Finn_Xd2010 Posted August 24, 2024 Posted August 24, 2024 (edited) Hey, I’ve played this game for some time now, I have that problem, that when I take off the plane automatically pulls up really hard, and when I aim where I want it to go it pulls up and stalls (I use the non expert cuz I’m not that good yet), and I always have to go down, but then it sometimes goes left or right and I stall and die, can someone tell me how I deactivate that? Edited August 24, 2024 by Finn_Xd2010
R33GZ Posted August 24, 2024 Posted August 24, 2024 10 hours ago, Finn_Xd2010 said: Hey, I’ve played this game for some time now, I have that problem, that when I take off the plane automatically pulls up really hard, and when I aim where I want it to go it pulls up and stalls (I use the non expert cuz I’m not that good yet), and I always have to go down, but then it sometimes goes left or right and I stall and die, can someone tell me how I deactivate that? What are you using for flight controls? If your using a flight stick. It sounds like it's configuration is out of whack. If you're flying with a mouse, I can't help you sorry
IckyATLAS Posted August 25, 2024 Posted August 25, 2024 I confirm this is not a game issue, but the configuration of your peripherals. Peripherals must be configurated and calibrated. You must also check that you do not have inverted commands. To test this use the quick mission builder, choose the plane model you will use and start from runway. Press the F2 key to look at your plane from the exterior. Before take off you can visually check that your aileron, and rudder react in a smooth progressive way and in the right direction to your stick and pedals input. Check also your flaps, that they go down and up properly. In some planes you can set flaps in a continuous way, in others it is stepwise and others only two positions, up and down. If you have any issue here then the problem is with the binding of your flight gear.
cardboard_killer Posted August 25, 2024 Posted August 25, 2024 @R33GZ When assigning an axis be sure to move the controller around the full motion. Sometimes I've noticed, too that a controller won't be recognized at first, but after a couple tries or a reboot, it is recognized.
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