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Posted (edited)
On 7/28/2025 at 9:06 AM, Mysticpuma said:

. . . you have to consider that it was 2017 that TFS got the Source Code from 1C, they released the Blitz and Tobruk expansion . . .

 

 

Perhaps a little more text would be helpful at this point:

 

From the period late 2012 to 2017, the Team Fusion Company (TFC) had only one programmer/coder who was capable of working with the raw game files. We are told that the programmer is no longer with the team.

At that time, TFC did not have access to THE SOURCE CODE. In March of 2017, TFC got access to an older version,  without supplementary info. TFC is still experimenting with this today.

Reference: Some insight on TF's history and development reasons , The bug with high altitude performance ...

 

Post scriptum:


What’s particularly intriguing is that TFC claim to have uncovered a glaring aerodynamic flaw in that cloak‑and‑dagger piece of code. Yet they’ve shot themselves in the foot by introducing 333.00033300033 m/s as constant  for the speed of sound at standard mean sea level.

Reference: -Blitz- maddox.dll, <public enum VelocityDimensions>

 

Spoiler

The National Advisory Committee for Aeronautics (NACA) Technical Note No. 611, p. 75, published 1937, presents the general expression for the speed of sound in an ideal gas.

 

The velocity of sound in dry atmospheric air under standard sea-level conditions may be determined directly from the ideal-gas relation

a = sqrt (y * p / p)

For air, the ratio of specific heats 'γ' is taken as 1.4. The static pressure 'p' at sea level is 101325 Pascal, and the corresponding density 'p' for a temperature of 15 °C at MSL=0 is 1.225 kg/m³.

 

Substitution yields a= sqrt {(1.4×101325)/1.225 }, which evaluates to approximately 340.294 m/s. This figure, while not printed explicitly in N.A.C.A. Technical Note No. 611, p. 75, follows directly from the constants and relations therein, and may be regarded as the reference speed of sound for the ideal Standard Atmosphere at mean sea level.

 

Compared to standard atmospheric conditions, a sound velocity of 333 m/s at sea level corresponds to an altitude difference of -454 m (-1488ft) MSL. I  wouldn’t be at all surprised if the AI bomber pilots aren’t exactly chuffed about that bug …

 

 

Edited by BENKOE
added hidden content
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Lorena_Scout
Posted

Let close the topic with this beautiful quote.

 

 

Dagwoodyt
Posted (edited)

Of course the "essentially flawless" VR/VU performance assertion in the Enigma video is as yet unsubstantiated. Closing the topic won't change that😉

 

Late-C.thumb.jpg.1465be9db41dfb2a168c273604c60fe4.jpg

Maybe that "little while" becomes forever......somewhere along the way.

Edited by Dagwoodyt
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marcost
Posted

I think I know where the problem is:

 

While(essentiallyFlawless==true)

{

keepQuiet();

}

Posted (edited)
On 7/26/2025 at 2:27 PM, No.54_Reddog said:

I had to Google what a gadfly was in this context to understand the insult you were trying to make which is a first. I mean, it's a first that you've been useful. Thanks for teaching me some new vernacular.

 

It was not an insult as you see and you forgot the time I had to explain to you what ‘pisser dans un violon’ meant in French.




Junior dev : 
 

3 hours ago, marcost said:

While(essentiallyFlawless==true)

{

keepQuiet();

}


Senior dev : 
while (essentiallyFlawless)

{

    keepQuiet();
}

Edited by jdu
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Dagwoodyt
Posted (edited)

Almost any level of arrogance would be tolerable if the "senior dev(s)" could get us to a real VR/VU beta😉 

Edited by Dagwoodyt
marcost
Posted

It was written explicitly so that non devs could enjoy it too 😜

No.54_Reddog
Posted
13 hours ago, jdu said:

It was not an insult as you see and you forgot the time I had to explain to you what ‘pisser dans un violon’ meant in French.




Junior dev : 
 


Senior dev : 
while (essentiallyFlawless)

{

    keepQuiet();
}

Oh now now, don't be bashful, you said it, you own it. Just like I would if I had called you an arrogant French "expletive deleted". Except I haven't resorted to name calling, yet.

Dagwoodyt
Posted (edited)
On 7/27/2025 at 3:53 AM, Buffo002 said:

It has been said here many times (read old links) that they are volunteers ... they each have their own different jobs that make a living, IL-2 CLoD, TFS is a project that took over the CLoD simulator from the original programmers (Oleg and others) who did not finish the simulator and left the project in progress. TFS took it over voluntarily, they are not employees of any company, they have contracts with them that we do not see, but I think that they will only receive rewards and earnings from the sale of the product, because they are not employees of the company, like il-2 GB, where they are employees of the company. Read older links from the end of 2024 to now TFS what and how it was and will be.

https://forum.il2sturmovik.com/forum/155-team-fusion-notes/

or search in other sections

https://forum.il2sturmovik.com/forum/121-announcements-and-updates/

 

2021C.thumb.jpg.2dad8db38b9d4ad5d83416618a827991.jpg

 

A 4 year old "link". Why not another 4 year+ "little while"?

I doubt that either the VR/VU or TF6.0 is ever coming. There is no real news in the Enigma video. There is no evidence of a VR "breakthrough". As has ever been the case, all the pre-announcements and videos through the years are generated in hope of sparking a few more DWT sales. To do that there is a need to find new audiences. That's all the Enigma video is about. 

Edited by Dagwoodyt
Buffo002
Posted
1 hour ago, Dagwoodyt said:

2021C.thumb.jpg.2dad8db38b9d4ad5d83416618a827991.jpg

 

A 4 year old "link". Why not another 4 year+ "little while"?

I doubt that either the VR/VU or TF6.0 is ever coming. There is no real news in the Enigma video. There is no evidence of a VR "breakthrough". As has ever been the case, all the pre-announcements and videos through the years are generated in hope of sparking a few more DWT sales. To do that there is a need to find new audiences. That's all the Enigma video is about. 

I would write more and more articles, and I would also take pictures here of how many people keep asking the same thing, but that would fill this forum halfway, I don't understand when someone keeps asking the same thing when it will come out? When will it come out? So TFS probably has problems with VR and smooth running of the game and other problems. Just read the answers. Normal people understand that they still have a problem with it, if it were easy it would have been solved a long time ago. And by some insulting or mocking TFS members (and especially those who don't understand it at all) you won't help them. I am also waiting for the completion for single player players: AI behavior, statistics in campaigns, numbers of planes shot down, ground targets destroyed, etc. and that has been since the release of this game by the original developers (oleg and co.) and how many years have it been. And I keep complaining about it? Not because I know that only that team can do it and it was said that they have a plan and I'm also waiting and not asking every week will it be done or will it work? So think about it. And at a time when people from TFS go on vacation. It's not their job, but they do the work in their free time. :)

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Dagwoodyt
Posted
9 minutes ago, Buffo002 said:

I don't understand when someone keeps asking the same thing when it will come out?

 

1 hour ago, Dagwoodyt said:

I doubt that either the VR/VU or TF6.0 is ever coming. 

So, all described indicators of future progress being negative, why would anyone believe the VR/VU or TF6.0 will ever reach publication? 

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marcost
Posted (edited)

Point is, many many improvements would have been made and issues resolved if the code weren't held hostage for a promised (VR) future that never arrives.

 

There are people in the community that could have improved the game massively in the last 5 years. Instead, there has been nothing tangible delivered. 

 

So, my question is not 'when will it come out?' but 'when will it be liberated?'

Edited by marcost
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Dagwoodyt
Posted
54 minutes ago, marcost said:

So, my question is not 'when will it come out?' but 'when will it be liberated?'

Never.

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Dagwoodyt
Posted

 

What would be the incentive to release code to the public when the game can still be sold or rights bartered away to some other publisher? No one is going to the trouble of making Enigma videos for a game they don't want to profit from.

  • Sad 1
Posted
1 hour ago, Dagwoodyt said:

Never.

So why not free yourself once and for all from the gravitational influence of your obsession? Or the only thing we still perceive of you is the residual imprint recorded on the event horizon of your black hole?

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Buffo002
Posted

If they have problems with VR and it doesn't work, they'll do it like they planned many years ago, a game without VR and in 2D. Personally, I don't care, I don't use VR and I won't, they put a lot of work into it other than VR, so I don't believe they'd give up on it. Maybe they'll try to work on it in the process, but I trust what they've done, so I don't see any reason not to release it to people, even if it's only 2D.

 

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marcost
Posted

I'm not interested in VR either and would happily pay for just e.g. new ground textures at this stage. Can't see why such things are inextricably bound to game engine modifications that are inherently more complex.

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Buffo002
Posted

Because a few years ago, a few people here shouted about VR, saying that it had to be in the game at all costs, if they did it retrospectively during the release of other things, I would understand... 

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Dagwoodyt
Posted
2 hours ago, marcost said:

I'm not interested in VR either and would happily pay for just e.g. new ground textures at this stage. Can't see why such things are inextricably bound to game engine modifications that are inherently more complex.

 

1 hour ago, Buffo002 said:

Because a few years ago, a few people here shouted about VR, saying that it had to be in the game at all costs, if they did it retrospectively during the release of other things, I would understand... 

The DWT release was years late when it was finally released. Had DWT been a smashing success VR might never have been proposed. Probably the developer and publisher were disappointed with initial sales of DWT. The result was that TFS proposed a quixotic upgrade path in August 2020, like the DCG, in order to boost sales. Why blame others for TFS' failure to deliver features they themselves proposed?

Dagwoodyt
Posted

eight years ago:

 

 

Buffo002
Posted (edited)

So I don't understand what IL-2 GB has in common with IL-2 CLoD, but there is one huge difference. The IL-2 GB developers remained the original team (most of them) and have had access to everything that TFS didn't have from the original developers (mainly coding and general access to the game). So I don't understand the comparison. If someone works on something from the beginning, changes are made quickly, but when someone takes over something from someone else and without any important information and even without access codes, it's done badly and big changes like VR are not easy and take a long time, the game was originally 2D and was ended out of nowhere, unexpectedly. Why can't anyone understand this? And I (sorry) didn't understand this comparison with IL-2 GB.

59 minutes ago, Dagwoodyt said:

eight years ago:

 

 

 

Edited by Buffo002
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Dagwoodyt
Posted
31 minutes ago, Buffo002 said:

So I don't understand what IL-2 GB has in common with IL-2 CLoD,

 

 

 

 

On 7/26/2025 at 5:57 AM, Buffo002 said:

In IL-2 GB Korea, the first post was more than a year ago, but according to the first link, there is already finished terrain and Mig-15 (at the time of publishing the post in 2024) so they had to work on it for at least almost another year before that. So roughly since mid-2023. And those are only new aircraft models, map, maybe graphics (but they had VR solved a long time ago), which they published recently and so far Korea is not even available in pre-sale, so the question is when will the pre-sale be released. So it's a little over 2 years of work ... and did anyone complain there when it will be released? Nobody.

😉

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