Mysticpuma Posted July 6 Posted July 6 It's now years down the line since VR was announced and Beta testing started. While I know progress is being made, the fact is.... it's still beta. V6, as I understand it, won't be released without VR. The question is; At what point is consideration made for releasing V6, Truesky, Speedtree and any other part of the created content....and keep working on VR in beta? From the outside it appears everything is locked into VR being viable, but Truesky and Speedtree are not part of any paid add-on/expansion. Will there be a point where the team consider releasing any Visual Update/content ahead of VR or must it be locked in forever that nothing will see the light of day for potentially years to come? It's clear that having missed the December 2024 release of FaF we are 7 months down the line and effectively the community is no further forward in knowing what if any real progress has been made and if VR will ever be solved. This is not a thread to criticise TFS, it is a question of being realistic and offering out to the community, some of the work that will likely have sat in limbo, maybe for years, while VR appears to frustrate those trying to solve the issues, which in turn continues to kick the can ever further down the road. 7
No.54_Reddog Posted July 7 Posted July 7 11 hours ago, Mysticpuma said: It's clear that having missed the December 2024 release of FaF we are 7 months down the line and effectively the community is no further forward in knowing what if any real progress has been made and if VR will ever be solved. That is not entirely true IMO. Firstly, only a rabid fanboi could lack the critical thinking required to evaluate the situation as "progress" and TF have confirmed that the correct interpretation of the current state of affairs vs December 24 is one of no progress. Remember, they aren't even in a place to release the Visual Update without VR, the speedtree and truesky stuff isn't finished either.
Moderators CLOD AWC Posted July 17 Moderators CLOD Posted July 17 On 7/7/2025 at 4:35 AM, Mysticpuma said: It's now years down the line since VR was announced and Beta testing started. While I know progress is being made, the fact is.... it's still beta. V6, as I understand it, won't be released without VR. The question is; At what point is consideration made for releasing V6, Truesky, Speedtree and any other part of the created content....and keep working on VR in beta? From the outside it appears everything is locked into VR being viable, but Truesky and Speedtree are not part of any paid add-on/expansion. Will there be a point where the team consider releasing any Visual Update/content ahead of VR or must it be locked in forever that nothing will see the light of day for potentially years to come? It's clear that having missed the December 2024 release of FaF we are 7 months down the line and effectively the community is no further forward in knowing what if any real progress has been made and if VR will ever be solved. This is not a thread to criticise TFS, it is a question of being realistic and offering out to the community, some of the work that will likely have sat in limbo, maybe for years, while VR appears to frustrate those trying to solve the issues, which in turn continues to kick the can ever further down the road. While it is for Buzzsaw to decide of any release schedule, it is true that the team has fallen behind schedule in the last few months mostly in the aircraft modelling department. Efforts are being made to rectify this. Speedtree is being worked on by our programming team, no word on TrueSKY at the moment. Visual update and the new Channel Map is where the most progress has been made in the last 6 months. 4
Dagwoodyt Posted July 17 Posted July 17 This is not an update. There is zero useful info given. Contents of the current VR build is unknown. I have to assume that there is still no integration of ST or trueSKY with the current build and maybe no terrain objects either. I wonder how many testers outside TFS staffers remain active in the latest VR build. What are the instructions given to testers of the latest VR build?
Mysticpuma Posted July 17 Author Posted July 17 12 hours ago, Soto_Cinematics said: While it is for Buzzsaw to decide of any release schedule, it is true that the team has fallen behind schedule in the last few months mostly in the aircraft modelling department. Efforts are being made to rectify this. Speedtree is being worked on by our programming team, no word on TrueSKY at the moment. Visual update and the new Channel Map is where the most progress has been made in the last 6 months. Soto, thanks for the reply, it is though a very revealing statement that "Efforts are being made" which effectively means, they haven't been completed, which in turn means there are still plenty of aircraft to be created, which in turn means we are still many months away from V6 being anywhere near complete. I do appreciate your reply, but it would be great if Buzzsaw actually turned up and offered (finally) a road plan for V6 ever seeing the light of day. Currently, this feels no further forward than it did when it missed the release date of December 2024. I know Paul Leonard has done some stirling work on the missions new and old (inc. Dieppe), but Truesky, Speedtree, VR and the VU all remain an unknown commodity to the (I use a Battle of Britain term) " The Last of the Few" CloD supporters who turn up here to be told....the same as before, just reworded for another day. It isn't your fault Soto, but it's about time someone high up in the team actually broke silence and laid out the reality of progress and how far away any realistic release could be. I hope for December 2026 at the latest, but maybe I am wildly optimistic. 2
AtomicP Posted July 17 Posted July 17 Yeah, this does sound like V6 is a year or so out at this rate unfortunately. For what I paid for CloD and Tobruk, I'd happily pay again for the next DLC as it's showcasing stuff that isn't available elsewhere. 1
Lorena_Scout Posted July 18 Posted July 18 If that long enough it would be good, so I can save for the Nvidia 6th gen and a beefy VR headset
Dagwoodyt Posted July 18 Posted July 18 Working "pretty much flawlessly" with the current game? Well then please share instructions to testers accompanying each VR/VU build. Without some kind of credible index as to true status of VR/VU builds we are left with a pretty nebulous "pretty much".😉
354thFG_Leifr Posted July 19 Posted July 19 Frankly, at this point TFS should sack off any 3D adventures and concentrate on wrapping up the VR/VU release. 1
Dagwoodyt Posted July 19 Posted July 19 On 7/6/2025 at 11:28 PM, No.54_Reddog said: Remember, they aren't even in a place to release the Visual Update without VR, the speedtree and truesky stuff isn't finished either. 8 hours ago, 354thFG_Leifr said: Frankly, at this point TFS should sack off any 3D adventures and concentrate on wrapping up the VR/VU release. On 7/16/2025 at 11:44 PM, Soto_Cinematics said: no word on TrueSKY at the moment. I believe that at some point in time I read that TFS was asking for access to the trueSKY source code. I don't think we were ever told that such access has been granted. Thus it is conceivable that TFS and Simul have been in a long term stalemate over the issue. Certainly someone on the TFS staff knows the current status of trueSKY implementation, as should tester recruits.🤔
II./JG27_Rich Posted July 20 Posted July 20 (edited) On 7/17/2025 at 12:43 PM, AtomicP said: Yeah, this does sound like V6 is a year or so out at this rate unfortunately. For what I paid for CloD and Tobruk, I'd happily pay again for the next DLC as it's showcasing stuff that isn't available elsewhere. This sim has got to be the best Bargen out there in my opinion. I tell the girls in the office that I'm 65 going on 12, maybe now it's 13 because I've finally leaned to be a little more patient and understanding Edited July 20 by II./JG27_Rich
No.54_Reddog Posted July 20 Posted July 20 6 hours ago, II./JG27_Rich said: This sim has got to be the best Bargen out there in my opinion. I tell the girls in the office that I'm 65 going on 12, maybe now it's 13 because I've finally leaned to be a little more patient and understanding I'll make sure to ensure your grave stone notes your optimism that TF6 is just around the corner then. 1
Avimimus Posted July 20 Posted July 20 On 7/19/2025 at 4:03 AM, 354thFG_Leifr said: Frankly, at this point TFS should sack off any 3D adventures and concentrate on wrapping up the VR/VU release. Because 3d modellers are also all VR programmers?
Dagwoodyt Posted July 20 Posted July 20 Clearly the "systematic plan" has gone awry. "Mike" claims in Enigma's YT video that VR is now working essentially "flawlessly" in the current game. So why can't/won't TFS furnish some "proof of life"? Over a span of four years seems like hubris has been replaced by withdrawal. Another four years of patience will be unavailing if TFS cannot get VR to function and rebuild the 3D modeller organizational management to where it was before the recent reversals.
No.54_Reddog Posted July 20 Posted July 20 3 hours ago, Avimimus said: Because 3d modellers are also all VR programmers? Well I think the point was their 3d modelling dept is in disarray with Tom dying and all. Fortunately the VR team do not seem to have suffered such a setback, their seeming problem is they can't actually fix the issues, or maybe they have "flawlessly" was mentioned but as Dagwoodyt points out, no evidence suggests that.
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