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Shadow quality - can you spot the difference in these test images from TFS?


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Mysticpuma
Posted
2 hours ago, batmacumba said:

Thanks for playing, everyone! Here are the resolutions:
B    256      ShadowMapSize=1

D    4096   ShadowMapSize=5

A    8192    ShadowMapSize=6 (not available yet)

C    16384  ShadowMapSize=7 (not available yet)

 

The fix for this is really adding the dynamic depth bias, as we discussed before, but as a stopgap I thought that the increased shadow map resolution would serve well, however I'm not so sure anymore. Maybe with the sun at a lower position, the results would be different. What do you think?

 

And here's a screenshot of a 109 at sunset with 16k shadow map resolution, notice the issue still happening on the curved surfaces:

https://drive.google.com/file/d/10HRjaPsImLHdHNdOcaVncmMA2OtO5-mO/view?usp=sharing

 

o7o7

 

I think looking at the tail close-ups I posted, the dynamic depth bias is going to be the only way to fix the stripes. I was surprised at the answer you posted but maybe it's hard to notice the shadow smoothness because of the line?

 

I would say, thanks for your continued work on this.

  • Like 1
  • 8 months later...
Mysticpuma
Posted

Hi @batmacumba just checking in on this thread, wondering if there has been any progress on this? No pressure, just interested as it's been such a long term issue it would be great to see it finally fixed.

Cheers, MP

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