JGr2/J34b_Matthias Posted November 11 Posted November 11 (edited) Hello, We patched and put the multiplayer server back up and suddenly the missions are trying to use 250% of available resources with 0 players.... something is messed up on your end with the update 1C. See Screenshots. Please advise... Update: 1C reports they're working the issue. Edited November 11 by JGr2/J34b_Matthias
-DED-Zlodey Posted November 11 Posted November 11 And MissionResaver creates missions that DServer does not accept
JGr2/J34b_Matthias Posted November 11 Author Posted November 11 (edited) Oof, I suspect this is all tied to the .mission/ .msbin format lock update... Which means we'd probably already lost at least one mission permanently if I didn't have off server backups. Edited November 11 by JGr2/J34b_Matthias
LuftManu Posted November 11 Posted November 11 Dserver works fine on my end. Maybe it's an MCU or trigger? or maybe FC content? Kind regards,
AKA_Scorp Posted November 15 Posted November 15 I started noticing this 2025-11-14 after the update. I use the resaver to produce a .msnbin file which the dserver will no longer load. As a work around I am using the original .mission file, the dserver loads it.
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