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An Option to Delay Updates On the In-Game Scoreboard Until a Pilot Ends Their Mission


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It would be really cool if there were an option in Dserver to keep updates from posting to the scoreboard until a pilot lands or ends their mission.  Currently the scoreboard updates almost immediately, which gives players a great deal of information they wouldn't have had in real life, and as a result takes away a bit of immersion.

 

For example, if I'm strafing a column of trucks in my Thunderbolt, sometimes they'll catch on fire, sometimes they'll explode, sometimes they just stop and maybe I see the crew abandon the vehicle, but sometimes it's difficult to determine.  And you're zipping past them pretty quickly - visually its challenging to determine exactly what was or wasn't destroyed which creates some challenge for the pilot to determine if a target is done or not.  As a player, you can just hit tab, and watch the vehicles count up on your score to know if you've knocked them out or not.  The same is true for buildings, trains, aircraft etc.

 

I'd love to have the option to delay the scoreboard updates until a player lands, and give them a little more "fog of war".  Have them wonder "is that plane really going down, or are they just diving away or playing possum", instead of just hitting tab and seeing that they PKed the enemy.

 

We currently have the ability to turn off the killfeed, which goes a long with to help with this, but unfortunately the players can still derive a lot of the same information from the scoreboard in real time.

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