eastriverman Posted August 6, 2024 Posted August 6, 2024 Greetings! I have problems to get the expected performance out of the Ta 152 in this game and I'd like to ask for your help with this issue. To familiarize with my new ride I tried a quick missions at 2.000 m and 10.000 meters to test the performance at low AND high altitude at 100% throttle and all the compressor settings set to auto. The results were disappointing. First, at 100% the info says "combat power" and not emergency power and I found in the keyboard settings nothing about activating emergency power. Have a look at the table in the appended word file to see how the max speed (IAS) of the TA 152 compares to the other late war fighters. At 2000m the IAs of the TA 152 is by far smallest of all of them and even at 10000 the TA 152 does not top the all other fighters as expected. The Bf-109K-4 is much faster at low altitude and still slightly faster at high altitude Theoretically, at low altitude the performance boost should come from the MW50 and at high altitude GM1 kicks in. Different from the C-model of the Ta 152 the H1 version should have both MW50 AND GM1. So, did the devs "forget" to model these boosters or do I miss something important? Any help to pimp the Ta 152 to it's maximum perfomance would be greatly appreciated. best regards eastriverman 1
eastriverman Posted August 11, 2024 Author Posted August 11, 2024 On 8/6/2024 at 11:48 PM, eastriverman said: Greetings! I have problems to get the expected performance out of the Ta 152 in this game and I'd like to ask for your help with this issue. To familiarize with my new ride I tried a quick missions at 2.000 m and 10.000 meters to test the performance at low AND high altitude at 100% throttle and all the compressor settings set to auto. The results were disappointing. First, at 100% the info says "combat power" and not emergency power and I found in the keyboard settings nothing about activating emergency power. Have a look at the table in the appended word file to see how the max speed (IAS) of the TA 152 compares to the other late war fighters. At 2000m the IAs of the TA 152 is by far smallest of all of them and even at 10000 the TA 152 does not top the all other fighters as expected. The Bf-109K-4 is much faster at low altitude and still slightly faster at high altitude Theoretically, at low altitude the performance boost should come from the MW50 and at high altitude GM1 kicks in. Different from the C-model of the Ta 152 the H1 version should have both MW50 AND GM1. So, did the devs "forget" to model these boosters or do I miss something important? Any help to pimp the Ta 152 to it's maximum perfomance would be greatly appreciated. best regards eastriverman So, no one seems to know. ☹️ Then let me put it in a different way. Does anybody know about a tutorial video on how to fly the Ta 152 in Great Battles and if so could this person send me a link?
HazMatt Posted August 12, 2024 Posted August 12, 2024 Do you mean how to fly it or how "fly" it or how to "fight" it? It seems that flying it would be pretty straight forward so I'm trying to clarify what you mean. I've flown it quite a bit with some success on MP servers and while it is a very good plane it's no 262. Tactics and things that work with other planes work well with it too. It seems to me that it's performance edge seems to increase with altitude. I've found it good at slashing attacks, deflection shots and HOs for anybody dumb enough to try to catch a nerfed 30mm round with their face! lolz
eastriverman Posted August 13, 2024 Author Posted August 13, 2024 On 8/12/2024 at 4:50 AM, HazMatt said: Do you mean how to fly it or how "fly" it or how to "fight" it? It seems that flying it would be pretty straight forward so I'm trying to clarify what you mean. I've flown it quite a bit with some success on MP servers and while it is a very good plane it's no 262. Tactics and things that work with other planes work well with it too. It seems to me that it's performance edge seems to increase with altitude. I've found it good at slashing attacks, deflection shots and HOs for anybody dumb enough to try to catch a nerfed 30mm round with their face! lolz Greetings HazMatt! Having quite some experience in flying and fighting my favourite rides, that's not my problem with the Ta 152! My problem is, that the Ta is much too slow in the range of altitudes where almost ALL the missions in a GB single player career of tactical air war take place and that's between 500m and 2000m. The Ta is here not only slower than the FW-190D9 but also slower than the FW 190 A variants. This does not comply with the data from IL-2 compare and from real WW2 sources. An IAS "top" speed of 515 kph 2.000m (see the table I provided) makes the Ta a sitting duck at that altitude. It's the slowest plane at that altitude!!!! I know that we are talking here about IAS and not TAS, but that's not relevant since the top speeds of all other fighter measured for comparison are IAS, too. It seems to me that the MW50, giving the TA a significant performance boost at low altitude, is absent. But why? In the G and K variants of the Bf109 MW50 is correctly modeled and the K-4 is very fast at 2.000 m At high altitude (10.000m) the performance is somewhat better, but even here the Ta isn't the fastest kid on the block. The Bf109K-4 is still slightly faster than the Ta as well as the Mustang P51D. The bottom line is that the Ta is a pretty bad plane for most of missions in SP careers. Therefore, I ask myself if I'm overlooking something? What IAS readouts have other players at 2000m? Or did the devs simply forgot to put the MW50 into the Ta-152H1 model? The C-variant of the Ta, for example, had NO MW50! I hope I could clarify the situation a bit. Right now, I regret that I purchased this collector plane...... best regards eastriverman
sevenless Posted August 13, 2024 Posted August 13, 2024 (edited) Interesting results. Quick question: You activated the MW50 / GM1 via the "Boost" button or did you just push the throttle to 100% ? Further...GM1 only kicks in above 11.000 metres. Edited August 13, 2024 by sevenless
1CGS Gavrick Posted August 14, 2024 1CGS Posted August 14, 2024 On 8/7/2024 at 12:48 AM, eastriverman said: Different from the C-model of the Ta 152 the H1 version should have both MW50 AND GM1. So, did the devs "forget" to model these boosters or do I miss something important? Just read ingame airplane description. It describes all the main features of the aircraft. For example: - The aircraft is equipped with MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode. The system is activated by the pilot at altitudes up to 10000 m. The total operating duration of the MW-50 water-methanol mixture injection system is 28 minutes. Also, the airplane has a MW-50 warning light which shows no injection (over the engine RPM gauge). - The aircraft is equipped with GM-1 nitrous oxide injection system that provides the engine with additional oxygen. Nitrous oxide allows to fly above the rated altitude of the engine. The system is activated by the pilot at altitudes from 11000 m. The total operating duration of the GM-1 nitrous oxide injection system is 17 minutes. Consumption rate: 100 g/sec.
eastriverman Posted August 14, 2024 Author Posted August 14, 2024 20 hours ago, sevenless said: Interesting results. Quick question: You activated the MW50 / GM1 via the "Boost" button or did you just push the throttle to 100% ? Further...GM1 only kicks in above 11.000 metres. Greetings sevenless, thank you for your answer! As I mentioned before, I couldn't find a MW50/GM1 boost button in the settings section, so I simply pushed the trottle to 100%. For the Bf109 G-AS, G-14, and K-4 this automatically activates MW50 resulting in significantly speed boost. If there's a boost button for the Ta-152 then it's labeled in a misleading way. Can you give me a hint how to find that button? Thanx in advance ewatriverman
sevenless Posted August 14, 2024 Posted August 14, 2024 5 minutes ago, eastriverman said: If there's a boost button for the Ta-152 then it's labeled in a misleading way. Can you give me a hint how to find that button? Here you go. LSht + B ist for boosting the engines in 190s, Ta-152, Spitfires, etc. Best you direct link it to a key on your HOTAS.
eastriverman Posted August 14, 2024 Author Posted August 14, 2024 4 hours ago, Gavrick said: Just read ingame airplane description. It describes all the main features of the aircraft. For example: - The aircraft is equipped with MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode. The system is activated by the pilot at altitudes up to 10000 m. The total operating duration of the MW-50 water-methanol mixture injection system is 28 minutes. Also, the airplane has a MW-50 warning light which shows no injection (over the engine RPM gauge). - The aircraft is equipped with GM-1 nitrous oxide injection system that provides the engine with additional oxygen. Nitrous oxide allows to fly above the rated altitude of the engine. The system is activated by the pilot at altitudes from 11000 m. The total operating duration of the GM-1 nitrous oxide injection system is 17 minutes. Consumption rate: 100 g/sec. Greetings Gavrick, thank you for your answer! I know already about the working of the MW50 from flying the Bf109 G-6AS and the later variants (G-14, K-4). From your answer I deduce that both MW-50 and GM-1 are both actually included in the Ta-152H1 plane model. My obvious problem is how to activate both of them in Great Batlles. In the settings section, reading through the descriptions of the motor functions that can be mapped to keys on the keyboard and/or buttons of the flight stick, MW-50 and GM-1 are nowhere explicitly mentioned. Then my question would be: How do I actually activate these boosters? thanx in advance for your efforts eastriverman
eastriverman Posted August 14, 2024 Author Posted August 14, 2024 14 minutes ago, sevenless said: Here you go. LSht + B ist for boosting the engines in 190s, Ta-152, Spitfires, etc. Best you direct link it to a key on your HOTAS. Hi sevenless, thank you again. I followed your advice and immediately found out why I failed to find that "button". I use the german version of the game and here it's not "Switch engines boost on/off" but "Motorüberlastung ein-/ausschalten" and that sounded for me nothing like "boost" but more like wanna explode your engine? 😉 So, It works now. + 42 kph IAS speed boost at 2000m and +43 kph IAS speed boost at 11.00 m. Thank you for your support best regards eastriverman 2 1
sevenless Posted August 14, 2024 Posted August 14, 2024 1 hour ago, eastriverman said: I use the german version of the game and here it's not "Switch engines boost on/off" but "Motorüberlastung ein-/ausschalten" and that sounded for me nothing like "boost" but more like wanna explode your engine? 😉 Indeed a very strange translation. "Motorleistungssteigerung" would certainly be more fitting. 1 hour ago, eastriverman said: So, It works now. + 42 kph IAS speed boost at 2000m and +43 kph IAS speed boost at 11.00 m. So it all turns out nicely. You might want to update your chart for relative comparision, which is appreciated. Note, the Dora-9 also has a "boost-mode" as do the P-47s and some others. AFAIK only in case of the 109s MW-50 is activated by pushing the throttle through the wall, in all other cases you need to push the "button". 1
eastriverman Posted August 14, 2024 Author Posted August 14, 2024 1 hour ago, sevenless said: Indeed a very strange translation. "Motorleistungssteigerung" would certainly be more fitting. So it all turns out nicely. You might want to update your chart for relative comparision, which is appreciated. Note, the Dora-9 also has a "boost-mode" as do the P-47s and some others. AFAIK only in case of the 109s MW-50 is activated by pushing the throttle through the wall, in all other cases you need to push the "button". I'm already working on an extended chart including the typical Great Battles altitudes of 500 m, 2000 m, and 6000m as well as 10.000 m and 11.000 m. First results are .....interesting. I'll post the chart here once it's completed And you're right with the different ways to acivate the boosts in the Bf-109 variants, the Fw-190D-9, and the Ta-152H1 There's a similar situation with different ways to activate the boosts when flying allied prop fighters, too. best regards eastriverman
eastriverman Posted August 15, 2024 Author Posted August 15, 2024 22 hours ago, eastriverman said: I'm already working on an extended chart including the typical Great Battles altitudes of 500 m, 2000 m, and 6000m as well as 10.000 m and 11.000 m. Greetings, fellow pilots! As I have promised, I made a chart for the maximum speeds of the late war prop fighters of the western fromt in 1944/45, influding the new Ta-152 H1 The chart probably holds the potential for some interesting discussions in this forum, but as this topic started with the Ta-152 H1, I think the chart shows one thing very clearly: The Ta-152 H1 is not the big apex predator for GB. It's only real advantage shows up at extreme altitudes where no low level tactical air warfare take place. Talking about predators, this would be the Bf-109 K4 on the german side and the Spitfire XIV / P-51 D15 onthe allied side. Regarding the data for altitude 11000 meters I experienced a problem since quick mission entry level altitudes can only be chosen up to 10000 meters and then one has to manually climb to 11000 meters. So, in the chart all fighters with service ceilings below 11000 meters are out of the game. I didn't manage to "persuade" the P-51 D15 and P-47 D28 to climb to 11000 meters. The P-51 got a problem with engine overheating since I had to apply emergency power to gain any altitude at all. In the end the P-51 engine stalled. The P-47 engine did not overheat but even with full emergency power and 150 octane fuel th P-47 reached stall speed before being able to get to 11000 meters. Strange thing, since both the P-51 and the P-47 should be able to do this..... So, have fun with the chart best regards eastriverman 2
HazMatt Posted August 15, 2024 Posted August 15, 2024 On 8/13/2024 at 4:52 AM, eastriverman said: Greetings HazMatt! Having quite some experience in flying and fighting my favourite rides, that's not my problem with the Ta 152! My problem is, that the Ta is much too slow in the range of altitudes where almost ALL the missions in a GB single player career of tactical air war take place and that's between 500m and 2000m. The Ta is here not only slower than the FW-190D9 but also slower than the FW 190 A variants. This does not comply with the data from IL-2 compare and from real WW2 sources. An IAS "top" speed of 515 kph 2.000m (see the table I provided) makes the Ta a sitting duck at that altitude. It's the slowest plane at that altitude!!!! I know that we are talking here about IAS and not TAS, but that's not relevant since the top speeds of all other fighter measured for comparison are IAS, too. It seems to me that the MW50, giving the TA a significant performance boost at low altitude, is absent. But why? In the G and K variants of the Bf109 MW50 is correctly modeled and the K-4 is very fast at 2.000 m At high altitude (10.000m) the performance is somewhat better, but even here the Ta isn't the fastest kid on the block. The Bf109K-4 is still slightly faster than the Ta as well as the Mustang P51D. The bottom line is that the Ta is a pretty bad plane for most of missions in SP careers. Therefore, I ask myself if I'm overlooking something? What IAS readouts have other players at 2000m? Or did the devs simply forgot to put the MW50 into the Ta-152H1 model? The C-variant of the Ta, for example, had NO MW50! I hope I could clarify the situation a bit. Right now, I regret that I purchased this collector plane...... best regards eastriverman I see. Thanks for clarifying. I thought you were talking about the online servers for some reason and not the single player. I was saying that most of the maneuvers I use vs other players seem to work ok in the TA-152, however to me it seems a little slow on climb rate and acceleration but that could all be in my head as I have no charts or numbers to prove that. 56 minutes ago, eastriverman said: Greetings, fellow pilots! As I have promised, I made a chart for the maximum speeds of the late war prop fighters of the western fromt in 1944/45, influding the new Ta-152 H1 The chart probably holds the potential for some interesting discussions in this forum, but as this topic started with the Ta-152 H1, I think the chart shows one thing very clearly: The Ta-152 H1 is not the big apex predator for GB. It's only real advantage shows up at extreme altitudes where no low level tactical air warfare take place. Talking about predators, this would be the Bf-109 K4 on the german side and the Spitfire XIV / P-51 D15 onthe allied side. Regarding the data for altitude 11000 meters I experienced a problem since quick mission entry level altitudes can only be chosen up to 10000 meters and then one has to manually climb to 11000 meters. So, in the chart all fighters with service ceilings below 11000 meters are out of the game. I didn't manage to "persuade" the P-51 D15 and P-47 D28 to climb to 11000 meters. The P-51 got a problem with engine overheating since I had to apply emergency power to gain any altitude at all. In the end the P-51 engine stalled. The P-47 engine did not overheat but even with full emergency power and 150 octane fuel th P-47 reached stall speed before being able to get to 11000 meters. Strange thing, since both the P-51 and the P-47 should be able to do this..... So, have fun with the chart best regards eastriverman Wow! That Typhoon is faaaaast at 500M.
eastriverman Posted August 15, 2024 Author Posted August 15, 2024 4 hours ago, HazMatt said: I see. Thanks for clarifying. I thought you were talking about the online servers for some reason and not the single player. I was saying that most of the maneuvers I use vs other players seem to work ok in the TA-152, however to me it seems a little slow on climb rate and acceleration but that could all be in my head as I have no charts or numbers to prove that. Wow! That Typhoon is faaaaast at 500M. Well, several other planes are faster, the Tempest for example .... By the way: combat power and emergency power can only be maintained for a short time and especially for Tempest and Typhoon the emergency power lasts only for a VERY short time. Therefore, I'll soon submit an extended chart that also contains the speeds for maximum continuous power (Dauerleistung). Your remark about acceleration is interesting. I noticed that, too. The difference in acceleration between some of the fighters is significant. You are also right with the climb rate of the TA-152. On the german side the Bf-109 K-4 has one of the best climb rate of all fighters. The only thing we have to find out is if the increased that comes with the larger wing area of the Ta can be used in an advantageous way. best regards eastriverman 3 minutes ago, eastriverman said: Well, several other planes are faster, the Tempest for example .... By the way: combat power and emergency power can only be maintained for a short time and especially for Tempest and Typhoon the emergency power lasts only for a VERY short time. Therefore, I'll soon submit an extended chart that also contains the speeds for maximum continuous power (Dauerleistung). Your remark about acceleration is interesting. I noticed that, too. The difference in acceleration between some of the fighters is significant. You are also right with the climb rate of the TA-152. On the german side the Bf-109 K-4 has one of the best climb rate of all fighters. The only thing we have to find out is if the increased that comes with the larger wing area of the Ta can be used in an advantageous way. best regards eastriverman aaah forgot "lift" 😉
eastriverman Posted August 15, 2024 Author Posted August 15, 2024 10 minutes ago, eastriverman said: Well, several other planes are faster, the Tempest for example .... Sorry for the joke, of course it's a typo. Simply delete the last two digits 👍
HazMatt Posted August 15, 2024 Posted August 15, 2024 56 minutes ago, eastriverman said: Well, several other planes are faster, the Tempest for example .... By the way: combat power and emergency power can only be maintained for a short time and especially for Tempest and Typhoon the emergency power lasts only for a VERY short time. Therefore, I'll soon submit an extended chart that also contains the speeds for maximum continuous power (Dauerleistung). Your remark about acceleration is interesting. I noticed that, too. The difference in acceleration between some of the fighters is significant. You are also right with the climb rate of the TA-152. On the german side the Bf-109 K-4 has one of the best climb rate of all fighters. The only thing we have to find out is if the increased that comes with the larger wing area of the Ta can be used in an advantageous way. best regards eastriverman aaah forgot "lift" 😉 I have been able to turn the 152 pretty good. Maybe it the wing-loading or whatever. I'm not big on charts and details. I just can say how the plane feels in general. One thing that I've been curious about is the flaps. I haven't used flaps much because in most of sims I've flow previously the drag penalty usually outweighed the lift you would get deploying them. That said I've seen flaps used a lot on the multiplayer servers and the planes haven't seemed to have suffered from a significant drag penalty. Is there any data or charts floating on this?
eastriverman Posted August 19, 2024 Author Posted August 19, 2024 On 8/16/2024 at 1:28 AM, HazMatt said: I have been able to turn the 152 pretty good. Maybe it the wing-loading or whatever. I'm not big on charts and details. I just can say how the plane feels in general. One thing that I've been curious about is the flaps. I haven't used flaps much because in most of sims I've flow previously the drag penalty usually outweighed the lift you would get deploying them. That said I've seen flaps used a lot on the multiplayer servers and the planes haven't seemed to have suffered from a significant drag penalty. Is there any data or charts floating on this? Actually, flaps can be very helpful in air combat if used properly. Especially with the Ta 152, flaps allow for much tighter turns without loosing altitude. On youtube, you'll find a lot of video when searching for "using flaps in aerial combat". Here's an example link: Have fun exercising to become "king of the air" 😀 1
AndyJWest Posted August 19, 2024 Posted August 19, 2024 There are absolutely no circumstances where I'd consider a War Thunder video to be of use when discussing air combat, either in IL-2 GB or with regard to actual historical events. 1
HazMatt Posted August 19, 2024 Posted August 19, 2024 I've flown many sims over the years and much of the flaps usage depends on the modeling. Some sims model the drag penalty more then others and their usage will be a big drag on your energy state. A hypothetical would be if the modeling gave 1 times the lift at 5 times the drag penalty. In most cases you'd be better off not using the flaps unless you had a plane with crazy acceleration and were fighting a plane that had poor acceleration to make up for the drag penalty. If however the modeling of the flaps gave you 5 times the lift with a 1 times drag penalty, then you would be crazy not to use the flaps as the lift you would get far outweighs the drag penalty. It also matters on the modeling of how much lift the flaps give obviously. My question was about the modeling of IL2 and what is the drag vs lift penalty. I suspect that in Warthunder they don't model the drag penalty of the flaps. I downloaded it the other day and flew around a bit looking at the eye candy like the battleships in Pearl Harbor and was surprised at how gamey the flight model felt. There was a biplane I was flying that had an insane roll-rate from 50mph all the way to 300 mph. Somehow at 50 mph there was enough airflow to spin the plane like a top and no compression at 300 mph and it rolled just as fast. Based on this I'm guessing the flight models aren't that accurate in Warthunder.
HazMatt Posted August 20, 2024 Posted August 20, 2024 I haven't been able to figure out how to do the simulator battles yet but I managed to figure out how to play the arcade battles and if I recall correctly I ranked something like 10 in my first one and second or third in my second one. I only played arcade a couple times as I found it way to gamey for me. It's actually way more complex then I thought with multiple types of game currency and research points and stuff you can add to each plane. What I'd like to do is compare a plane there to the modeling of a plane here but I don't think they even have the TA-152. Maybe I can figure out how to do it with one of the 109 models for fun. Maybe somebody has already done it. I'm gonna go poke around the internet and see what I can find.
eastriverman Posted August 21, 2024 Author Posted August 21, 2024 18 hours ago, HazMatt said: I haven't been able to figure out how to do the simulator battles yet but I managed to figure out how to play the arcade battles and if I recall correctly I ranked something like 10 in my first one and second or third in my second one. I only played arcade a couple times as I found it way to gamey for me. It's actually way more complex then I thought with multiple types of game currency and research points and stuff you can add to each plane. What I'd like to do is compare a plane there to the modeling of a plane here but I don't think they even have the TA-152. Maybe I can figure out how to do it with one of the 109 models for fun. Maybe somebody has already done it. I'm gonna go poke around the internet and see what I can find. It's true that the use of flaps in comat is limited except you want to have an edge in close range dogfight. Most people including me evolve their personal tactic and then stick to that. In my case I prefer zoom and boom tactics because my favourite rides (Bf-109 & Fw 190) can do this pretty well and you have better control over the battles compared to a wild furball dogfight where the situational awareness soon get's lost. Apart from that using flaps adds another thing you have to mange beneath motor management, maneouvering, and shooting. Aah, I promised another version of the speed chart (see below) and I found another quirk here. At 10.000 meter neither the Tempest nor the Typhoon can be flown with continuous power (Dauerleistung). If one tries the speed slowly decreases until stall speed is reached and one literally falls out of the sky. Another strange thing......
HazMatt Posted August 21, 2024 Posted August 21, 2024 I don't need advice on how or when to use flaps lol. What I'm trying to figure out is the lift to drag modeling of the flaps in the game. It appears that the data on this isn't available. It appears that from my limited experience that the flaps in the P-47 for example give lots more lift then drag when compared to the flaps in the 109 which appear to give more drag then lift but that is just based on flying them and not any real data.
sevenless Posted August 24, 2024 Posted August 24, 2024 On 8/21/2024 at 12:50 PM, eastriverman said: It's true that the use of flaps in comat is limited except you want to have an edge in close range dogfight. Most people including me evolve their personal tactic and then stick to that. In my case I prefer zoom and boom tactics because my favourite rides (Bf-109 & Fw 190) can do this pretty well and you have better control over the battles compared to a wild furball dogfight where the situational awareness soon get's lost. Apart from that using flaps adds another thing you have to mange beneath motor management, maneouvering, and shooting. Aah, I promised another version of the speed chart (see below) and I found another quirk here. At 10.000 meter neither the Tempest nor the Typhoon can be flown with continuous power (Dauerleistung). If one tries the speed slowly decreases until stall speed is reached and one literally falls out of the sky. Another strange thing...... 👍 Minor addendum. The Fw-190 A8 has a boost setting triggered by button. IAS 546 kph @ 500metres on Rhineland spring map. So it is slightly faster than the Spitfire IXs at this altitude.
eastriverman Posted August 25, 2024 Author Posted August 25, 2024 On 8/24/2024 at 6:21 AM, sevenless said: 👍 Minor addendum. The Fw-190 A8 has a boost setting triggered by button. IAS 546 kph @ 500metres on Rhineland spring map. So it is slightly faster than the Spitfire IXs at this altitude. Greetings sevenless, thanks for the addendum. I'll try that out. Then we have 3 "button planes": The Ta-152 H-1, the P-47 D-28, and the Fw-190 A-8. In the meantime I did a little aeronautical research and found out how to calculate the true air speed (TAS) from the indicated air speed and the altitude. This makes it easier to compare the planes in-game performance with the data from, let's say, the IL2compare app. Logically, I made a TAS version of my speed chart which you can find in the addendum. Have fun with that. As soon as I figured out the "button" performance of the Fw-190 A-8 I'll post the final TAS version of the chart. best regards eastriverman
Saniell Posted December 21, 2024 Posted December 21, 2024 The Fw190 and Ta152 have split type flaps. If I remember correctly, those produce little lift and lots of drag.
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