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Korea. IL-2 Series Dev Blog #16: Gunnery Sounds


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Posted

First! 

Saw the video, great sounds!! 

Posted

Sounds greatly improved! 

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Posted

There are many more details, look at the P-51 tires, they are under weight, the guns have a physical recoil, the plane is rolling backwards. 
But the tires are my favorites ... would be nice to see how they "deform" under weight during landing 

  • Upvote 2
Posted

Love having the JS-2 to go along with the T-34 85 we saw in the initial announcement!

  • Upvote 1
Posted

That is really nice effects with the sounds!

Posted

Impressive! This does kind-of make me want a ground vehicle though! I remember unbuttoning and then ordering the engine off in Tank Crew to listen for enemy tank movements in the forests of Normandy. I can easily imagine how much these improvements could contribute!

 

It will be difficult to fully appreciate if we're wearing a helmet, behind a 2800 hp engine, and several hundred kilometres per hour though!

Posted

Well done.

Posted

Excellent. We have also the echo. The planes machinegun sound from far away does have also a difference that makes it very realistic. The small echo gives a volume to the sound. You feel you are outside and that the sound fills in an external volume. Very promising.

 

In the video I was looking also at the grass. Here we see again the limited circle around the tank where you have grass and a little bit further it is a flat and blurry ground. The contrast is too great. Grass must have a kind of LOD with distance and not an abrupt boundary. Visually speaking the grass radius around the viewer should be 500 meters if the ground is open field.

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