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Improving GB after Korea is done?


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FTC_Qwerty475
Posted

From what I've seen in the dev blogs and youtube channel Korea is obviously going to be much better visually and with the quality of life and attention to details in the game but it's only set in Korea so I was wondering after it's development is complete are the developers possibly considering improving GB like at least the graphics and possibly introducing features from Korea into GB too?

  • Like 1
Posted
3 hours ago, Qwerty475 said:

From what I've seen in the dev blogs and youtube channel Korea is obviously going to be much better visually and with the quality of life and attention to details in the game but it's only set in Korea so I was wondering after it's development is complete are the developers possibly considering improving GB like at least the graphics and possibly introducing features from Korea into GB too?

Hi!

The new title has an updated engine with features that have been added and are not compatible with the current iteration of Great Battles.
After Korea, we will go back to WW2 with the Pacific.

So no, I don't think the team will add major changes to the GB engine. Maybe some small things could be added (such as more keys for controller support, FM revisions etc)
Kind regards,

Posted

Personally, I consider Great Battles to now be on life support, and the plug will be pulled when Korea is launched.

 

No sim lasts forever.

  • Upvote 4
AEthelraedUnraed
Posted
4 hours ago, Qwerty475 said:

at least the graphics and possibly introducing features from Korea into GB too?

The reason those are not implemented in GB in the first place is that they're not supported in the current GB engine ;). So I'm afraid the chances of them backporting new graphics/features from Korea are very, very slim.

 

4 hours ago, Qwerty475 said:

are the developers possibly considering improving GB

It depends on what you call "improving". I think it's possible a 3rd party might develop new maps or aircraft after the release of Korea, especially since 1CGS is going to the Pacific next which makes GB pretty much the only major WW1 and WW2 Western/Eastern Front sim out there, for at least some four or five more years. (Sure, there's WarThunder but that's hardly a realistic sim, and DCS which has a couple of disjointed WW2 aircraft and maps for 10x the price.) I also think there will remain some rudimentary bugfixing and flight model improvement. So if you consider bugfixing and new content "improving" GB, then yes, they'll likely improve GB :)

Posted

If Korea really is a giant leap in progress and tech Great Battles won't simply be left as it is, but abandoned for the most part.     

  • Upvote 1
354thFG_Leifr
Posted

Great Battles is dead, or almost.

It's time to cut free and start new(ish).

  • Confused 1
  • Sad 1
  • Upvote 2
Posted

Let's hope there are many GB fans the keep up with improving it, but i feel kind of

tenor.gif.3435348c5eb27984076dfcc4126dc48a.gif

Posted (edited)

The new Korea engine is a much improved version of the GB engine. As they've explained time and again, the new technology is so different that they would have to reimplement much of the previous games to bring them to the new engine, which is not economically viable. So realistically, the choice was between them releasing new content for the old engine that can't get meaningful improvements anymore, or releasing new content for the new engine.

 

Keep in mind that GB isn't going anywhere, so you can still play it. In fact, you will still get new maps and new planes, as a final hoorah.

Edited by Aapje
  • Upvote 2
=621=Samikatz
Posted

My understanding from one of their old videos is that GB is developed using some tools that are no longer supported, so some of the new features can't come without completely remaking large parts of GB

AEthelraedUnraed
Posted
9 minutes ago, Aapje said:

Keep in mind that GB isn't going anywhere

It absolutely isn't. Korea is all fine and dandy, but I'm sure I'm eventually gonna tire flying MiGs vs Sabres, or vice versa. For years to come, GB will be the go-to place if you want to fly anything ETO.

 

3 minutes ago, =621=Samikatz said:

My understanding from one of their old videos is that GB is developed using some tools that are no longer supported, so some of the new features can't come without completely remaking large parts of GB

You're basically correct, yes, with the remark that it's its UI framework rather than dev tools.

Jaegermeister
Posted
1 hour ago, AEthelraedUnraed said:

It absolutely isn't. Korea is all fine and dandy, but I'm sure I'm eventually gonna tire flying MiGs vs Sabres, or vice versa. For years to come, GB will be the go-to place if you want to fly anything ETO.

 

 

That's when you will want to fly a Corsair ground support campaign 

 

;)

  • Like 3
Posted

In respect of GB I am absolutely not pessimistic:

-RoF is still living.

-IL-2 1946: many really interesting modifications appeared from my point of view in 2012 and later, more than 3 years after the last official update.

For example the original IL-2 1946 had never a realistic WW2 Radar. And years later Command & Control was developed, that offered many great ground radar / and plane radar functions.

-Concerning Great Battles:

Despite of the limitations due to the WW1 engine, it offers from my point of view still many possibilities for the pilots to develop interesting modifications and workarounds by using the ME and external programs like PWCG and EMG.

It is of course good to ask for new features and improvements, but on the other hand from my point of view each pilot should try out, what is with the current GB and the ME possible.

 

  • Upvote 2
AndreiTomescu
Posted

IMHO, as long as it's not gonna dissapear from the servers, it's not gonna die. Old players and also new ones might come back for a WW1/2 experience in old Europe. This is the mighty beauty of a time/place related sim: if you search for a particular experience in a dedicated time/place frame, you need it. GB newer was an arcade shooter. Always a kind of an reenactment stuff. The large the scenery (Korea, as an unfinished buisness of WW2, Pacific, 'cause that's where the war finally ended) the more complex the hole experience. To have a hub for almost all the aerial conflicts, from the early 1915/1916 to the start of the jet age, would be really grandesque, despite differences in game engines. I can just salute those guys who have enough guts, vision and endurance to bring this to life. Long live Il-2 Sturmovik.!

P.S. I also see such an endeavor as a way to show that, in the end, beyond politics that change like the winds, doctrines with hidden agenda, and the almighty greed that drove all wars, there are only people behind those machines, and the bondage of riding the skies makes them more brothers after the dust has settled.

Posted
Quote

Google said its quantum computer, based on a computer chip called Willow, needed less than five minutes to perform a mathematical calculation that one of the world’s most powerful supercomputers could not complete in 10 septillion years, a length of time that exceeds the age of the known universe.

Maybe it can modernize IL-2 Sturmovik: Great Battles in about five minutes!  Here's to hoping...

AEthelraedUnraed
Posted (edited)
On 12/9/2024 at 11:35 PM, Jaegermeister said:

That's when you will want to fly a Corsair ground support campaign

Lol, that's what I'll likely mostly be doing anyhow :P

But I've got a soft spot for early-war aircraft, with more emphasis on manoeuvrability rather than raw power, and that's something that Korea will be lacking in. In that sense, for me the best in GB is yet to come with IMHO two of the most interesting eastern-front maps, as well as some early-war birds.

 

6 hours ago, spreckair said:

Maybe it can modernize IL-2 Sturmovik: Great Battles in about five minutes!  Here's to hoping...

Heh, I wish :biggrin:

 

But honestly, quantum computing is very much over-hyped. Yes, there are some very specific calculations for which quantum computers are a gazillion times faster than anything else currently in existence. But for other, more mundane tasks such as rendering a game, they're not much faster than, let's say, my phone.

Edited by AEthelraedUnraed
Posted

The Devs sad clearly they are open to a collaboration with 3rd parts in order to create new maps/ modules for IL2 GBattles...so if talented 3d modellers are around and  interested to collaborate with Devs they have the possibility.  

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