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  • Team Fusion
Posted

Hello All

 

We continue to make progress on the VR Update, including the trueSKY implementation.

 

For example the lack of cloud syncronization in multiplayer between the perspective of two players who joined at different times has just been fixed.

 

 

We continue to work on other bugs.

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  • Upvote 2
Lorena_Scout
Posted

nice! smashing bug by bug !

Posted

My Blenheim and JU88 thanks you. 

LLv34_Flanker
Posted

S!

 

Thanks you for the update😎

Posted

I am soooooooo looking forward to the final fix, because right now I can't get it to stop freezing>I am just leaving it alone until you guys hit it out of the park!👍

  • 1 month later...
Posted

For the Beta testers, a new VR update has been released which TFS really want players to invest some time in as it looks like a potentially major bug has been eradicated,  but they won't be able to confirm that without testers giving it a go , cheers, Mysticpuma.

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Posted
1 minute ago, BOO said:

 

I assume thats on the closed beta forum? 

Yes , but I noticed it on Fasebook,first.

Posted
21 minutes ago, Blitzen said:

Yes , but I noticed it on Fasebook,first.

.....and the news is? 

  • Like 1
Posted
20 minutes ago, BOO said:

.....and the news is? 

Good in so far as I can tell….

image.jpeg

Posted
5 minutes ago, Dagwoodyt said:

Is this is all there is?

FB02.thumb.jpg.4b103d691d20eb2520d70a36d884c7be.jpg

On Facebook yes.At ATAG there are quite a few reports that deal with performance on two test missions that vey in degrees of performance. These test missions are designed,I think, not to totally solve "crash" issues in VR but more to identify what the glitches are and where, in order to solve them, eventually. For me the patch has to some extent improved VR performance but I still eventually get freezes. If I understand the ATAG boffins different VR headsets and different PC sets present different glitches ( but I may have this wrong. 

  • Thanks 1
Posted
12 minutes ago, Blitzen said:

On Facebook yes.At ATAG there are quite a few reports that deal with performance on two test missions that vey in degrees of performance. These test missions are designed,I think, not to totally solve "crash" issues in VR but more to identify what the glitches are and where, in order to solve them, eventually. For me the patch has to some extent improved VR performance but I still eventually get freezes. If I understand the ATAG boffins different VR headsets and different PC sets present different glitches ( but I may have this wrong. 

totally as expected given the four year or more gestation of the "free" VU/VR "Update"

Posted
20 hours ago, Dagwoodyt said:

Is this is all there is?

FB02.thumb.jpg.4b103d691d20eb2520d70a36d884c7be.jpg

To be fair, that's not even the official TFS page. I run that FB page and look around for all bits and pieces pasted everywhere across the forums. Just trying to keep news in one place. 

Posted
16 minutes ago, Mysticpuma said:

To be fair, that's not even the official TFS page. I run that FB page and look around for all bits and pieces pasted everywhere across the forums. Just trying to keep news in one place. 

What news? All we get are odd and sundry images of 3D models in no  particular order as to expected date of DLC release.🤣

Posted

 

1 hour ago, Dagwoodyt said:

What news? All we get are odd and sundry images of 3D models in no  particular order as to expected date of DLC release.🤣

 

Im sitting on my hands before crying "foul". Theres a few months to go before the TFS/Fulqrum imposed December deadline for Dieppe for more relevent news to appear. It would be a poor strategy to blurt out the jewels so early as to have nothing to say when the time comes. 

 

Im also hoping no a non interventional organic solution to the climate crisis and a cure for bum cancer before I get it. . 

 

Its how I roll these days. 

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