for the foreseeable future but it will be nice to come back to all of the changes/additions that are going to happen.
Trooper117 Posted October 19, 2016 Posted October 19, 2016 Ha!... got rid of the wife ages ago, only have to square it with my dog... yep, he's nodding, all is fine 5
6./ZG26_Gielow Posted October 19, 2016 Posted October 19, 2016 (edited) Ten passes over an enemy airfield defended with Bofors and not a single wing lost. Thank you for giving us back our 110s Now we are back to ground attack/dogfight business and the best in life: "To crush your enemies, to see them driven before you and to hear the lamentation of their women. " Edited October 19, 2016 by 6./ZG26_Gielow 3
Yankee_One Posted October 19, 2016 Posted October 19, 2016 Thanks alot. Will trying the new physics later. Great work
Jade_Monkey Posted October 19, 2016 Posted October 19, 2016 Very nice update!! More improvements than expected too. The ground handling and improved ground and air performance are great news. Im glad 32 was fixed, all my SP missions had trouble with AI crashing into each other when covering. Bravo!
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