Rappy Posted February 6 Posted February 6 Meta Quest 3. Game won't even start up when I have "Enable VR" checked. I just disappears from the task bar like nothing happened. I have followed the videos from Sherriff and Iceman. My setup: Meta Quest 3 Cable connection Game downloaded directly from IL2 website, NO STEAM Open XR Toolkit Open Composite Radeon RX 6950 XT graphics card AMD Ryzen 7 7700X 8-core processor I am new to VR entirely. I have no idea what open composite etc etc is or what it does. All I know is it doesn't work. Extremely frustrated and tired of not being able to see anything or track anyone. I bought the headset entirely with the hopes of flying IL2 in VR. Thanks for any help. I am extremely frustrated.
dryheat94 Posted February 6 Posted February 6 (edited) I assume you have downloaded and installed the Oculus Link software from here (Meta Quest Link app) and have your cable connection working? Have you downloaded the 64-bit openvr_api.dll from here (scroll down to per-game installation) and replaced the one in the il-2/bin/game folder with it? Forget about OpenXR Toolkit for now. It's not necessary and will only confuse you. For now uninstall it. Edited February 6 by dryheat94
Blitzen Posted February 6 Posted February 6 9 hours ago, Rappy said: Meta Quest 3. Game won't even start up when I have "Enable VR" checked. I just disappears from the task bar like nothing happened. I have followed the videos from Sherriff and Iceman. My setup: Meta Quest 3 Cable connection Game downloaded directly from IL2 website, NO STEAM Open XR Toolkit Open Composite Radeon RX 6950 XT graphics card AMD Ryzen 7 7700X 8-core processor I am new to VR entirely. I have no idea what open composite etc etc is or what it does. All I know is it doesn't work. Extremely frustrated and tired of not being able to see anything or track anyone. I bought the headset entirely with the hopes of flying IL2 in VR. Thanks for any help. I am extremely frustrated. Pappy, Be patient, Quest Q3 has a steep install curve.I just bought and installed it last week,and after a great deal of help from members here ,I have it working,and I can say it’s worth it. 1
Rappy Posted February 9 Author Posted February 9 On 2/6/2025 at 12:19 AM, dryheat94 said: I assume you have downloaded and installed the Oculus Link software from here (Meta Quest Link app) and have your cable connection working? Have you downloaded the 64-bit openvr_api.dll from here (scroll down to per-game installation) and replaced the one in the il-2/bin/game folder with it? Forget about OpenXR Toolkit for now. It's not necessary and will only confuse you. For now uninstall it. I have not downloaded that DLL file that I can remember. I will give it a shot, thanks.
Rappy Posted February 9 Author Posted February 9 I replaced the DLL file, no difference. Game just doesnt start and the icon drops from the taskbar.
firdimigdi Posted February 9 Posted February 9 Have you set Oculus to handle the OpenXR runtime? Hace you looked in the Windows event log to see if there's any info on the crash?
Rappy Posted February 9 Author Posted February 9 1 hour ago, firdimigdi said: Have you set Oculus to handle the OpenXR runtime? Hace you looked in the Windows event log to see if there's any info on the crash? If you mean "OpenXR Runtime" in the Meta software is says "Meta Quest Link is set as the active OpenXR Runtime." and there's a grayed out button next to it that say's "Set Meta Quest Link as act...." then yes. The button is dark gray though and doesn't appear to do anything. I'll check the event log
Rappy Posted February 9 Author Posted February 9 Here's the crash data: - EventData AppName Il-2.exe AppVersion 1.0.0.1 AppTimeStamp 675c6d46 ModuleName MSVCP140.dll ModuleVersion 14.29.30133.0 ModuleTimeStamp 60ff28cc ExceptionCode c0000005 FaultingOffset 0000000000013020 ProcessId 0x363c ProcessCreationTime 0x1db7b1daab7b6f7 AppPath E:\Games\IL-2 Sturmovik Great Battles\bin\game\Il-2.exe ModulePath C:\WINDOWS\SYSTEM32\MSVCP140.dll IntegratorReportId bf5916c2-5b74-4c59-9ad7-ca193f051d9a
III/JG11_Tiger Posted February 10 Posted February 10 Sounds like you may be having an issue with the version of open composite, I experienced something similar after updating where the IL2 icon just disappears and nothing more happens, if I ran it in steam it worked fine except for low fps, have a read through this thread and see if it helps, if you can still get the good version of open composite don't update once it is working. 1
chiliwili69 Posted February 10 Posted February 10 On 2/6/2025 at 6:36 AM, Rappy said: Open Composite Is there any particular reason why you want to use OpenComposite?
Rappy Posted February 12 Author Posted February 12 On 2/10/2025 at 12:36 AM, chiliwili69 said: Is there any particular reason why you want to use OpenComposite? Well, it's what the instructional videos said to use, because it has the best FPS etc. I'm guessing Steam VR is the only other option. I don't use Steam, I downloaded the game from the IL2 website, so I don't think that is an option for me.
Panzerlang Posted February 12 Posted February 12 2 hours ago, Rappy said: Well, it's what the instructional videos said to use, because it has the best FPS etc. I'm guessing Steam VR is the only other option. I don't use Steam, I downloaded the game from the IL2 website, so I don't think that is an option for me. You can run the non-Steam version of IL2 with SteamVR, though you have to install the entire Steam package to get at it unfortunately.
Rappy Posted February 12 Author Posted February 12 3 hours ago, Panzerlang said: You can run the non-Steam version of IL2 with SteamVR, though you have to install the entire Steam package to get at it unfortunately. that sounds awful
Panzerlang Posted February 12 Posted February 12 26 minutes ago, Rappy said: that sounds awful It's a bunch of bloat/disc space if you'd never use it for anything else and I didn't reinstall it when I reinstalled my OS, Open Composite worked perfectly right off the bat. I got the older version though, the newer ones screwed stuff up apparently.
chiliwili69 Posted February 12 Posted February 12 6 hours ago, Rappy said: Well, it's what the instructional videos said to use, because it has the best FPS etc. This is certainly true, but the performance difference between SteamVR and OpenComposite is very small, about 2 o 3 fps. This is the only real test I have seen when comparing both: https://forum.il2sturmovik.com/topic/66924-syn_vander-benchmark-v6-to-measure-il-2-performance-in-monitor-vr/page/34/#findComment-1330157 Regarding Steam, yes you need to install Steam once, but you don´t need to run Steam everytime, only SteamVR app which is trigered automatically when launching IL-2. I have been always using SteamVR with my previous headsets (Index, Pimaxes, etc) and when going to Quest3 I just continued to use it as well. In fact, I have never used OpenComposite since I have never had the need to use it. Regarding disk space used by Steam, I don´t think this could be issue, it will need about 5Gb if you don´t install any other steam game. So if you have a 1TB disk, it is just only 0.5% of your disk space. I always suggest to start with the easy and default methods for any headset. Then, once it works OK you can spend the time you want trying with spueeze avery single fps of your headset. In particular with the Quest3, since it has the best image_quality/GPU_load ratio, for me it is not worth to squeeze it more, since with my humble PC (7800x3D and 3080) I am always at 72fps (Except in very dense AI scenarios, but this is a CPU bottleneck)
von_Tom Posted March 22 Posted March 22 On 2/12/2025 at 8:10 AM, chiliwili69 said: I always suggest to start with the easy and default methods for any headset. Then, once it works OK you can spend the time you want trying with spueeze avery single fps of your headset. This, especially if you are new to it. Get it working and have the "Wow" moment, then tweak if you need to. With the Index I think I spent about 5 minutes around 4 years ago setting it up using Steam VR and haven't touched the settings since. von Tom
Aapje Posted March 22 Posted March 22 I think that Steam really optimized their software to reduce the big performance issues, but there are a lot of older guides and people who never tried Steam VR again.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now