1CGS LukeFF Posted November 22, 2024 1CGS Posted November 22, 2024 Dev Blog #16 for Korea. IL-2 Series is now live: https://il2-korea.com/news/dd_16 4 2 2
76IAP-Black Posted November 22, 2024 Posted November 22, 2024 There are many more details, look at the P-51 tires, they are under weight, the guns have a physical recoil, the plane is rolling backwards. But the tires are my favorites ... would be nice to see how they "deform" under weight during landing 2
MajorMagee Posted November 22, 2024 Posted November 22, 2024 Love having the JS-2 to go along with the T-34 85 we saw in the initial announcement! 1
jg123410 Posted November 22, 2024 Posted November 22, 2024 That is really nice effects with the sounds!
Avimimus Posted November 22, 2024 Posted November 22, 2024 Impressive! This does kind-of make me want a ground vehicle though! I remember unbuttoning and then ordering the engine off in Tank Crew to listen for enemy tank movements in the forests of Normandy. I can easily imagine how much these improvements could contribute! It will be difficult to fully appreciate if we're wearing a helmet, behind a 2800 hp engine, and several hundred kilometres per hour though!
IckyATLAS Posted November 23, 2024 Posted November 23, 2024 Excellent. We have also the echo. The planes machinegun sound from far away does have also a difference that makes it very realistic. The small echo gives a volume to the sound. You feel you are outside and that the sound fills in an external volume. Very promising. In the video I was looking also at the grass. Here we see again the limited circle around the tank where you have grass and a little bit further it is a flat and blurry ground. The contrast is too great. Grass must have a kind of LOD with distance and not an abrupt boundary. Visually speaking the grass radius around the viewer should be 500 meters if the ground is open field.
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