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354thFG_Leifr
Posted

This is nice, really nice.

I am looking forward to Korea more and more with each DD, especially when they're loaded like this! I can't wait now for the first videos to start appearing. 🤑

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  • Upvote 3
1PL-Husar-1Esk
Posted (edited)

Good stuff! BTW when the sea water is taking so much place on the maps, in previous series water surface was to uniform, I hope that will change and we will see those uneven surfaces forming  on the water.

 

image.thumb.png.d4c083be58b813b6bc000e1e3615dbb5.png

 

image.thumb.png.8c5a77bbab7092321e25bb60279b6457.png

 

 

Edited by 1PL-Husar-1Esk
  • Like 3
  • Upvote 1
Posted (edited)

our future plans include combat operations over the oceans.

That is pretty good info... but for what? For use in the Korea module or the proposed venture into the Pacific, Vietnam... or what?

As usual, any information they dish out always leaves you in suspense...

 

However... this looks great!

 

image.thumb.jpeg.a4dc775b16db26c1becbc9f13caeeb59.jpeg

Edited by Trooper117
  • Like 2
Jade_Monkey
Posted

Really nice upgrades, the old engine definitely needed some better shaders to make the landscape look more natural. Happy to see all these improvements.

 

Does the upgrade to PBR and DX12 have any impact on clouds? or will they remain relatively the same (they are already nice)

11 minutes ago, Trooper117 said:

our future plans include combat operations over the oceans.

That is pretty good info... but for what? For use in the Korea module or the proposed venture into the Pacific, Vietnam... or what?

As usual, any information they dish out always leaves you in suspense...

I dont think there is any suspense, they've said multiple times Pacific is next

FuriousMeow
Posted

I really have little to no interest in Korea, but these developments have me intrigued and perhaps even a little excited for it. 

Posted
11 minutes ago, Jade_Monkey said:

I dont think there is any suspense, they've said multiple times Pacific is next

 

I know they said that Pacific is next, it's old news, but Korea had a huge carrier aspect to the war and it would be great if they intend to introduce them before the Pacific. It would be nice to know that's all...

  • Like 2
=621=Samikatz
Posted

Is it possible we could get higher res uploads of the images in the dev diary somewhere? There's some rather crunchy jpg compression that makes it harder to properly appreciate details

Posted

Really cool to see the 3D craters! That will look and come handy! 


Also that image from a field looks awesome! 
 

Looking better by each week. Its great to see all the new things little by little :) 

 

 

354thFG_Leifr
Posted
57 minutes ago, Trooper117 said:

 

I know they said that Pacific is next, it's old news, but Korea had a huge carrier aspect to the war and it would be great if they intend to introduce them before the Pacific. It would be nice to know that's all...

 

It might make a nice mini-expansion to Korea whilst the Pacific ramps up; first carrier, and two or three USN aircraft!

  • Upvote 1
MAJORgoonMADLOU
Posted

I cant wait! Been waiting for eons for that "other" sim which has had f86 and Mig 15b modules for years do some real Korean stuff with them.  But Nooooooo! Great Battless to the rescue!

Posted
3 hours ago, LuftManu said:

Really cool to see the 3D craters! That will look and come handy! 

 

I'm blown away by this development update, but it does leave me with one big question: Trenchlines.

 

If they can do craters - can they do trenches?

 

Trench warfare was significant in Korea... so if the terrain system can be improved in that area it would be a huge boon (for WWII and WWI as well eventually).

  • Like 1
  • Upvote 2
GOA_Karaya_VR
Posted

I'm really excited about this project and the develop, but for been honest, and is just my opinion , i see the same Mustang of BOS, and the foliage had nothing new compared to Great Battles.

But as i say , im very excited and follow the advances of this project very optimistic.

 

S.

  • 1CGS
Posted
3 minutes ago, GOA_Companere_VR said:

I'm really excited about this project and the develop, but for been honest, and is just my opinion , i see the same Mustang of BOS, and the foliage had nothing new compared to Great Battles.

But as i say , im very excited and follow the advances of this project very optimistic.

 

S.

 

The internal and external model of the Mustang is being entirely redone and will look noticeably better than what we have now, of that I can assure you. 

 

As for the terrain, I can only suggest you look closer. 🙂

  • Like 1
  • Haha 1
FuriousMeow
Posted

There's only so many ways a P51 can be made to look like a P51... but I see quite a bit of differences. The skin not being smooth around the rivets and panel joints, the light reflection off the intake is much more natural and not just a big blob, the reflection of the exhaust flames, and other details like the prop spinner, the .50s, etc.

image.jpeg

GBP51D.thumb.png.1c7b19bbdf660492e717b7f1e297c93e.png

  • Like 4
  • Upvote 2
Posted

Are the field textures just placeholders? There aren't really appropriate for the Korean field systems.

en_02_Lighting-min.jpg

 

1588774176940.jpg

  • Like 1
Posted
1 hour ago, Juri_JS said:

Are the field textures just placeholders? There aren't really appropriate for the Korean field systems.

 

Korea has both dry-field and rice-field/paddy agriculture - so it will be important to have both. I've been assuming that they are different enough that devs won't be able to miss them.

 

Korea also has very different biomes - and it would be good if they could do something similar to what they did with the Moscow map (from Sangheon Yi, 2011):

 

 

SangheonYi2011.thumb.png.2af78001d86e028eec3b0c1b43ac7136.png


 

I'm hoping for the following tile-sets as a minimum:

city

town

dry-field

rice-field

pastoral/grazing

shrub/scrubland

deciduous broadleaf forest

conifer

alpine

 

  • Like 2
1PL-Husar-1Esk
Posted
8 hours ago, Avimimus said:

Korea has both dry-field and rice-field/paddy agriculture - so it will be important to have both. I've been assuming that they are different enough that devs won't be able to miss them.

 

Korea also has very different biomes - and it would be good if they could do something similar to what they did with the Moscow map (from Sangheon Yi, 2011):

 

 

SangheonYi2011.thumb.png.2af78001d86e028eec3b0c1b43ac7136.png


 

I'm hoping for the following tile-sets as a minimum:

city

town

dry-field

rice-field

pastoral/grazing

shrub/scrubland

deciduous broadleaf forest

conifer

alpine

 

Great find. For me, also I think I'm not alone in this, having correct flora in the map is very important for immersion and environment accuracy.  Attention to details is what differencing average game from really good one.

 

  • Like 1
-DED-Takeshi
Posted

Will there be OpeneXR support

354thFG_Leifr
Posted
3 hours ago, Juri_JS said:

Are the field textures just placeholders? There aren't really appropriate for the Korean field systems.

 

We've been assured several times now that the landscape tiles are purely prototype/placeholder, and I should hope so because it looks suspiciously like Rheinland - and even that was a pretty poor representation of Western Europe IMO. I hope they'll come good on their promise, in the mean time maybe there are some resources you could pass on to LukeFF that might be useful regarding flora of the Korea?

  • Like 1
-DED-Takeshi
Posted

in the IL-2, bombs got stuck in the crowns of trees, how about this in the new project?

Posted
7 minutes ago, 356thFS_Leifr said:

might be useful regarding flora of the Korea?

 

Here you go... 100% natural Flora, just spread it all over your Korea map and it's sorted!

 

image.jpeg.e4e1ef959882e60216ba4d31464bf503.jpeg

  • Haha 1
1PL-Husar-1Esk
Posted
20 minutes ago, Trooper117 said:

 

Here you go... 100% natural Flora, just spread it all over your Korea map and it's sorted!

 

image.jpeg.e4e1ef959882e60216ba4d31464bf503.jpeg

🤮

Posted
1 hour ago, =AD=Takeshy said:

in the IL-2, bombs got stuck in the crowns of trees, how about this in the new project?

 

That is a good question!

 

I always thought there should be an RNG to allow some rounds to pass through trees... It'd be great for Tank Crew as well.

  • Like 2
1PL-Husar-1Esk
Posted

I hope napalm will couse trees to burn 😅

Posted

15.  3D visualization of railroad tracks and crossings. It seems that airplanes fly high and trains are somewhere below. But for some reason, everyone has always wanted high-quality visualization of railroad tracks and crossings. Probably because everybody loves trains 🙂

 

Beebop would have loved this.  He was a Train guy!

  • Like 3
  • Upvote 2
Posted
14 hours ago, CzechTexan said:

15.  3D visualization of railroad tracks and crossings. It seems that airplanes fly high and trains are somewhere below. But for some reason, everyone has always wanted high-quality visualization of railroad tracks and crossings. Probably because everybody loves trains 🙂

I guess it means with the new 3D crater effects tracks will also be destructable. As far as I know attacks against railway lines were an important mission type in Korea.

  • Like 1
Posted

This new game actually looks great! 😁 when will the beta drop? (Two weeks/years😅

  • Like 1
Posted
3 hours ago, Juri_JS said:

I guess it means with the new 3D crater effects tracks will also be destructable. As far as I know attacks against railway lines were an important mission type in Korea.

image.png.3da711f150443fe1bdc304fea2f49e14.png

 

Looks like there is a track there! and the crater cuts the poor train 😁

  • Thanks 1
LF_Mark_Krieger
Posted (edited)
On 7/20/2024 at 3:07 PM, 1PL-Husar-1Esk said:

I hope napalm will couse trees to burn 😅

You made Captain Planet cry. Hope you are proud of yourself. 😡

planeta.jpg

Edited by LF_Mark_Krieger
  • Haha 4
Posted

Nice pic of the czech steam engine 475.1 built by Škoda in Plzeň.

I didn't know, that the CSSR sent 24 engines of this type to North Korea.

 

  • 1CGS
Posted
2 hours ago, Lemmi said:

Nice pic of the czech steam engine 475.1 built by Škoda in Plzeň.

I didn't know, that the CSSR sent 24 engines of this type to North Korea.

 

Yes, as a railfan that model looks really awesome. Glad we can finally give that WWI Prussian locomotive a break. He's been pulling loads for both sides across two world wars now. 😄

  • Haha 4
Posted
22 hours ago, LukeFF said:

 

Yes, as a railfan that model looks really awesome. Glad we can finally give that WWI Prussian locomotive a break. He's been pulling loads for both sides across two world wars now. 😄

 

You mean the old prussian G 8.1 aka DR-Baureihe 55.25–56, 55.58 ? In the sim with the so called "cookie" of the DB (Deutsche Bundesbahn) used since 1955 - that's obviously wrong. But not a big deal 😀

  • 1CGS
Posted
2 hours ago, Lemmi said:

You mean the old prussian G 8.1 aka DR-Baureihe 55.25–56, 55.58 ? In the sim with the so called "cookie" of the DB (Deutsche Bundesbahn) used since 1955 - that's obviously wrong. But not a big deal 

 

Yep, that's the one. 😄

actionhank1786
Posted

This is all looking great. With the potential for carrier ops and then flying in rough weather in those hills, I'm going to crater so many planes. A lot of countries are about to see their defense budgets get wrecked.

  • Avimimus changed the title to IL-2 Series Dev Blog #4
  • LukeFF locked and unpinned this topic

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