clod65 Posted October 9 Posted October 9 Hi All, I like the landscape colours in TF patch 3.0 for il-2 Sturmovik cliffs of dover. Even the water effects look great. They are brighter and not as dull as the current map. Is there a way to have this option in the newer version of clod? As per screenshot:-
FTC_Rostic Posted October 9 Posted October 9 (edited) In beta landscape textures look pretty much like that... Would love to see more wave foam on the water too. BLITZ on the left, 2011 edition on the right. But BLITZ ground textures are look great too... Current BLITZ ground colors are very much suitable to August / September. Also very much like MSFS 2020/2024 Edited October 9 by FTC_Rostic 2
clod65 Posted October 9 Author Posted October 9 The beta does look nice, when will be seeing that, would that be in the next release?
FTC_Rostic Posted October 9 Posted October 9 1 hour ago, clod65 said: The beta does look nice, when will be seeing that, would that be in the next release? Nobody knows answer to that question 1
clod65 Posted October 10 Author Posted October 10 ok just thinking about this, is there anyway to get the TF3 map into current Blitz?
FTC_Rostic Posted October 10 Posted October 10 1 hour ago, clod65 said: ok just thinking about this, is there anyway to get the TF3 map into current Blitz? I do not think so... If you still own original Cliffs of Dover you can play 2011 release by using Cloder.exe which has pretty much same textures as on your screenshot or install TF4.312 beta patch, but textures will be way more different... but still not so dark as BLITZ.
clod65 Posted October 10 Author Posted October 10 Yeh been reading a lot on the matter, I read about this Cloder.exe file, but said I had to post before downloading I'll see if I can find it here on this site I also tried TF4.312 and TF 4.0, the map is darker, so assume it was changed in these two releases, but not in TF3.0 Thanks again for your help.
marcost Posted October 10 Posted October 10 It's a real shame that there is no option for modding even just the basics like textures, sounds, GUI etc. At least it would give us something to do whilst we're waiting for 6.0...
clod65 Posted October 10 Author Posted October 10 K found it:- https://www.mediafire.com/file/c2tcbxy8pqwe67u/CloDer_v0.0.0.1.7z
Mysticpuma Posted October 10 Posted October 10 This is a video from a few years ago showing the different landscape colours. Around the 40 second mark it shows the (stark) difference between the original game, the last mod version and the (then) current work in progress. This video from 2-years ago shows what was then the current landscape changes. However since that video there have been another two huge Speedtree updates (to their software), it is unclear as we don't get updates anymore, if TFS will be using the latest version.
clod65 Posted October 10 Author Posted October 10 (edited) Thanks Guys, I can't believe I got the original clod working in win11 using CloDer_v0.0.0.1.7z The only way I got it working before was applying TF3.0 mod. Thanks again TFC_Rostic. The 2011 game actually runs quite well, maybe I just got that nostalgic vibe. I do remember the original map quite colorful. Edited October 10 by clod65
FTC_Rostic Posted October 10 Posted October 10 (edited) IDK... the only good thing about 2011 is better looking water and cool icing effect. Well, also there were light in houses (what is probably not historically accurate for that period) and chimney smokes. 4.312 had the best bombs explosions effects... Regardless to all above in general BLITZ look way better than previous game versions. Edited October 10 by FTC_Rostic 1
clod65 Posted October 10 Author Posted October 10 (edited) Nice screenshots, thanks for sharing. I started this thread cause I just found the ground bit dull in blitz version, it's just my opinion. To add some brightness and colour I think would enhance the immersion level if this can be done at all, I know that the graphics aren't what they are now, I appreciate the developers of the sim, and what Team Fusion Simulations have done and are still doing, It is remarkable. I did find Videos on you tube flying high over England, trying to convey what I am getting at. Edited October 10 by clod65
marcost Posted October 11 Posted October 11 First photo - Donnington Castle, could see that from my house when I was growing up 🙂
FTC_Rostic Posted October 11 Posted October 11 (edited) 14 hours ago, clod65 said: ... I started this thread cause I just found the ground bit dull in blitz version... You can enhance that by using reshade. My two must use shaders are "Deband" for sky and "Vibrance" for enhanced colors. WARNING! ReShade may cause game Crash To Desktop! Quote ReShade 6.3.3 setup from scratch: 1) Create empty folder with any name (for example MyNewFolder) and copy any .exe file there (launcher64.exe for example). 2) Install reshade to that folder. 3) remove that .exe from MyNewFolder. So, there is just reshade files left. 4) move all those reshade files to <CloD install dir>\parts\core 5) Enjoy! Here is all my reshade files. You can just extract contents of "ReShade.6.3.3.zip\BLITZ-reshade" in to "<CloD install dir>\parts\core" and use my settings. https://drive.google.com/file/d/1ZIYeucy-KcU2nMtcCUYtgCwqHegu5xr6/view?usp=sharing Should look like this: You can tweek vibrance value in game "Ctrl+Alt+HOME" or in file "ReShadePreset.ini" find: [Vibrance.fx] Vibrance=0.150000 you may like to set Vibrance=1.000000 Edited October 11 by FTC_Rostic
FTC_Rostic Posted October 11 Posted October 11 (edited) Or you can play with all the shaders and get result like shown below. Just extract contents of "ReShade.6.3.3.zip\ReShade Files (no custom config)" in to "<CloD install dir>\parts\core" In game open ReShade overlay ("Ctrl+Alt+HOME") and set check boxes like in video (+DPX that I forgot) or as on last screenshot. WARNING! ReShade may cause game Crash To Desktop! Edited October 11 by FTC_Rostic
FTC_Rostic Posted October 11 Posted October 11 11 minutes ago, clod65 said: Yeh that looks great, I like it In case you'll experience CTD right after game startup being in game menu try delete "ReShadePreset.ini" and use less effects. Also you might like this preset: ReShadePreset.zip
clod65 Posted October 11 Author Posted October 11 That's Vibrance set high at 1.000000, I can adjust this of course, now it doesn't look so dull, I knew about reshade, but wasn't sure if it would make too much of a difference It's a good solution for the map, you nailed it with the vibrance, that's what i was looking for. 2
FTC_Rostic Posted October 25 Posted October 25 Keep an eye on this forum. Sooner or later will appear a topic about new beta testing round. That is a good time to apply. If you own VR headset you can try to apply for VR beta testing right now. Register on Discord join TFS server https://discord.gg/Xc2Pdr5R follow instructions in FAQ section and maybe you'll get response. But right now testing is not in "fun" phase, so probably better to wait until new round of testing will start one day in the future.
clod65 Posted October 25 Author Posted October 25 @FTC_RosticThanks I do have a meta quest 3. I am enjoying playing clod with aitrack, opentrack with webcam. 1
FTC_Rostic Posted October 25 Posted October 25 28 minutes ago, clod65 said: @FTC_RosticThanks I do have a meta quest 3. I am enjoying playing clod with aitrack, opentrack with webcam. VR players have more chances to get invitation to beta testing program. But it still may take quite some time... Some times weeks, some times months. Depends on when devs decide they need more testers.
clod65 Posted October 26 Author Posted October 26 thanks mate, i don't think i will bother, be great if there were different versions of maps we could try but if that can't be done because of the nature of the game I'll just live with the original 2011.. often the easiest path to take is the best..
FTC_Rostic Posted October 26 Posted October 26 I've made a comparison of all available England landscape textures (though beta is for beta testers only). This is Westgate - Margate area, slightly north of Manston airfield. Will do French landscape textures next. On this picture 2011 looks more like google map. But, when I fly in the game I like BLITZ textures most of all. Beta version also nice.
Semor76 Posted October 26 Posted October 26 Sorry, but the VR beta pic. from 2024 looks terrible. It is Dull, featureless and naked & the colours are strange. Even the 4.312 Mod version looks more like the real landscape in southern England in my opinion. Just my 2 cents. 1
FTC_Rostic Posted October 26 Posted October 26 By the way. Here is same Westgate - Margate area in 1940. Sorry, no colors here is France textures comparison
FTC_Rostic Posted October 26 Posted October 26 20 minutes ago, Semor76 said: Sorry, but the VR beta pic. from 2024 looks terrible. It is Dull, featureless and naked & the colours are strange. Even the 4.312 Mod version looks more like the real landscape in southern England in my opinion. Just my 2 cents. Well, first of all to make screenshot in same location I used FMB, which use slightly simplified rendering. Also when flying in game texture look just fine. Feels like late spring, early summer. Here is in game screenshot. Spoiler
clod65 Posted October 27 Author Posted October 27 (edited) I wasn't referring to France. There's just something about the England Blitz map that just does not feel right, I know all about Reshade but still does not really do it for me. That's why I went back to playing the original 2011, it's brighter and more real than what is currently on offer for England than the blitz version. Ok you might say it's all about the planes and maybe shouldn't be concerned about the ground, but it's all part of the immersion. Edited October 27 by clod65
FTC_Rostic Posted October 27 Posted October 27 2 hours ago, clod65 said: Ok you might say it's all about the planes and maybe shouldn't be concerned about the ground, but it's all part of the immersion. Totally agree. I just realized that due to I mostly fly German bombers I enjoy Blitz textures of France. I see England textures 99% of time in bomb sight only 1
FTC_Rostic Posted October 28 Posted October 28 On 10/26/2025 at 1:32 PM, clod65 said: ...be great if there were different versions of maps we could try... Well, I just tried this thing: http://junk.kegetys.fi/il2cod_sfsmod11.zip It can dump game resources (including landscape textures) and can enable user mod. So, if you have skill and time you can create your own landscape textures. Here is a screenshot where I modified saturation of one of tiles to check if it works. 1
Mysticpuma Posted October 28 Posted October 28 1 hour ago, FTC_Rostic said: Well, I just tried this thing: http://junk.kegetys.fi/il2cod_sfsmod11.zip It can dump game resources (including landscape textures) and can enable user mod. So, if you have skill and time you can create your own landscape textures. Here is a screenshot where I modified saturation of one of tiles to check if it works. Can you make a Sahara sands version?
FTC_Rostic Posted October 28 Posted October 28 (edited) 29 minutes ago, Mysticpuma said: Can you make a Sahara sands version? If I had enough time to properly MOD game, I'd rather joined TFS Anyway, you can't simply alternate landscape tile texture to turn map into a desert. There have to be a lot of other stuff updated. Grass, trees, ground details textures, probably some shaders too. Edited October 28 by FTC_Rostic
Mysticpuma Posted October 28 Posted October 28 Ah okay, trees and grass can be turned off in the options, so it's textures mainly but the shaders...nah.. ;(
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