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Developer Diary, Part 38


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Posted

My experience of BF4 was entirely different

+1.same here. I only played for about one hour Monday night when it was released and it was butter smooth. 2560x1440 ultra graphics.

Hooves, did you install the new Nvidia drivers for it?

Posted

Ah I forgot you guys had the final release, it's out on Friday here but I played the beta and it was fine though my old system was struggling a little bit at times but that's just my system. I generally play ARMA 2 but like the Battlefield series and have played them all from the very first Battlefield game

Posted

Sorry for derailing the thread here but have those screenshots of the exclusive Bf109 skin been posted yet?

Posted (edited)

Ah I forgot you guys had the final release, it's out on Friday here but I played the beta and it was fine though my old system was struggling a little bit at times but that's just my system. I generally play ARMA 2 but like the Battlefield series and have played them all from the very first Battlefield game

I had the beta too. It ran decent on my system. I hate that stupid fog on that map though. I like to pick up snipers with the tank + zoom from the other end of the map and I couldn't see the bastards. :lol:

Edited by Jaws2002
71st_AH_Hooves
Posted

Hooves how many months have you been playing the BoS alpha for now? I can see why you are not to fussed about the limited access for the rest of us.

I have only played it on three seperate occasions. For less than 30 mins a piece. Much more of a demo than any test session. And 2 of those sessions were to try and get the OR working previous to the team building in native support.

 

Im not bothered by the access. Because i know that ill get a few hours per week, that the limited access is temporary, and i know its for the benefit of the final product.

My experience of BF4 was entirely different

Im glad that someone is having luck with it. The sound drop outs were the most annoying. I find it humorous that if it had been rolled out in a limited fashion for a much longer beta test period. This could have been avoided for the majority of customers.

Posted

I have only played it on three seperate occasions. For less than 30 mins a piece. Much more of a demo than any test session. And 2 of those sessions were to try and get the OR working previous to the team building in native support.

 

Im not bothered by the access. Because i know that ill get a few hours per week, that the limited access is temporary, and i know its for the benefit of the final product.

 

Im glad that someone is having luck with it. The sound drop outs were the most annoying. I find it humorous that if it had been rolled out in a limited fashion for a much longer beta test period. This could have been avoided for the majority of customers.

 

You really think that's the first time people have got their hands on the beta? they would have had long closed alpha and beta phases backed up by teams of professional testers who do that kind of thing day in day out, you will often see their names/companies listed in their scores in the end game credits.

71st_AH_Hooves
Posted

+1.same here. I only played for about one hour Monday night when it was released and it was butter smooth. 2560x1440 ultra graphics.

Hooves, did you install the new Nvidia drivers for it?

I did. There are alot of "fixes" floating around but i really justwant it to work outta the box.

Posted

I think the decision to go online only, with this limited release time, in the wrong time of the week, can cause a much bigger uproar than the limited times.

If the master server goes down, cuting in the already limited play time, people will go straight to the forum to give them a piece of their mind.

Some basic offline module, that is not depending on the master server, would go a long way to keep people happy during down times and master server crashes.

  • Upvote 1
Jason_Williams
Posted

Guys,

 

Offline content is not possible yet because we are making changes to our system in the background and we don't want to jeopardize our security while we work on improving our system. Would not be fair for folks who did not pay for early access to get early access. It's for everyone's benefit that we will currently require the connectivity. 

 

Jason

  • Upvote 1
Posted (edited)

Guys,

 

Offline content is not possible yet because we are making changes to our system in the background and we don't want to jeopardize our security while we work on improving our system. Would not be fair for folks who did not pay for early access to get early access. It's for everyone's benefit that we will currently require the connectivity.

 

Jason

Thanks for the fast answer. I understand your security concerns.

I'm not home those days, so I can't access it at all until the week before christmas. But if is not fair, those who didn't pay for it to have access to beta, is it fair for those who paid not to have access?

 

Honestly I think you should open some time in the weekend to make it fair for all those who paid.

Edited by Jaws2002
Jason_Williams
Posted

Jaws,

 

We are in a development situation. We always consider our customer's feelings, we wouldn't have come this far if we hadn't for the past 4 years. But right now we are going to do what works best for our development plan, while giving users access to the product as we promised all along and consistent with the EULA. Yes, no one wants to think about stupid legal documents, but that is how businesses have to operate. There has to be some legal document to protect ourselves. I'm sorry it's not 24/7 access, but that is just the way it has to be for now. If everyone can just have a little patience during this period and go along with the program we'll be able to make more rapid progress on development issues. You will see that progress will be rapid once we open up the access and in the long run this 3 day access to start will just fade to a distant memory as so many other issues have throughout the years of our development work. 

 

Jason

  • Upvote 3
Posted

"I'm not home those days, so I can't access it at all until the week before Christmas."

 

You can`t say that for sure, they have clearly stated that limited access will be for as short a time as possible.

Posted

Any ballpark time frame when security changes going on in the background will be enough to allow this game to be played by offliners who, by the way, have paid the same amount of money upfront as the onliners for the hightly touted, severely limited, early access?

 

So offliners take a double hit....great.

 

You guys can pretty much give us any answer you wish as it can be changed at any time.

 

Frustrated? Just a bit.

  • Upvote 1
Jason_Williams
Posted

Any ballpark time frame when security changes going on in the background will be enough to allow this game to be played by offliners who, by the way, have paid the same amount of money upfront as the onliners for the hightly touted, severely limited, early access?

 

So offliners take a double hit....great.

 

You guys can pretty much give us any answer you wish as it can be changed at any time.

 

Frustrated? Just a bit.

 

Why are you an offliner? You seem to have internet to be able post here. Or is offliner just a preference?

 

Jason

Posted

Why are you an offliner? You seem to have internet to be able post here. Or is offliner just a preference?

 

Jason

Posting on the forum is a lot easier this days with the smart phones. I'm on my phone now too.

Posted

Posting on the forum is a lot easier this days with the smart phones. I'm on my phone now too.

 

 

I think we ALL need to step back and take a deep breath here.

 

The dev team has to have lives too, just like those who can't play during the week and want weekend access, they too want time to spend with their families as well, and not work on BOS 24/7 just because we would like them to. They have wives, sons and daughters just like us. I think some of us tend to forget that.

 

Suppose they screw this up totally, they will be looking for other projects/jobs to work on, so it IS in their best interests to make BOS as successful as possible and not rush it out the door ASAP just because we want them to.

 

So is this the early access what we want, NO. Do you thihnk they are honestly happy about it, I bet not because it means that things didn't progress as fast as they planned/wanted it to.

 

After seeing how beautiful ROF is, I had no problem supporting BOS, early access or not. I think in the end they will be able to surpass ROF when all is said and done. My main goal is to support what I think is a winning team and help out the only way I can now, and that was with cash up front with no gaurantees

 

YMMV buts lets cut them some slack, after it's not a life threatning situation, nothing to get upset over as no matter what, early buyers saved a little $$ buying early so we all got something in the end. And we helped a good cause. (supporting the flight sim community)

 

 

Allan

  • Upvote 4
Posted

Why are you an offliner? You seem to have internet to be able post here. Or is offliner just a preference?

 

Jason

 

 

BTW, offline is my prefference so I pray that you can develope a good offline campaign system in the future !

Posted (edited)

Playing offline is my preference now.

 

I played IL2 on Hyperlobby for a very long time and tired of it.

 

I fail to see what my internet access and my ability to post here has to do with the topic at hand though.

Edited by Forager
71st_AH_Hooves
Posted

You really think that's the first time people have got their hands on the beta? they would have had long closed alpha and beta phases backed up by teams of professional testers who do that kind of thing day in day out, you will often see their names/companies listed in their scores in the end game credits.

Yes, i imagine they have teams of testers. But that is the root of the problem. Teams of testers dont have nearly the combination of pc hardware.

 

All im really trying to say is that dev teams need to release things when those things are ready. A lengthy public beta testing process helps. But now adays many developers just use a short beta period as a demo/beta.

 

I respect this team for sticking to their guns so to speak.

Posted

I recall the devs saying a few months back that the game will be focused on the single player to begin with. It sounds like this has changed completely.

Posted

Yes, i imagine they have teams of testers. But that is the root of the problem. Teams of testers dont have nearly the combination of pc hardware.

All im really trying to say is that dev teams need to release things when those things are ready. A lengthy public beta testing process helps. But now adays many developers just use a short beta period as a demo/beta.

I respect this team for sticking to their guns so to speak.

They have internal and external sub contracted teams - professional outfits set up to test on many different setups who will have been testing this for months - the beta's are nothing more than a PR stunt to increase interest and excitement. This close to release the title is done, apart from some minor tweaks.

Posted

I think people may be misunderstanding things. 'Online' needn't mean 'multiplayer' - the RoF single-player career always needed a connection to download missions, update statistics etc. 

  • Upvote 1
DD_bongodriver
Posted

I think some are misunderstanding that point but I would like to know if the game is still useable should a log in fail because their server goes down, I get the impression it doesn't.

HeavyCavalrySgt
Posted

Playing offline is my preference now.

 

 

I'm right there with you.  I don't especially care if there is an online mode for BoS or not although I recognize it is expected for modern games,

 

I have played RoF online once.  I was on my take off roll and my observer decided to shoot off our wing.  That was enough fun to last me many months.

 

Online play never feels like there is any sense of continuity to me.

I think people may be misunderstanding things. 'Online' needn't mean 'multiplayer' - the RoF single-player career always needed a connection to download missions, update statistics etc. 

 

I have been thinking that same thing -- I hope we won't be kicking the tires in multiplayer.

Posted

I only do singler player.

Yes, in ROF while there is an offline only mode, you have to sign in to play single player beta career, and to have your stats updated. So you sign in when you launch ROF, then you can choose to fly quick missions, campaign, beta career, all in single player mode - or one can choose to fly multiplayer.

 

I am sure this early access BOS one will have to sign on to when it is launched, and connect to the server - now whether it offers single play and mulitplay in this early access I do not recall seeing any word on that. But you will have to sign on to run the early access.

 

Unless of course you are in the same boat as I, and can not access at all during the limited middle of the week days period. When I bought that Premium Edition,  the earlier access was certainly part of the reason I did chose the Premium as well.  While I have no idea how long it will last that way, I doubt they do at this point either, it would not surprise me to see the Standard Edition buyers get access around same time I do, or even sooner than I do...

 

I personally am glad this thread has had so much attention, it is good for them to see how much effect the way they handled this has had on the customers that bought into it.

  • Upvote 1
Posted

I think the decision to go online only, with this limited release time, in the wrong time of the week, can cause a much bigger uproar than the limited times.

If the master server goes down, cuting in the already limited play time, people will go straight to the forum to give them a piece of their mind.

Some basic offline module, that is not depending on the master server, would go a long way to keep people happy during down times and master server crashes.

 

On the other side of that if the server were to go down say on a Friday night.. would you really expect someone to drop what they are doing over a weekend to fix it? As I said in another thread... at this point the devs have to do what is best for them in order to accomplish what is best for us as consumers.

 

Guys,

 

Offline content is not possible yet because we are making changes to our system in the background and we don't want to jeopardize our security while we work on improving our system. Would not be fair for folks who did not pay for early access to get early access. It's for everyone's benefit that we will currently require the connectivity. 

 

Jason

 

 

Jaws,

 

We are in a development situation. We always consider our customer's feelings, we wouldn't have come this far if we hadn't for the past 4 years. But right now we are going to do what works best for our development plan, while giving users access to the product as we promised all along and consistent with the EULA. Yes, no one wants to think about stupid legal documents, but that is how businesses have to operate. There has to be some legal document to protect ourselves. I'm sorry it's not 24/7 access, but that is just the way it has to be for now. If everyone can just have a little patience during this period and go along with the program we'll be able to make more rapid progress on development issues. You will see that progress will be rapid once we open up the access and in the long run this 3 day access to start will just fade to a distant memory as so many other issues have throughout the years of our development work. 

 

Jason

 

 

I think we ALL need to step back and take a deep breath here.

 

The dev team has to have lives too, just like those who can't play during the week and want weekend access, they too want time to spend with their families as well, and not work on BOS 24/7 just because we would like them to. They have wives, sons and daughters just like us. I think some of us tend to forget that.

 

Suppose they screw this up totally, they will be looking for other projects/jobs to work on, so it IS in their best interests to make BOS as successful as possible and not rush it out the door ASAP just because we want them to.

 

So is this the early access what we want, NO. Do you thihnk they are honestly happy about it, I bet not because it means that things didn't progress as fast as they planned/wanted it to.

 

After seeing how beautiful ROF is, I had no problem supporting BOS, early access or not. I think in the end they will be able to surpass ROF when all is said and done. My main goal is to support what I think is a winning team and help out the only way I can now, and that was with cash up front with no gaurantees

 

YMMV buts lets cut them some slack, after it's not a life threatning situation, nothing to get upset over as no matter what, early buyers saved a little $$ buying early so we all got something in the end. And we helped a good cause. (supporting the flight sim community)

 

 

Allan

 

 

:salute:

  • Upvote 1
Jason_Williams
Posted

I think some of you are confusing what we mean when we say online or offline.

 

Jason

HeavyCavalrySgt
Posted

I think some of you are confusing what we mean when we say online or offline.

 

Jason

Yeah, there have been questions about that.

 

What do you mean when you say "offline" or "online"?

Posted

It has been clarified pages ago (not aimed at you,ex1)

 

Offline and online don't mean what they seem in RoF. Think online single player and online multiplayer.

 

Start the game, log in, play. You don't need to do multiplayer, you do need an internet connection to the BoS server.

 

Ithe RoF server is up 99.99% of the time. IIRC when it was down it was due to their server 'provider' going down.

  • Upvote 1
Posted

I assumed it was the same way as RoF. I've not experienced any downtime with RoF but I've seen others mention the servers crash with just a few hundred people online which is worrying considering the popularity of the IL-2 franchise. I remember limits on hyper lobby and sometimes not being able to get online, what steps are the developers taking to avoid such problems and what kind of numbers do they expect to, or be able to handle logging in?

  • Upvote 2
Posted

Offline and online don't mean what they seem in RoF. Think online single player and online multiplayer.

Yes. The term " online" was used to specify the login procedure since we have 2 options in ROF. First early access sessions will only be available with online login, which means that your account will be authorised on our server (just like activation logins in ROF) and remain at this state all the time you'll be playing.

It's not multiplayer, that will be offered to you a couple of sessions later.

Posted

It has been clarified pages ago (not aimed at you,ex1)

Offline and online don't mean what they seem in RoF. Think online single player and online multiplayer.

Start the game, log in, play. You don't need to do multiplayer, you do need an internet connection to the BoS server.

Ithe RoF server is up 99.99% of the time. IIRC when it was down it was due to their server 'provider' going down.

Well if that's the case, that sucks.
DD_bongodriver
Posted

Basically means no log in = no play

Posted (edited)

Exactly Bongo. you need to be on the net to sign into your profile, and launch the patching system, just like ROF. SO yeah pretty much we bought it, don't get to use it, and when their one server is down, you're screwed also. Now here is the question not being brought up. Where is this ONE server, or is it a node, or multiple servers in different places?  I am also not seeing traffic on a dedicted server for us to use. Now being I have good info from ROF's set up.... Like I said if that one server is down, or looses net, you will not be able to play even single player. That's pretty much how it works.

 

Yep exactly like obummercare...

Edited by Stlkrash
Posted

Basically means no log in = no play

Not 'basically'. For a start at least,  it means 'exactly' that.I'm surprised this is news to people who've been on these forums for a while.

DD_bongodriver
Posted

It's not news to me, I'm just as surprised it's news to others, it's what ROF does, the only difference is ROF has a F2P mode.

DD_bongodriver
Posted

That part at least was never a doubt though, even though it wasn't mentioned it should have been an awareness most people had because of ROF

Posted

you need to be on the net to sign into your profile, and launch the patching system, just like ROF.

 

That's right.

 

we bought it, don't get to use it,

 

That's not a factual statement.

When the early access is available, we will be able to use it. Yes, it will be limited for a start as the devs think that will be the most helpful system for the development.

 

Now here is the question not being brought up. Where is this ONE server, or is it a node, or multiple servers in different places? 

 

 

I am also not seeing traffic on a dedicted server for us to use.

What do you mean? Should there be a dedicated server set up and available for a game that's not yet released? You may in fact mean something different, I just don't know from your post, and am not knowledgeable at all about multiplayer.

 

 

Now being I have good info from ROF's set up.... Like I said if that one server is down, or looses net, you will not be able to play even single player. That's pretty much how it works.

Yep. And if your ISP has a problem or your PC is on the fritz, or the power goes out, you likely won't be playing either. Stuff happens, man. It'll get fixed.

 

 

 

 

Finally, - EVERYBODY - leave politics out of this forum completely. We are seemingly incapable of agreeing about anything relating to computer games, so let's not even attempt a political discussion.

 

 

And you can knock off the insinuations about the devs now, thank you, Stlkrash. 

  • Upvote 1

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