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ACG_Dange
Posted

1946 version 4.12.2

When trying to spawn on an aircraft carrier I get the following message.....

' please wait until deck is clear '  

Note : I have no other aircraft involved except the  'one '  picked  re: home base ..

use to work in the past but not now ..

Any suggestions 

Dange

 

ACG_Bobo
Posted

What kind of mission?  Single, Career, Quick?

 

ACG_Dange
Posted

Version 4.12.2  VP mod

Multi player  dogfight Full mission builder

 

Clarification  : I don't believe that I have ever spawned on a carrier in 4.12 etc.  but I can on the other version I have 4.10.1M..

 

Note   I flew with ACG for 10 years  ( 610 )

 

Dange

  • 2 weeks later...
352nd_Wheels
Posted

If you post the mission file someone might be able to find an error in the mission?

 

 

Wheels

  • 1 month later...
ACG_Dange
Posted

The file is quite large so I  will pass on that ....

I have built numerous missions  . The 4.10.1m version  I have no issues with spawning on an aircraft carrier  its the 4.12.2m with VP mod that's is causing the problem 

No problem with  AI  just  a   player issue .

 

ACG_Dange
Posted

Thanks for the reply ... here is a test mission that I put together to try to isolate the issue . Still no joy 

 

 

 

 

[MAIN]
  MAP mrz_Centmed/GW_centmed_load.ini
  TIME 12.0
  CloudType 3
  CloudHeight 1000.0
  army 2
  playerNum 0
[SEASON]
  Year 1940
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 5.0
  Gust 8
  Turbulence 3
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  gb0100
  g0100
  gb0101
[gb0100]
  Planes 1
  Skill 1
  Class air.SPITFIRE5BCLP
  Fuel 100
  weapons default
[gb0100_Way]
  TAKEOFF_004 392898.45 78196.35 0 0 &1
  TRIGGERS 0 0 20 0
  TAKEOFF_004 392919.49 78213.86 0 0 &1
  TRIGGERS 0 0 20 0
  TAKEOFF 392944.67 78234.38 0 0 &1
  NORMFLY 393054.18 78327.67 100.00 330.00 &0
[g0100]
  Planes 1
  Skill 1
  Class air.BF_109E4
  Fuel 100
  weapons default
  StartTime 30
[g0100_Way]
  TAKEOFF_004 451310.19 169621.63 0 0 &1
  TRIGGERS 0 0 20 0
  TAKEOFF 451333.20 169598.04 0 0 &1
  NORMFLY 451400.20 169532.81 50.00 330.00 &1
  NORMFLY 451556.35 169370.86 100.00 330.00 &1
[gb0101]
  Planes 1
  Skill 1
  Class air.PBY
  Fuel 100
  weapons default
[gb0101_Way]
  TAKEOFF 406376.59 69002.48 0 0 &1
[Chiefs]
  0_Chief Ships.USSEssexCV9 1 0 2 1.0
  1_Chief Ships.IJNCVGeneric 2 0 2 1.0
[0_Chief_Road]
  390993.66 63624.45 120.00 0 2 7.716667175292969
  336535.34 94202.61 120.00 0 2 7.716667175292969
  320620.84 104307.72 120.00 0 2 7.716667175292969
  302209.81 109554.12 120.00 0 2 7.716667175292969
  283190.00 129841.92 120.00
[1_Chief_Road]
  451325.16 117415.64 120.00 0 2 8.745555877685547
  433573.28 127559.53 120.00 0 2 8.745555877685547
  419625.44 136181.86 120.00 0 2 8.745555877685547
  401873.63 146325.75 120.00 0 2 8.745555877685547
  382853.81 160527.22 120.00 0 2 8.745555877685547
  348364.53 178279.05 120.00
[NStationary]
  2_Static vehicles.planes.Plane$PBY 1 406375.86 69079.65 449.09 0.0 um 1 1.0 null 1
  1_Static vehicles.planes.Plane$HurricaneMkIIc 1 391107.47 63566.72 360.00 0.0 null 1 1.0 null 1
[Buildings]
[BornPlace]
  2 500 451359 117405 1 1000 200 0 0 0 5000 50 0 0 0 0 1 1.8 0 0 0 0 0
  2 3000 451989 169377 1 1000 200 0 0 0 5000 50 0 0 0 0 0 3.8 0 0 0 0 0
  1 600 391018 63608 1 1000 200 0 5 0 5000 50 0 0 0 0 1 1.8 0 0 0 1 0
  1 1400 406376 69002 1 1000 200 0 0 0 5000 50 0 0 0 0 1 1.8 0 0 0 1 0
[BornPlace1]
  Bf-109B-1
[BornPlace2]
  SeaHurricaneMkIb
  SeafireMkIII
  SeaHurricaneMkIIc
[BornPlace3]
  PBY

Dange
 

  • 2 weeks later...
352nd_Wheels
Posted
On 1/10/2025 at 12:00 PM, ACG_Dange said:

Version 4.12.2  VP mod

Multi player  dogfight Full mission builder


Are you trying to fly this from the FMB? If so that will never work. You need to actually start a dogfight session to test the carrier spawn.

 

I will say this I copied the mission you posted and put it into my HSFX 7.03 build since I do not have the VP mod installed. In my build I spawned on a carrier just fine in a dogfight session.

dogfight_spawn.thumb.png.255975b76aae9bc3d125c6f679c59f38.png

 

Wheels

  • 3 weeks later...
ACG_Dange
Posted

Wheels ,

 

Sorry for the tardy reply .

 

I always exit from FMB after working on the mission  ( fmb )  and then go to multiplayer and then run the mission . 

 

Do you suppose that the VP mode is causing the issue ? 

 

Dange

  • 4 weeks later...
ACG_Dange
Posted

Hello All,

 

Well I sorted it out ....  in the last tab ( home base )  you have to  check the  box that says   " air spawn if deck is full " . I wasn't thinking in Russian . Can now spawn on aircraft carriers !

 

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