Mysticpuma Posted January 14 Author Posted January 14 2 hours ago, batmacumba said: Thanks for playing, everyone! Here are the resolutions: B 256 ShadowMapSize=1 D 4096 ShadowMapSize=5 A 8192 ShadowMapSize=6 (not available yet) C 16384 ShadowMapSize=7 (not available yet) The fix for this is really adding the dynamic depth bias, as we discussed before, but as a stopgap I thought that the increased shadow map resolution would serve well, however I'm not so sure anymore. Maybe with the sun at a lower position, the results would be different. What do you think? And here's a screenshot of a 109 at sunset with 16k shadow map resolution, notice the issue still happening on the curved surfaces: https://drive.google.com/file/d/10HRjaPsImLHdHNdOcaVncmMA2OtO5-mO/view?usp=sharing o7o7 I think looking at the tail close-ups I posted, the dynamic depth bias is going to be the only way to fix the stripes. I was surprised at the answer you posted but maybe it's hard to notice the shadow smoothness because of the line? I would say, thanks for your continued work on this. 1
Mysticpuma Posted September 15 Author Posted September 15 Hi @batmacumba just checking in on this thread, wondering if there has been any progress on this? No pressure, just interested as it's been such a long term issue it would be great to see it finally fixed. Cheers, MP
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