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Multiplayer AI WACO impossible to connect/disconnect


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IRRE_FlyPlatypus
Posted

Hi everyone.

I noticed that it is impossible to connect to an AI Waco if you spawn after him. I don't know why but the shift+D binding doesn't work in multiplayer when it work in solo mission.

I don't know if I have miss something but after checking the forum I just do not see what I'm doing wrong, but I noticed that a freshly spawn Waco will automatically be towed by the nearest C47 aligned at 100m from the Waco.

So I did a spawn system that make respawn the Waco when a flare is send by a C47 at the right distance to the Waco, making it connected to this one.

I then realised that the bidding shift+D still wasn't working to release the Waco! So I have created a Proximity + Force complete logic to release the WACO when the C47 is at the correct distance from the landing zone ( around 2800m when at 800 ft alitude and 140mph).

I did the same system with an airspawn.

See the Zip attached
WacoMultiplayer.zip

  • Like 1
  • 4 weeks later...
IRRE_FlyPlatypus
Posted

I have done a video to present the mechanics for the player who will use this system in multiplayer:

 

 

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