kraut1 Posted October 26, 2024 Posted October 26, 2024 (edited) -For realistic sp WW2 Air Combat are warnings by your ai wingmen very importent for single engine fighters. -As far as I know it is in IL2-GB a problem to get messages about enemies with heading. -It is possible to create warnings if enemies are nearby (at a certain distance), but not to consider the heading to them. (this I do since some years with the wingmen warning subtitle or audio warnings messages) My idea: -We have ai bot gunners (I know they are not the best), that are engaging enemies in specified angle ranges of their turrets / gun mountings at specified ranges and they report with a audio message when they are engaging. If we would create invisible "virtual rear gunners", that defend the fighter backwards in a maybe 60° cone with an invisible dummy gun and report messages when they engage the enemy (but with another message, e.g: "Enemy at your 6"). And these messages should only be transmitted if united planes are closer as e.g.:2km to the players plane. (This condition I already use for my wingmen warnings). But with the virtual rear gunners we could consider a bit the heading or the position of the enemies plane. Edited October 27, 2024 by kraut1 1 2
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