jollyjack Posted April 22, 2024 Posted April 22, 2024 I would like to check the content of some missing blocks and also mgm files found by a integrity check with a mission. Any one knows in which GTP file you can find them? PS i hate to reinstall all again 😏. Thanks.
jollyjack Posted April 23, 2024 Author Posted April 23, 2024 (edited) Thanks, could not find them in the current gtp files sofar. i got errors on missing mgm blocks, default (ungtp-ed) mission breguet 14 b2.zip: Object(16723:Block) >> no model file! : graphics\blocks\town_eu_med_det_01_02.mgm Object(55843:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm Object(55865:Block) >> no model file! : graphics\buildings\shed2.mgm I guess the mission is from an older game version, and with the current 5.203 "update" they were omitted. 5.203-Breguet MissionIntegrityErrors.txt.zip example: I tried to find those mgm files and their additional files for a quick fix. PS i tested a fres 5.203, same errors and those mgm files seems missing still. I'll post this on the bugs department ... Edited April 23, 2024 by jollyjack
AEthelraedUnraed Posted April 23, 2024 Posted April 23, 2024 8 hours ago, jollyjack said: Thanks, could not find them in the current gtp files sofar. i got errors on missing mgm blocks, default (ungtp-ed) mission breguet 14 b2.zip: Object(16723:Block) >> no model file! : graphics\blocks\town_eu_med_det_01_02.mgm Object(55843:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm Object(55865:Block) >> no model file! : graphics\buildings\shed2.mgm I guess the mission is from an older game version, and with the current 5.203 "update" they were omitted. 5.203-Breguet MissionIntegrityErrors.txt.zip 775 B · 0 downloads example: I tried to find those mgm files and their additional files for a quick fix. PS i tested a fres 5.203, same errors and those mgm files seems missing still. I'll post this on the bugs department ... Just delete all custom blocks. All blocks are packed in the various .mgm files. Anything you unpacked and kept separately in the luascripts directory (or graphics or wherever they're placed) is basically a mod and can screw up anything in the game. 1
jollyjack Posted April 23, 2024 Author Posted April 23, 2024 (edited) Thanks, don't think that's it. I tried a fresh installation (and mine) both with no mods ... ========================================= Added, checked some graphics GTP files. Missing blocks town_eu_med_det_01_02, and shed2 are not in older game versions 4.008 nor 5.004b, nor in current 5.203. in 5.203 is only town_eu_med_det_01_02.txt present in ...luascripts\worldobjects\blocks The bf_n_mgpos.mgm, *.col and *.txt files are present tn 5.203; seems not to be working? Edited April 24, 2024 by jollyjack
IckyATLAS Posted April 25, 2024 Posted April 25, 2024 Just looking at the list I do not see in blocks town_eu_med_det_01_02. There is the town....01_01 and town....01_03. Same for shed2 in buildings. There is no shed at all i mean shed, or shed0 or shed1. But the question is, where they in some older version?. I cannot say for the blocks as I never used the town_eu_med......, series but I am quite sure there was a shedX at a given moment. Regarding the bf_n_mgmpos I have it in two variants, where there is a single and multiple positions. So that one is ok.
AEthelraedUnraed Posted April 25, 2024 Posted April 25, 2024 (edited) On 4/23/2024 at 6:43 PM, jollyjack said: Thanks, don't think that's it. I tried a fresh installation (and mine) both with no mods ... ========================================= Added, checked some graphics GTP files. Missing blocks town_eu_med_det_01_02, and shed2 are not in older game versions 4.008 nor 5.004b, nor in current 5.203. in 5.203 is only town_eu_med_det_01_02.txt present in ...luascripts\worldobjects\blocks The bf_n_mgpos.mgm, *.col and *.txt files are present tn 5.203; seems not to be working? I don't think there ever was a shed*.mgm file. Maybe it's a custom 3d model distributed with some mission? There likewise is no town_eu_med_det_01_02 model, as you already noted. Which also kinda gives away the solution: delete them, or replace them with different models. Bf_n_mgpos should definitely work. I just tested, and it has no issues whatsoever on my install. Delete and replace them in the mission file and see if that helps. Edited April 25, 2024 by AEthelraedUnraed
jollyjack Posted April 25, 2024 Author Posted April 25, 2024 (edited) Thanks all, will do, BTW there is a shed01. This Bf_n_gunpos was also not loaded with the bare fresh installation test of 5.203. But i got this one fixed by deleting and reimporting on the same spot. Guess there must be some error in the mission file itself then indeed. for town_eu_med_det_01_02, can this be some damage block missing from the game files? The town_eu_med_block_01_02 is there present on the same place (Roubaix town on the FC westernfront map). I removed the block that was marked as error, one error fixed now on integrity check. ADDED: just checked the wfront_full_scene.group from the template folder: the town_eu_med_det_01_02 error is there when imported on a bare western front map, so there for one is a default bug from a these omitted block files? (no player etc:) Western Front default scenery 5.203.zip Well, was good sports & puzzle solving, i give up for now 🤑 .. (thus bf_n_mgmpos stuff was only fixed by re-importing default map items) Edited April 25, 2024 by jollyjack
IckyATLAS Posted April 26, 2024 Posted April 26, 2024 Just open the template group file in the Notepad and cancel all the blocks that use the reference to unexisting mgm files. Then use that corrected file and all should be ok.
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