JG13-hawax270 Posted May 3, 2024 Posted May 3, 2024 Hi creator! I'm new to GB and have been learning to design missions on the simulator for a few weeks now. However, I have a small question. Is there a way in a "Dogfight" mission to spawn on a static aircraft? I like the aircraft limitation system in Dogfight, but I find it unfortunate that we can't spawn wherever we want... This is the base game fakefield respawn system : To be clearer, here's an example of what I have in mind: Thank's for your help !
357th_KW Posted May 4, 2024 Posted May 4, 2024 The only spawn options for Multiplayer are the two fakefield objects. One possibility would be to arrange some revetments or other decorations in such a way that all the fakefield spawn points fell inside them. Another possibility would be to have a fakefield set up with only 1 spawn, and place it in a revetment. Then you could use a timer, or a complex trigger or something like that to trigger a behaviour command to cycle that fakefield object to an additional planeset with 1 spawn. The downside here would be that you'd need to put a bunch of these on one airfield, which would look really messy on the map.
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