bioloco82 Posted July 9 Posted July 9 Hi, I think we would appreciate news about the graphics requirements, specially with the current problem with the new 8gb cards not able to run new games at higher resolutions. As a budget pc gamer (I manage to play IL2-gb in VR with a rx 6600) I would like to prepare for upgrading my pc for Korea. Also could you mention if Korea will support any type of fixed foveating rendering or other technology to decrease the use of GPU power? Thanks 1
1CGS LukeFF Posted July 9 1CGS Posted July 9 The only requirement we've disclosed so far is a graphics card no more than two generations old will be needed to run the game at Medium detail, i.e., something like a 30-series Nvidia card. More details will come later. 1 1
Aapje Posted July 9 Posted July 9 (edited) That's flat screen performance, so that doesn't say that much about VR performance. Anyway, my advice would be to simply wait to see what reviews say, also because 1CGS won't be able to really give accurate info until very late. And I expect much improved offerings by Nvidia (at least in terms of VRAM) at the end of the year or very early next year. Edited July 9 by Aapje
Dragon1-1 Posted July 10 Posted July 10 The general rule for VR is still "as powerful as you can afford". I don't expect this to be an exception. We are still at a stage where smooth and good looking VR requires a top end rig.
giftgruen Posted July 12 Posted July 12 Agree. You can have fun with a 3070 and a Quest3 for example, but to really have some eye candy, you will have to upgrade. I ended with a 4090 now, can use "Godlike" with VD now, but still struggle with MSAAx4 and all settings at "Ultra" for example. And my VR is "only" a Quest Pro. I am quite happy at the moment - but - In the end: The more Graphics power, the better.
bioloco82 Posted July 12 Author Posted July 12 Actually the focus of this thread is to know if Korea will use more than 8gb of vram. I have fun with a rx6600 (much inferior than a 3070) so no need to upgrade for great battles. But for Korea I am pretty sure the rx6600 will not hold. So I have an opportunity to buy right now the rx9600 8gb at discount (a family member is traveling to USA). I guess I have to wait to the release of Korea and see how much vram I manage to use with the 6600 despite of the frame rate. I am hoping some kind of foveated rendering will able to do the trick.
Aapje Posted July 13 Posted July 13 I would generally not advice to buy a new 8 GB card right now, since I expect the 2nd hand values to drop like a stone in the future. We already see that quite a few AAA-games now struggle to fit in 8 GB, and the expectation is that Nvidia will release Super-cards with increased VRAM in less than a year, with probably a 12 GB 4060 Super. I expect that many companies will then immediately make 12 GB their minimum.
bycomet Posted July 15 Posted July 15 No matter how advanced the hardware is, it is meaningless if it cannot be fully utilised. Try Normandy beachhead patrol mission in AQMB, this is what I got. No thread ran over 80% at that time. 1
Aapje Posted July 15 Posted July 15 The topic is GPU power, not CPU. Also, that is a flawed way to look at performance.
AndreiTomescu Posted July 16 Posted July 16 I have the same fear, concerning a RX 6600 XT, with only 8 GB VRAM. but i guess we'll wait and see. I wouldn't buy the rx9600, because it couldn't suffice. Also a great improvement would be for the new engine to be able to use more than a processor core, as it does now, because it's useless to have 8 cores and use only one. so my guess is that the actual power/speed per each processor is more important, thus making the intel processors better than my Ryzen7. But we'll wait and see : i am sure-sure the devs are interested for the game to run on as lower specs as possible, for it to be accesibile to as many as possible. Lower specs means higher sells, eventually.
Kubert Posted July 20 Posted July 20 (edited) I think it is going fast enough. Releasing two planes every three months and module as a whole in 5 months. 🤔 I have still a lot to do until then. Didn't play many of scripted campaigns yet. And I don't have PC for Korea. Upgrade is planned maybe in year or two. Edited July 20 by Kubert 1
Sandmarken Posted July 22 Posted July 22 On 7/20/2025 at 10:20 PM, Kubert said: I think it is going fast enough. Releasing two planes every three months and module as a whole in 5 months. 🤔 I have still a lot to do until then. Didn't play many of scripted campaigns yet. And I don't have PC for Korea. Upgrade is planned maybe in year or two. Will Korea demand a significant stronger computer than il2?
Kubert Posted July 22 Posted July 22 I think once was mentioned that Korea will need RTX 20xx GPU or so and I still have GTX 1660Ti. I am 100% sure it will be not enough to run it with reasonable fps.
1CGS LukeFF Posted July 22 1CGS Posted July 22 1 hour ago, Kubert said: I think once was mentioned that Korea will need RTX 20xx GPU or so and I still have GTX 1660Ti. I am 100% sure it will be not enough to run it with reasonable fps. It will need a card at least two generations older to run it at Medium detail, so something like an Nvidia 3060 card. 2
Sandmarken Posted July 22 Posted July 22 1 hour ago, LukeFF said: It will need a card at least two generations older to run it at Medium detail, so something like an Nvidia 3060 card. Then me and my 2070 Super are out. I was sure it was going to be enough even in VR. I have no problem running IL-2 with reasonable graphics and FPS. I do not think I'm allowed a new computer right now.. 1
Avimimus Posted July 22 Posted July 22 1 minute ago, Sandmarken said: Then me and my 2070 Super are out. I was sure it was going to be enough even in VR. I have no problem running IL-2 with reasonable graphics and FPS. I do not think I'm allowed a new computer right now.. Wait a few months and see?
Sandmarken Posted July 22 Posted July 22 Just now, Avimimus said: Wait a few months and see? Of course! But I was under the impression that new technology and engines would optimize to the point that the new game might not be too demanding on the system compared to IL-2. My computer is already attempting a launch for orbit when the air is too crowded 🚀🚀, so it would not be enough if the the devs say the new game is significantly harder to run.
Dukethejuke Posted July 24 Posted July 24 Why use Ultra? It really doesn't improve visuals but take a lot of power from GPU, just run High. Just a Rec.
Avimimus Posted July 24 Posted July 24 On 7/22/2025 at 1:23 PM, Sandmarken said: Of course! But I was under the impression that new technology and engines would optimize to the point that the new game might not be too demanding on the system compared to IL-2. My computer is already attempting a launch for orbit when the air is too crowded 🚀🚀, so it would not be enough if the the devs say the new game is significantly harder to run. I think a potential concern would be the new texture rendering systems - those might use a lot more GPU memory. I remember running Rise of Flight on a machine below the minimum specifications (not below the recommended, but below the minimum). I was able to fly on the small online maps, including 1v1 duels with AI aircraft. So, it might still be possible to get in some free flight, strafing and 1v1 duels on weaker machines - even if one can't fly the campaigns or multiplayer. I recall I personally found this situation quite satisfying. (Although it was frustrating when a patch raised system requirements slightly, introducing some stutter, and I couldn't complain because I was below the minimum specs! 😄). Anyway, it might still be possible to get quite a bit of enjoyment out of the project for a year or two while saving up for an upgrade. The fact that PCI-E has a lot of backwards compatibility probably also means that you only need to get a new video card - and probably one that is three generations old by the time the sim has been out for a year or two. So that is a potential solution. Of course, we won't know what the situation is like until release - and the developers may be aiming for a lot of growth potential, and using basically the same engine for the next ten years, so the jump in requirements might be noticeable. We don't really know yet - but there is good reason to not panic and to expect that the experience may still be very enjoyable at the minimum system requirements. At least for someone like me anyway. 2
AEthelraedUnraed Posted July 24 Posted July 24 2 hours ago, Avimimus said: I remember running Rise of Flight on a machine below the minimum specifications (not below the recommended, but below the minimum). I was able to fly on the small online maps, including 1v1 duels with AI aircraft. So, it might still be possible to get in some free flight, strafing and 1v1 duels on weaker machines - even if one can't fly the campaigns or multiplayer. I once played Assassin's Creed: Origins on a system where, in some scenes, I didn't get much more than 12 FPS. In the end, it depends on what you're prepared to put up with. Some (though not all!) of the requirements are based on subjective feelings of what's still acceptable.
Traffic Posted July 24 Posted July 24 I believe it was said a while ago in one of the youtube dev briefs that a 30 series for flat screens and 40 series for VR.
Cardolan Posted July 25 Posted July 25 20 hours ago, Traffic said: I believe it was said a while ago in one of the youtube dev briefs that a 30 series for flat screens and 40 series for VR. So, a RTX 4070 will be able to run Korea at high graphics levels in a flat screen with a good frame rate or is that close to the minimum?
1CGS LukeFF Posted July 25 1CGS Posted July 25 Guys, just please be patient and wait until we release more info on the specs later on. 🙂 1 1 1
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