Jaegermeister Posted October 1 Posted October 1 "Hornet’s Nest" a Scripted Campaign for the Me 410 A-1 "Hornisse" About The Campaign The Messerschmitt 410 A-1 “Hornisse” was developed by the German Luftwaffe after the beginning of World War II as a replacement for the aging Bf 110 twin-engine heavy fighter, night fighter, and light bomber. There were considerable delays during development, but the Me 410 A-1 was finally available for operational service in 1943. The Hornisse was faster than almost all Allied fighters of the time and relied on its speed and rear-facing defensive turrets to survive enemy attacks. The heavy firepower it carried made it a devastating bomber destroyer, but the lack of maneuverability was always a concern for the Hornisse pilots. You will begin the “Hornet’s Nest” campaign as a new lieutenant, starting your career on the western front. You have been assigned to Kampfgeschwader 2, where you are tasked with delivering one of the first Me 410s to your unit on the front line in Normandy. You will fly each mission with a radio operator in the rear cockpit, who is responsible for communicating with ground stations, operating the radio guidance systems in the aircraft, and manning the rear gun turrets in the event of enemy contact. During this campaign, you will fly night fighter and bomber missions during the “Baby Blitz” of England. You will serve temporary duty as a test pilot with Erprobungskommando 25 to experiment with new weapons systems during daylight bomber raids over Holland, and you will return to your original unit before the Allied Invasion of France in 1944. During the invasion, you will oppose the Allied forces for as long as your unit is able. This is a historically based campaign, with most mission events based on operational records. Some creative interpretation has been applied for improved gameplay and to fit the missions within existing map parameters. Timeframe: June 6th, 1943 – July 5th, 1944 Units: V. Gruppe, Kampfgeschwader 2 - Erprobungskommando 25 – II. Gruppe, Kampfgeschwader 51 Aircraft: Messerschmitt 410 A-1, Messerschmitt 410 A-1 U-2 Duration: 13 Missions Average Playtime: 9 Hours Languages: English, German, French, Spanish and Russian Author: Jay =Jaegermeister= Yarbrough This Campaign requires IL-2 Sturmovik: Battle of Normandy and Battle of Bodenplatte to play. Please post any comments, observations, or error reports in the thread below. Enjoy! 13 3 1
JG4_Moltke1871 Posted October 12 Posted October 12 Just played the third mission, hunting bombers over Holland/Amsterdam. Unfortunately very disappointing because the bombers doesn’t defend themselves, just a B26 turkey shot. I assume the gunners are disabled?
Jaegermeister Posted October 12 Author Posted October 12 39 minutes ago, JG4_Moltke1871 said: I assume the gunners are disabled? Not that I am aware of. I will check the loadout settings. 1
800nate Posted October 27 Posted October 27 having trouble with taking off in the misson "orders from above" or whatever, flight lead seems to keep crashing as well?
Jaegermeister Posted November 1 Author Posted November 1 (edited) On 10/27/2025 at 6:14 PM, 800nate said: having trouble with taking off in the misson "orders from above" or whatever, flight lead seems to keep crashing as well? I went through mission 11 on my computer and had no issues taking off. I am looking at other possibilities as to what might be wrong. You said in the PM you sent me that the ground was too rough on the airfield and your landing gear was being destroyed while taxiing. I have been unable to duplicate that. Please record a track file and post it here. Start the mission, place your plane on autopilot, and go to F2 chase view. LCtrl + R enables recording. You should get a red camera icon in the top right corner of your screen Record event LCtrl + R again disables recording In your main IL2 directory under data/tracks, there will be a folder and a file starting with 11_Hornets and the date. Copy those files and post them here. Edited November 1 by Jaegermeister
Jaegermeister Posted November 3 Author Posted November 3 4 hours ago, 800nate said: 11_hornets.2025-11-01_22-41-47_00.zip 1.46 MB · 1 download I would need the other file as well in the same directory. It has the same name as the folder, but it is not in a folder. Post the same way please
800nate Posted November 4 Posted November 4 19 hours ago, Jaegermeister said: I would need the other file as well in the same directory. It has the same name as the folder, but it is not in a folder. Post the same way please it keeps saying its to big
Aapje Posted November 4 Posted November 4 6 minutes ago, 800nate said: it keeps saying its to big Braggart. Seriously though, you can use this with the Link option: https://www.swisstransfer.com/en-gb
800nate Posted November 4 Posted November 4 1 hour ago, Aapje said: Braggart. Seriously though, you can use this with the Link option: https://www.swisstransfer.com/en-gb nice, appreciate that 21 hours ago, Jaegermeister said: I would need the other file as well in the same directory. It has the same name as the folder, but it is not in a folder. Post the same way please https://www.swisstransfer.com/d/f2cc5e5f-2a29-485e-bc52-fbe92df9ea96 1
Jaegermeister Posted November 4 Author Posted November 4 (edited) OK @800nate, I checked your Track File video and I see what you mean. I figured out what the issue is and the ground texture files for the last 3 missions are missing. I will be sending in corrected files by the end of this week, and if all goes well it should be included in the next game update. Thank you for the report and helping to fix this issue so everyone can complete the campaign! Edit... the correction is confirmed to be included in the next update, which should be soon. Edited November 4 by Jaegermeister 3
800nate Posted November 4 Posted November 4 19 hours ago, Jaegermeister said: OK @800nate, I checked your Track File video and I see what you mean. I figured out what the issue is and the ground texture files for the last 3 missions are missing. I will be sending in corrected files by the end of this week, and if all goes well it should be included in the next game update. Thank you for the report and helping to fix this issue so everyone can complete the campaign! Edit... the correction is confirmed to be included in the next update, which should be soon. sorry for being troublesome lol, but glad i could finally be of some help lol. been itching to finish the last 3 lol
312_Lazy Posted November 5 Posted November 5 (edited) I just wanted to say thank you. One of the best campaigns there is. Moreover, the 410 is a very interesting plane. Edited November 5 by 312_Lazy 1 1
Jaegermeister Posted November 6 Author Posted November 6 3 hours ago, 312_Lazy said: I just wanted to say thank you. One of the best campaigns there is. Moreover, the 410 is a very interesting plane. You're welcome. I'm glad you enjoyed it! It is a very unique plane and I enjoyed flying it while I was making the Campaign. I don't know if I would have flown it as much as I did if I had not done the campaign, but I'm glad I got to know it as well as I did. It's very similar to the Ju88 in many ways, which was also a very versatile plane. 1
1CGS LukeFF Posted November 6 1CGS Posted November 6 Yes, this is an excellent campaign, and it's well-served by the good source material that is out there. Although, those landings at night are tough! Really have to fly it all the way to the runway and not cut back on the power too soon. 1
312_Lazy Posted Thursday at 10:31 PM Posted Thursday at 10:31 PM I confirm the issue with 11th mission. Waiting for the update... 🙂 1
Jaegermeister Posted Thursday at 11:54 PM Author Posted Thursday at 11:54 PM 1 hour ago, 312_Lazy said: I confirm the issue with 11th mission. Waiting for the update... 🙂 I don't know exactly when it will be corrected, but it will be soon. On 11/4/2025 at 5:55 PM, 800nate said: sorry for being troublesome lol, but glad i could finally be of some help lol. been itching to finish the last 3 lol It's no trouble, I appreciate your help. You were very patient and did what you could.
JG4_Moltke1871 Posted Friday at 11:11 AM Posted Friday at 11:11 AM On 10/12/2025 at 3:06 AM, Jaegermeister said: Not that I am aware of. I will check the loadout settings. Were you able to reproduce this problem, or is it only happening to me?
Jaegermeister Posted 12 hours ago Author Posted 12 hours ago Update 6.107 changes; Increased AI level of enemy bombers to increase defensive fire. Larger detection areas to prevent missed triggers and directions in various missions. Addition of ground texture files to correct airfield taxi and takeoff problems in missions 11, 12 and 13. 1 1
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