=AKR=Sundial Posted November 7 Posted November 7 On 6/16/2025 at 9:03 PM, =AKR=Sundial said: We see things will be different in il2 korea as we can see locomotive tumble out of railway as it hit the crater ridge. So naturally i expect that title will allow much many more craters. I'm probably kicking at already dead topic but I feel the need to correct my self. I recently rummaged through il2 korea's dev blog and came across Dev blog #11, its soley devoted to explosion and craters. You don't have to read it unless compelled to, I brought specific exceprt that will clarify my proved to be misleading post. Quote Of course, there are still some limitations on the number of craters in the mission, mainly related to multiplayer optimization. Only powerful enough explosions will leave craters, and a priority system will be implemented — craters on airfields will have priority to be kept in memory. Over time, as PC power increases, the numerical values of these constraints will grow, as they always do. But even now, they are quite large and should generally allow effective use of aerial bombs not only to hit objects on the ground but also to block airfields and transport routes, even in a multiplayer game.
1CGS LukeFF Posted November 7 1CGS Posted November 7 There's nothing really more to be said here. Old maps = old tech, new maps with Korea, new tech. Closed
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