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Posted

I was doing some dogfighting vs Ace AI (Spit VB) and after a few minutes this dudes ships was totally unflyable but somehow this hero/idiot just didn't understand the concept of "live to fight another day". His plane was all shot up and just riddled from bow to stern with bullets holes, but the guy was still trying to keep the plane airborne.

In mission builder I know there is some probability calc to send AI home if damaged but is the same logic in Quick Mission to enter:

1. Limp home mode
THEN

2. X% damaged bailout
 

Posted

Maybe wounded pilot was incapable to bail out? I know player can't when is wounded to much. Maybe just by flipping plane upside down, but I never had opportunity to try it.

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