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Posted
19 minutes ago, Jackfraser24 said:

I know what you’re saying. World War 6 will be over by the time we get all 300 aircraft that were from the original IL-2 series.

300+ airplanes in flying sim aint gona happend again, when you can make 7-10 a year, you keep game for 10 years, and then start again making same airplanes in few % better , nothing groundbraking like we had before... it will go like that as long they have live suporters of old IL-2, old guys with mony to spend on 1-2 flying games insted teens who buy many differant games

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BMA_FlyingShark
Posted (edited)
3 hours ago, Jackfraser24 said:

I know what you’re saying. World War 6 will be over by the time we get all 300 aircraft that were from the original IL-2 series.

Yes, well, I don't expect getting all 300 aircraft form the original il2-1946 but I would like to see at least most of what we got here in a possible new series if that's the direction they're going.

What I'm sayin' is that if we have to start all over again from zero, I'll stick with what I've got here instead of getting into a new series.

I'm not getting any younger and I'm not gonna live forever.

 

 

Have a nice day.

 

:salute:

Edited by FlyingShark
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  • 2 weeks later...
Posted (edited)

I may have asked this before (sorry if I have) but is it possible that 1CGS could do a Battle of Manchuria module? Or more importantly how well would the game be able to handle it? 

 

In this video that I have posted shows the Soviet Invasion of Manchuria hour by hour. Would a map this big be too big and complex for the developers to model and for the game to process? Because most of the settlements then were just small towns and villages with some cities like Changchun, Shenyang and Harbin being one of the handful of large cities. Everywhere else would be agricultural land and great expanses of forest like how it was in the 1930s and 40s. 
 


Plane List

 

Japanese

  • Ki-27
  • Ki-43-II Ko
  • Ki-44-II Hei
  • Ki-45
  • Ki-84

Soviets 

  • IL-10
  • P-63 C-5
  • Pe-2 S-359 
  • Tu-2S-44
  • Yak-9UT

Reasons why they should do it

  • The map would encompass a vast region featuring different terrain types and environments (mountains, plains, large expanse of rural countryside and wild mountain forests with towns and villages situated around here and there, and rivers and lakes). If the map can perform successfully with the new technology that 1CGS has acquired I believe that this would be a very popular map especially if one day Air Marshall does finally come into fruition (along with drop-tanks maybe). It would be a large and stunning map to look at. 
  • It would serve to help emphasise reminding’s that large scale military operations were still going on between the atomic bombing of Nagasaki and the Japanese finally signing an unconditional surrender which officially ended the Second World War on September 2 1945. 
  • The Soviet Invasion of Manchuria basically was the conception of the People’s Republic of China and a 16 year strong Sino-Soviet diplomatic relationship which allowed for a strong political and military alliance (where lots of licences were given to China from the USSR to build their equipment on licence. Despite the Sino-Soviet split in 1961, I think the geopolitical world still feels the effects of the Soviet Invasion of Manchuria to this day (indirectly though). It would be good to commemorate that in the combat flight sim genre. 
  • With all of these Japanese Army Air Force units stationed in Manchuria when the Soviet Invasion began all they had were mostly outdated and inferior aircraft in the units and their planes were greatly outnumbered by the Soviets planes. I think this sends out another message that no battle is a completely balanced fight. 
  • It would be great to reincarnate  Sturmoviks over Manchuria addon originall for IL-2 1946, and have it as part of the Great Battles Series as IL-2 Battle of Manchuria. 
  • It would serve as the chronological end of Great Battles Series where we finally get Japanese aircraft.
  • Lastly if the crew at 1CGS wanted to do an IL-2 Korea sub-series then this would serve as a vital backstory that virtual pilots can take part in virtual re-enactments of the historically accurate missions in Pilot Career. 
     

*Sorry if I have become too repetitive. 

Edited by Jackfraser24
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Posted

I'd say its possible, but I'm not quite sure if its likely. It's a fun idea for an expansion, but I feel it's too niche for some people. Its a rather small part of the overall conflict, but then again, with a Russian team leading the helm, it could still happen. Also, you aren't too repetitive. Your posts have actually helped me learn about aircraft I haven't learned about before, and you give me something to read once my classwork is done in school. Keep doing what your doing!

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  • 1 month later...
Posted

Something's big in the works. I can sense it somehow.

  • 2 weeks later...
Posted (edited)

IL-2 Battle of Bessarabia

 

Now I know this will not be one of my more popular opinions but I think that that they could really pull off a potential module concerning the Bessarabia region, and the Eastern Carpathian mountains, however I am not oblivious nor insensitive to the fact that the map I have in mind will encompass modern day West and Southwest Ukraine to the furthest east and Northeast, South Central Romania to the furthest south, (though the southern boundary would be north of Bucharest), Northeastern Serbia to the Southwest, Eastern Serbia and Hungary to the furthest west and Eastern Slovakia and the southernmost reaches of Poland to the furthest Northeast. Not only would it be a huge and intricate map to produce, I do worry that some may get upset if this is definately announced next. But please, I just want to say why it would be a good idea.

  • The Luftwaffe hadn't been crippled in the ill executed Operation Bodenplatte and plenty of aircraft sorties would have been deployed in that region I described above duing the latter two thirds of 1944. And not just from the Luftwaffe, but also from the Romanian Air Force, Hungarian Air Force and Slovakian Air Force as well.
  • An announcement like that would still get a lot of hype and attention in the flight combat intustry and community which would be good for 1CGS's reputation and revenue.
  • The Bessarabia region map was in IL-2 1946, and it would be awesome to see it as part of the modern Great Battles. I mean I know we have War Thunder and all, but they only have multiplayer whereas IL-2 not only does multiplayer but they offer single player, career mode where you fly in historical sorties, and do scripted campaigns as well as multiplayer.
  • It would help promote the incoming IAR 80/81, as it would be there to use in career mode to help defend Romanian skies from relentless Soviet fighter, bomber and close air support sorties. Also a scripted campaign could be made out of it concerning the first and second Jassy-Kishinev Offensive where you know your side of the battle will lose but you'd feel compelled to take out as many enemy fighters and ground units as possible before you fall.
  • Also, you immerse yourself in the true events of how Germany lost Romania, one of it's most important allies and oil suppliers in Europe. And it continues the true saga on the Eastern Front from there of how the Soviet Union took down Germany's other allies one by one like Hungary, Slovakia, the Independent State of Croatia and Bulgaria (though the last switched side without being forcefully invaded).
  • Also, 1CGS wanted to they could have another map to it's west  they wanted to, they could have another map in a following module directly west to the one I suggest encompassing another similar sized area. 

 

Axis Plane List

  • Bf-109 G-8
  • Bf-110 G-4
  • Fw-190 A-4
  • Ju-87 D-5 (Collector)
  • Ju-88 A-14

 

Soviet Plane List

  • IL-4
  • La-7
  • Pe-2 Series 359
  • Tu-2 (Collector)
  • Yak 9U
Edited by Jackfraser24
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BMA_FlyingShark
Posted

Jack, was there no Yak3 in that theater too?

I wouldn't know for which one to replace it though 'cause they're all interesting planes you posted there.


Have a nice day.

 

:salute:

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Posted
7 minutes ago, FlyingShark said:

Jack, was there no Yak3 in that theater too?

I wouldn't know for which one to replace it though 'cause they're all interesting planes you posted there.


Have a nice day.

 

:salute:

They’ve gotta save something for the next module.

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Posted
On 12/22/2023 at 10:40 PM, Jackfraser24 said:

IL-2 Battle of Bessarabia

 

Axis Plane List

  • Bf-109 G-8
  • Bf-110 G-4
  • Fw-190 A-4
  • Ju-87 D-5 (Collector)
  • Ju-88 A-14

 

Soviet Plane List

  • IL-4
  • La-7
  • Pe-2 Series 359
  • Tu-2 (Collector)
  • Yak 9U

I don't think Fw-190 A-4, Ju-88 A-14, La-7, Tu-2 and Yak-9U were active in the area.

 

Why not a 1941 scenario?

Posted (edited)
58 minutes ago, Juri_JS said:

I don't think Fw-190 A-4, Ju-88 A-14, La-7, Tu-2 and Yak-9U were active in the area.

 

Why not a 1941 scenario?


 

The answer you are probably looking for would be NO on the Eastern Front. Places like the Battle of Ky’ev (Kiev), Minsk or Smolensk only last a week or so each. It wouldn’t be very fun to fly a sortie in pilot career. And fictional scripted campaigns would be too boring or too historically inaccurate. But keep thinking. 
 

I’d like to see them do it as collector maps though, in both their 1941 and 1943-44 versions, whether it is done by the 1CGS team or by third party developers like the ones that are making a Southern Finland - Leningrad map. 

Edited by Jackfraser24
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Posted
29 minutes ago, Jackfraser24 said:


 

The answer you are probably looking for would be NO on the Eastern Front. Places like the Battle of Ky’ev (Kiev), Minsk or Smolensk only last a week or so each. It wouldn’t be very fun to fly a sortie in pilot career. And fictional scripted campaigns would be too boring or too historically inaccurate. But keep thinking. 
 

I’d like to see them do it as collector maps though, in both their 1941 and 1943-44 versions, whether it is done by the 1CGS team or by third party developers like the ones that are making a Southern Finland - Leningrad map. 

I meant a 1941 Bessarabia/Odessa scenario, which would cover the time from June-October 1941.

Posted
6 hours ago, Juri_JS said:

I meant a 1941 Bessarabia/Odessa scenario, which would cover the time from June-October 1941.

Again, you wouldn’t get much out of it. The German led Axis advance was lightning fast at the beginning of Operation Barbarossa that by October they were so deep into the Soviet Union that they were occupying where 40% of the Soviet population lived, and the Battle of Moscow had began on October 2nd 1941.

Posted
13 minutes ago, Jackfraser24 said:

Again, you wouldn’t get much out of it. The German led Axis advance was lightning fast at the beginning of Operation Barbarossa that by October they were so deep into the Soviet Union that they were occupying where 40% of the Soviet population lived, and the Battle of Moscow had began on October 2nd 1941.

The advance wasn't lighting fast in Bessarabia and around Odessa, that's why I suggested this scenario. The fighting in Bessarabia lasted over three weeks and Odesssa was only captured in mid-October. Of all 1941 eastern front scenarios it's probably the best suited, because the front moved relatively slow and the fighting in the air was much less onesided than in other areas.

Posted (edited)
2 hours ago, Juri_JS said:

The advance wasn't lighting fast in Bessarabia and around Odessa, that's why I suggested this scenario. The fighting in Bessarabia lasted over three weeks and Odesssa was only captured in mid-October. Of all 1941 eastern front scenarios it's probably the best suited, because the front moved relatively slow and the fighting in the air was much less onesided than in other areas.

My bad. Sorry. Merry Christmas!

Edited by Jackfraser24
Posted

Would Operation Bagration be too big and too hard for 1CGS to make?

Posted

For me, they can focus on the continuation war, taking advantage of

the great work on the Karalia map and in the same way, add the planes

that were used so much for the "talvisota" Winter War.

It is a front that we have never had before and that requires very

interesting airplanes, "So interesting" that with those airplanes, plus the

map of Normandy and Rhineland, we could create the Battle of France very precisely.

 

Another War that no one has ever done and that I am sure that in IL-2 GB would be

successful, would be "the Forgotten, by many" The Spanish Civil War.

 

Let us also not forget the Sino-Japanese war, with very interesting aircraft and could

be done in several stages, since as we all know, since the invasion by the Japanese in 1937, that

Asian region would not know what peace is until Japanese surrender.

There are many fronts that can excite us a lot, it is only necessary for us, who

are fans of aerial simulation, to accept with good eyes the next step that the Developers decide to take.

 

PS: as always, my decision with whatever work you decide to do, I will gladly accept it

because if we, who are your market "a very small market and also very demanding" do not support you...

we can see ourselves in 10 or 20 years without major alternatives and with the professionalism and

knowledge on the subject as our group of developers have.


Greetings to all the brothers from the world of Simulation

  • Upvote 5
RNAS10_Mitchell
Posted (edited)
4 hours ago, XQ_Lothar29 said:

For me, they can focus on the continuation war, taking advantage of

the great work on the Karalia map and in the same way, add the planes

that were used so much for the "talvisota" Winter War.

It is a front that we have never had before and that requires very

interesting airplanes, "So interesting" that with those airplanes, plus the

map of Normandy and Rhineland, we could create the Battle of France very precisely.

 

Another War that no one has ever done and that I am sure that in IL-2 GB would be

successful, would be "the Forgotten, by many" The Spanish Civil War.

 

Let us also not forget the Sino-Japanese war, with very interesting aircraft and could

be done in several stages, since as we all know, since the invasion by the Japanese in 1937, that

Asian region would not know what peace is until Japanese surrender.

There are many fronts that can excite us a lot, it is only necessary for us, who

are fans of aerial simulation, to accept with good eyes the next step that the Developers decide to take.

 

PS: as always, my decision with whatever work you decide to do, I will gladly accept it

because if we, who are your market "a very small market and also very demanding" do not support you...

we can see ourselves in 10 or 20 years without major alternatives and with the professionalism and

knowledge on the subject as our group of developers have.


Greetings to all the brothers from the world of Simulation

Thought for some time that "Manchuria" would check all the boxes as we have heard them for the developers (in the current engine).  Not my personal favorite at all.  Would love to see Burma personally.   If the new version allows carriers, then I hope for a Pacific Fighters redo and of a course WW1 module. Hopefully with float planes in both.

Edited by RNAS10_Mitchell
  • Upvote 1
Posted

Any scenario other than a western related one would just show that this whole thing is run on other means than investors revenue. Eastern screnarios have already been proven to be not finanially viable even in less controversial times.

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Posted

Is it possible for 1CGS to make a map up to 1 million square kilometres? If not, is there anything they could do to the game so if they do make a 1 million km2 map our computers won’t have a hard time processing it? 
 

The reason why I ask this is because if they were to recreate the entirety of Operation Bagration, that’s how big the map is going to need to be to fit everything in. 

Posted
6 hours ago, Jackfraser24 said:

Is it possible for 1CGS to make a map up to 1 million square kilometres?

The practical size of your playpen depends on your programming toolset or dev kit. Asobo came up with a toolset that uses AI to create a 3D environment from 2D images. This, combined with existing photogrammetry and Bing Maps made it possible to create the whole world in a way suitable for a flight sim. It is irrelevant that they had/have „many programmers“. (Although that lame excuse is used here and there all the time.)

 

If you are restricted to create the whole thing by hand meter per meter, then the amount of gfx designers limit what you practically can do in time and financial constraints will set a hard ceiling for what you can aim for. We know that terrain creation is a non-trivial work with the tools one has at hand commonly. Hence, large maps come at the price of being progressively bland, see the Rhineland map.

 

The dev tool set is more important than the sim as such. A bad sim with a great dev kit will thrive more than a good sim with a bad dev kit. („But but there, the aircraft don‘t fly as aircraft do!!1!“ - Maybe so, but some do. And the „bad“ sim still makes more business in a month than complainers do in ten years.)

 

I don‘t hear them boast that they improve their programming tools. Hence, I don‘t expect to see anything other than we have had before as a playpen. All I can hope for is that the new game finally has a playpen that at least geometrically resembles our world. Online Servers tolerating 256 players without crapping out whould be rather helpful as well, but I am not that hopeful.

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Posted
1 hour ago, ZachariasX said:

The practical size of your playpen depends on your programming toolset or dev kit. Asobo came up with a toolset that uses AI to create a 3D environment from 2D images. This, combined with existing photogrammetry and Bing Maps made it possible to create the whole world in a way suitable for a flight sim. It is irrelevant that they had/have „many programmers“. (Although that lame excuse is used here and there all the time.)

 

If you are restricted to create the whole thing by hand meter per meter, then the amount of gfx designers limit what you practically can do in time and financial constraints will set a hard ceiling for what you can aim for. We know that terrain creation is a non-trivial work with the tools one has at hand commonly. Hence, large maps come at the price of being progressively bland, see the Rhineland map.

 

The dev tool set is more important than the sim as such. A bad sim with a great dev kit will thrive more than a good sim with a bad dev kit. („But but there, the aircraft don‘t fly as aircraft do!!1!“ - Maybe so, but some do. And the „bad“ sim still makes more business in a month than complainers do in ten years.)

 

I don‘t hear them boast that they improve their programming tools. Hence, I don‘t expect to see anything other than we have had before as a playpen. All I can hope for is that the new game finally has a playpen that at least geometrically resembles our world. Online Servers tolerating 256 players without crapping out whould be rather helpful as well, but I am not that hopeful.

What do you think would come next?

Posted
2 hours ago, Jackfraser24 said:

What do you think would come next?

Given TF announced all interesting European theaters of war in WW2 (that will take them until the year 6204 to complete), Korea is a possibility. Soviets beat the „united West“ there in some way and thus is probably the best compromise to align extremely different interest groups required to make this come to fruitition. 

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Posted (edited)
25 minutes ago, ZachariasX said:

Given TF announced all interesting European theaters of war in WW2 (that will take them until the year 6204 to complete), Korea is a possibility. Soviets beat the „united West“ there in some way and thus is probably the best compromise to align extremely different interest groups required to make this come to fruitition. 

I’d like to have a Korean War combat flight game. Then Vietnam one day.  There’s not many of them. I mean, there’s war thunder, but isn’t it multiplayer only? 

Edited by Jackfraser24
Posted (edited)

I’m sure a Vietnam War module based on Operation Rolling Thunder would sell well. Heaps of planes were used. 

Edited by LukeFF
politics
Posted
9 hours ago, Jackfraser24 said:

I’m sure a Vietnam War module based on Operation Rolling Thunder would sell well.

The problem there I see in the complexity of the related aircraft/systems. Jets become increasingly complex items to code for a game (if „realism“ is your thing). The other sim shows that each jet easily warrants the price of a full game each.

 

Also, games are notoriously bad at simulating missile performance. Not because it is not possible, but because true specs are among the most secret things for good reason. Hence, we have just a fair mix of guessing and propaganda. How that looks like is shown in the other sim. The more modern you go in terms of content, BVR is getting basically a WT like affair where the playing field is levelled rather extremely to the benefit of one side (that happens to be the dev side…)

 

For Korea that wouldn‘t matter much, so it would be a more sensible choice imho.

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Posted
9 hours ago, ZachariasX said:

The problem there I see in the complexity of the related aircraft/systems. Jets become increasingly complex items to code for a game (if „realism“ is your thing). The other sim shows that each jet easily warrants the price of a full game each.

 

Also, games are notoriously bad at simulating missile performance. Not because it is not possible, but because true specs are among the most secret things for good reason. Hence, we have just a fair mix of guessing and propaganda. How that looks like is shown in the other sim. The more modern you go in terms of content, BVR is getting basically a WT like affair where the playing field is levelled rather extremely to the benefit of one side (that happens to be the dev side…)

 

For Korea that wouldn‘t matter much, so it would be a more sensible choice imho.

Thanks. Didn’t know that. I don’t know much about computers and an don’t know squat about software programming and coding. 

Posted (edited)

Definitely Korea. Two years squandered from wondering and posting! I am done. 

Edited by Jackfraser24
BraveSirRobin
Posted
15 minutes ago, Jackfraser24 said:

Definitely Korea. Two years squandered from wondering and posting! I am done. 


90% of your lists were obviously a waste of time even as you were posting them.  It should not have taken you 2 years to realize that.

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GOA_Karaya_VR
Posted

Korea.. 

 

Its time to die on Great Battles and later move to Combat Pilot.

Posted (edited)
3 hours ago, GOA_Karaya_VR said:

Korea.. 

 

Its time to die on Great Battles and later move to Combat Pilot.

I don’t know. I’d like to see how they’d compete against each other. Competition is good!

Edited by Jackfraser24
Posted

It is quite a sensible thing to start a whole new era when you will have incompatible assets (due to PBR etc.). Although the matchup between F86 and Mig15 is legendary, it is just thar, those two planes and some fringe content. But it would be something if we finally had the different models of the F86, proper Mach effects and the F86’s flying tail working as it should.

Posted
4 hours ago, ZachariasX said:

It is quite a sensible thing to start a whole new era when you will have incompatible assets (due to PBR etc.). Although the matchup between F86 and Mig15 is legendary, it is just thar, those two planes and some fringe content. But it would be something if we finally had the different models of the F86, proper Mach effects and the F86’s flying tail working as it should.

It will be a whole new set of challenges. Getting jets that that fly at speeds that almost challenges the speed of sound to the speed of sound right to name one.

Posted

How likely is it as of today are potential future modules like IL-2 Battle of Sicily, Battle of Italy (Anzio/Monte Cassino), Battle of Tunisia and Southern France (operation Dragoon) will be made? Now that all these new technologies announced yesterday are being incorporated into the Great Battles series and that Team Fusion won't be just focusing just on North Africa for a while like some of us had anticipated? If not, why? Would the densely packed buildings and narrow streets in the various towns and cities of Italy still be a problem to make? Is there still not enough information on the Italian planes that fought n the Mediterranean Theatre, or the exact sorties that flew in the battles of Operation Dragoon, Husky or Anzio/Monte Cassino? Is it still completely undoable? Does 1CGS still have an agreement with Team Fusion saying that they still will not go to North Africa even after Fortresses and Focke-Wulfs was announced? (F & FW's takes place in the same area Normandy (hate to point out the obvious) so to me it seems fair for 1CGS to do Tunisia (which may not be so bad nor interfere with sales too much because of the two years difference between Tobruk and Tuninsia in settings and aircraft technology and two years difference between the Dieppe Raid and the Invasion of Normandy)) the agreement that 1CGS can't touch North Africa at all? Sorry I keep repeating myself I have done that here. I don't know much about computers and programming so it would be nice to have a little bit of updated insight.

 

 

  • Upvote 1
BraveSirRobin
Posted
22 minutes ago, Jackfraser24 said:

How likely is it as of today are potential future modules like IL-2 Battle of Sicily, Battle of Italy (Anzio/Monte Cassino), Battle of Tunisia and Southern France (operation Dragoon) will be made? 


Zero chance in the next 5 years.  Slightly above zero in the 5 years after that.

 

24 minutes ago, Jackfraser24 said:

 Now that all these new technologies announced yesterday are being incorporated into the Great Battles series 

 

 


The new tech is not being incorporated into the GB series.  The next game is a separate entity.  Most likely not compatible with GB series.

  • Upvote 1
Jackfraser24
Posted (edited)
5 hours ago, BraveSirRobin said:


Zero chance in the next 5 years.  Slightly above zero in the 5 years after that.

 


The new tech is not being incorporated into the GB series.  The next game is a separate entity.  Most likely not compatible with GB series.

Have they actually said that this upcoming Korean module is the start of the fourth generation of IL-2, and that work on Great Battles is definitely finished? If so, why? Has the game reached its full potential? If Great Battles has reached its full potential why hasn’t DCS? Development on DCS World has been going on since it’s release in 2007. Great Battles was only released in 2013. Are the Eagle Dynamics crew in a different situation to 1CGS? If so, how?

Edited by Jackfraser24
BraveSirRobin
Posted
Just now, Jackfraser24 said:

Have they actually said that this upcoming Korean module is the start of the fourth generation of IL-2, and that work on Great Battles is definitely finished? If so, why don’t the developers at Eagle Dynamics have to stop working in DCS? That’s been going on since 2007. Great Battles was only released in 2013. Are the Eagle Dynamics crew in a different situation to 1CGS?


OMFG.  They haven’t announced anything.  But they posted a video that makes it completely and totally clear exactly what they’re doing next. 
 

Eagle Dynamics has absolutely nothing to do with any of this.

Guest deleted@83466
Posted

You still don’t believe me, do you?

Posted (edited)
18 hours ago, Jackfraser24 said:

How likely is it as of today are potential future modules like IL-2 Battle of Sicily, Battle of Italy (Anzio/Monte Cassino), Battle of Tunisia and Southern France (operation Dragoon) will be made? Now that all these new technologies announced yesterday are being incorporated into the Great Battles series and that Team Fusion won't be just focusing just on North Africa for a while like some of us had anticipated? If not, why? Would the densely packed buildings and narrow streets in the various towns and cities of Italy still be a problem to make? Is there still not enough information on the Italian planes that fought n the Mediterranean Theatre, or the exact sorties that flew in the battles of Operation Dragoon, Husky or Anzio/Monte Cassino? Is it still completely undoable? Does 1CGS still have an agreement with Team Fusion saying that they still will not go to North Africa even after Fortresses and Focke-Wulfs was announced? (F & FW's takes place in the same area Normandy (hate to point out the obvious) so to me it seems fair for 1CGS to do Tunisia (which may not be so bad nor interfere with sales too much because of the two years difference between Tobruk and Tuninsia in settings and aircraft technology and two years difference between the Dieppe Raid and the Invasion of Normandy)) the agreement that 1CGS can't touch North Africa at all? Sorry I keep repeating myself I have done that here. I don't know much about computers and programming so it would be nice to have a little bit of updated insight.

 

 

After the last anouncement, the only way to see Italy/ Med/North Africa in the next 4-5 years is to hope in same sort of collaboration by 3rd.

But to me only way is to waiting Team Fusion patch 8.0...

IL2GB will never will see Italy/ Med

Edited by ITAF_Rani
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Enceladus828
Posted
21 hours ago, Jackfraser24 said:

How likely is it as of today are potential future modules like IL-2 Battle of Sicily, Battle of Italy (Anzio/Monte Cassino), Battle of Tunisia and Southern France (operation Dragoon) will be made?

This is how I’d put it for Sicily and Tunisia in GBs and the Dover series. One game would have to have something that would differentiate itself from the other so players aren’t essentially buying the same product. For instance, the Normandy map can be used for scenarios going all the way back to 1941 but most notably with the Dieppe and TF 6.5 Night bombing  installments, we’ll get things you cannot do in GBs such as the Channel Dash, night fighters and aircraft not in GBs like the B-17, Lancaster, Beaufighter Mk. VI and early Typhoon.

 

With Tunisia and Sicily, one game could do the Tunisian Campaign in late 1942/early 1943 and end in September 1943 with the capture of Sicily while the other could start in mid-May 1943 at the end of the Tunisian Campaign and conclude in late 1943 at the Gustav Line.

For Battle of Italy and Operation Dragoon, we’ll likely see them as Collector maps — places where we have the plane set just not the map. The only planes I could see added in a Battle of Italy are the Re. 2005 and G.55 as pretty much all the BoN and BoBP planes can be used here. Lastly, it all comes down to profitability. When deciding on whether to do the Italian Campaign from early 1944 to Summer 1944 or D-Day they chose D-Day because more people know about that than the Italian Campaign and the increased profits allow for more things to be added such as more collector planes (though I’m not entirely thrilled on the ones we’ve gotten recently but I hope that will change).

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