Jump to content

Recommended Posts

Posted
5 hours ago, DBCOOPER011 said:

 

For me, a lot of the distortion at the edges was due to my improper fit of the headset. Once I had the apache strap and spacers set correctly to fit the contour of my face, the blurriness and CA diminished significantly. I have a sharp image around approximatlly 85-90% of the headset with the remainder being slightly blurry with slight CA. This seems to occur starting just outside the binocular overlap.

 

Something strange is going on if you cant see the comments box clearly. Do you have optical inserts in? I know the focal point for the crystal is set for 1 meter, less than other HMD's out there. I would make sure the lens settings are for 35PPD glass in pimax play and you could unscrew/reseat the lenses as well.

 

If you using Opencomposite/OpenXR, I would recommend only adjusting the resolution desired in pimax play. Also, a new pimax play version just came out yesterday, but I assume you already have it. Hopefully you can get this thing working out for you! 


thanks! I’ll make these changes and see how it goes.

 

i have the Pimax comfort strap and the studioform face foam. I’ll see if I can get a better fit, although I was ok with the fit I achieved.

 

with the Q3, I don’t have any of the blurriness shifts I have with the Crystal light. The crystal has almost a step change from sharp to blurry at around the 80% circumference area in my case.

Posted
8 hours ago, DBCOOPER011 said:

I would make sure the lens settings are for 35PPD glass in pimax play and you could unscrew/reseat the lenses as well.


Where do I find this setting in Pimax Play. I couldn’t find anything that indicated a 35PPD setting.

DBCOOPER011
Posted

The setting is in pimax play, but I have the OG Crystal. I take it the Crystal light doesnt have it since the lenses are fixed..

  • Thanks 1
Posted
On 6/30/2024 at 11:22 PM, DBCOOPER011 said:

The setting is in pimax play, but I have the OG Crystal. I take it the Crystal light doesnt have it since the lenses are fixed..


Still trying to optimize the experience. A bit better but I don’t feel like I’ve gotten there yet.

 

could you please share your OpenXR toolkit settings so that I can compare? Thanks!

 

DBCOOPER011
Posted
7 hours ago, c19580 said:


Still trying to optimize the experience. A bit better but I don’t feel like I’ve gotten there yet.

 

could you please share your OpenXR toolkit settings so that I can compare? Thanks!

 

 

Sure, this is what I use with openxr with a 1.0 resolution setting. Get about 11ms at 72hz w/4090.

Screenshot 2024-07-04 121221.png

  • Thanks 1
Posted
On 7/4/2024 at 2:18 PM, DBCOOPER011 said:

 

Sure, this is what I use with openxr with a 1.0 resolution setting. Get about 11ms at 72hz w/4090.

Screenshot 2024-07-04 121221.png


Could you please also share the system tab?

 

Are you maxing out the graphics settings in the IL2 menu?

 

Any particular settings in the nvidia control panel?

 

im getting some stuttering at 72 hz during busy dogfighting scenes. Are your visuals smooth?

 

really appreciate your help!

 

 

Posted

Be prepared to be infuriated if you need any tech support form Pimax! I sent in a problem I'm having with I presume something to do with Pimax play over 4 days ago, I listed all the information required, plus a detailed write up on what is happening and sent along 6 crash reports. The only response I have received so far is to ask me the same questions that I sent in the original message. So now it will be at least another 2 days to get some ridiculous response from them. With tech support this bad I'm seriously thinking of returned the headset and looking for an Aero. Has anyone else had trouble with their lack of support?

  • Sad 1
Posted
On 7/11/2024 at 10:13 PM, Chilli_40 said:

Be prepared to be infuriated if you need any tech support form Pimax! I sent in a problem I'm having with I presume something to do with Pimax play over 4 days ago, I listed all the information required, plus a detailed write up on what is happening and sent along 6 crash reports. The only response I have received so far is to ask me the same questions that I sent in the original message. So now it will be at least another 2 days to get some ridiculous response from them. With tech support this bad I'm seriously thinking of returned the headset and looking for an Aero. Has anyone else had trouble with their lack of support?


I dealt with their live-chat support a few days ago and asked about the hand-tracking module (out of stock for months) and the wide-FOV lenses. Answers: "No date for the hand-tracking module" and "sorry about your poor experience" for the lenses.

It looks like they'll have the huge lenses for the up-coming 'Super Crystal' though. Basically they lied about the wide-FOV lenses and think they'll rinse it with sales of the Super. Based on all that I'll not risk purchasing from them again as I feel 'tech support' would boil down to 'get a refund right off the bat or be screwed'.

Posted (edited)

Yet another review ...

 

 

Edited by EggMan_
Posted
27 minutes ago, EggMan_ said:

 

Mine just keeps freezing or crashing with MSFS & DCS, 1 1/2 weeks later, tech support says try this old version of Pimax Play, doesn't fix issues but makes the games a little more stable, at the cost of terribly blurry graphics & weird pixelation in the headset. So now it will be another week or so to get the next answer back. I have determined It's clearly a Pimax Play issue though, as I've checked everything else, Pimax Play being the only new link in the chain. Everything worked perfect with my G2. Thank goodness IL-2 run properly. So if ordering one of these headset hope for no issues as Pimax tech support is not good.

Posted
On 7/13/2024 at 7:58 PM, EggMan_ said:

Yet another review ...

 

 


Not bad
I wonder if it could track eye movements

Posted

I’ve had responsive communication from their Marketing Manager, although have similarly been asked questions that I have previously answered.

 

I haven’t had any connectivity issues. That part has been flawless and much better than the Quest 3.

 

However, I’ve requested an exchange for another headset. I must be in the minority that has had problems with the optics. It’s nowhere as clear and awesome as everyone else has reported. I’ve had significant distortion at the edges, very small sweet spot and overall blurriness / double vision outlines… I’ve tried all the adjustments And tips and it hasn’t improved.

  • Like 1
  • Thanks 1
Posted

Their QA is fairly poor and there is thus a relatively high chance of getting a poor headset. They are trying to improve.

Posted
29 minutes ago, Aapje said:

Their QA is fairly poor and there is thus a relatively high chance of getting a poor headset. They are trying to improve.

 Buying anything supposedly 'high end' out of china is always a crap-shoot.

  • Like 1
Posted

Plenty of Chinese made products have decent-good QA and Western manufacturing can be very poor. Both the US and UK are not exactly known for quality being part of their worker culture.

Posted

On the Pimax discord there have been a few people who found an o-ring or gasket behind the lens wasn't seated right and have fixed their visual issues by undoing the screw holding the lens assembly, reseating it and doing it back up. Some attempting this fix have had reported difficulty removing the screw (possibly due to some lock-tite or similar) others have reported it to be an easy process.

Posted
On 7/13/2024 at 9:58 AM, EggMan_ said:

Yet another review ...

 

 

Yet another infommercial🤨

Posted (edited)

 

3 hours ago, Dagwoodyt said:

Yet another infommercial🤨

 

It is YouTube 2024 ... what do you expect? 🙂

Edited by EggMan_
=GEMINI=IngegnerTommy
Posted

 

My two cents after initial trial (coming from a Reverb G2):

 

PRO

-Beautiful resolution already in intermediate "default" settings, now the "wow" effect is less (the leap from a Rift 2 to a Reverb was obviously larger than from Reverb to Pimax) but the result is still truly remarkable.

-Possibility to set the rate at 72hz, which for me is a sweetspot as fps target. Matching Fps and Hz gave me a very smooth experience in the first trial on il-2

-Simple installation, except for a little problem during setup (it didn't recognize the DP), then everything went smoothly

-Weight itself not too annoying

-Possibility to further raise the graphic level both with the basic software and by starting to play with advanced settings. Furthermore, I'm using SteamVR while if I'm not mistaken here you can use OpenXR which should be more efficient in terms of performance 

 

CONS:
-Ergonomics truly a disaster. In the end, despite the size, I don't have the feeling of having too much weight on me, but there is a big problem in finding a comfortable position for the head. Specifically, if looking forward it goes more or less well, as soon as I have to look around and especially up and move my head, the laces are tightened and I find the mask pressing damnedly on my face, or on the contrary if I loosen them I feel too unstable .

-Focus. I'm having a lot of difficulty finding the right IPD despite a mechanical system with many gradations. The feeling is that it is not a problem of the position of the lens itself, but linked to the point above, that is, by moving the head one moves away or closer to the lens instead of remaining stable, with consequent continuous loss of focus ---Audio. Pure garbage, you have to buy the additional speakers that I think they sell, or use external headphones (there is the standard headphone jack) Heat. I think it's a little warmer than the Reverb, but nothing dramatic, maybe it was more the agitation of not finding the right feeling

 

SUMMARY: the technology is there, if I find a way to make it fit inside our head comfortably in my opinion it is the right headset, perhaps not revolutionary next gen but a decisive step compared to reverb. I see that there is a lot of posts on various accessories to improve ergonomics, I have to study it a bit, and also for audio.

 

  • Like 3
Posted (edited)

and what about the FOV? and the sweet spot ?. thank you.

Edited by dolki
Posted
16 hours ago, =GEMINI=IngegnerTommy said:

 

My two cents after initial trial (coming from a Reverb G2):

 

PRO

-Beautiful resolution already in intermediate "default" settings, now the "wow" effect is less (the leap from a Rift 2 to a Reverb was obviously larger than from Reverb to Pimax) but the result is still truly remarkable.

-Possibility to set the rate at 72hz, which for me is a sweetspot as fps target. Matching Fps and Hz gave me a very smooth experience in the first trial on il-2

-Simple installation, except for a little problem during setup (it didn't recognize the DP), then everything went smoothly

-Weight itself not too annoying

-Possibility to further raise the graphic level both with the basic software and by starting to play with advanced settings. Furthermore, I'm using SteamVR while if I'm not mistaken here you can use OpenXR which should be more efficient in terms of performance 

 

CONS:
-Ergonomics truly a disaster. In the end, despite the size, I don't have the feeling of having too much weight on me, but there is a big problem in finding a comfortable position for the head. Specifically, if looking forward it goes more or less well, as soon as I have to look around and especially up and move my head, the laces are tightened and I find the mask pressing damnedly on my face, or on the contrary if I loosen them I feel too unstable .

-Focus. I'm having a lot of difficulty finding the right IPD despite a mechanical system with many gradations. The feeling is that it is not a problem of the position of the lens itself, but linked to the point above, that is, by moving the head one moves away or closer to the lens instead of remaining stable, with consequent continuous loss of focus ---Audio. Pure garbage, you have to buy the additional speakers that I think they sell, or use external headphones (there is the standard headphone jack) Heat. I think it's a little warmer than the Reverb, but nothing dramatic, maybe it was more the agitation of not finding the right feeling

 

SUMMARY: the technology is there, if I find a way to make it fit inside our head comfortably in my opinion it is the right headset, perhaps not revolutionary next gen but a decisive step compared to reverb. I see that there is a lot of posts on various accessories to improve ergonomics, I have to study it a bit, and also for audio.

 


I’m having a similar problem with IPD (I think it’s IPD) and cannot see sharp images while keeping both eyes open.

 

  • My measured IPD is 62mm. I understand that with the 1m focal length it is a little lower.
  • When I set the Crystal Light IPD anywhere from 60-62mm, the image is very blurry across the entire FOV. It’s almost like the left and right  eye aren’t correctly calibrated to overlap in a way that will produce a clear image.
  • When I close each eye and only look out  of only one eye, I get good clear visuals.
  • The problem is when I look out of both eyes. If I increase the IPD it gets much worse. If I decrease the IPD to the headset min of 57mm, it gets a little better but it’s still not as clear as when I look from only one eye.
  • If I set the IPD offset inside the IL2 game to 30% it gets even better, but still not as clear as when looking out from only one eye. However, I get a fisheye effect and it makes me nauseous.
 
Does anyone have an idea of what could be causing this?
Posted
15 minutes ago, c19580 said:


I’m having a similar problem with IPD (I think it’s IPD) and cannot see sharp images while keeping both eyes open.

 

 

  • My measured IPD is 62mm. I understand that with the 1m focal length it is a little lower.
  • When I set the Crystal Light IPD anywhere from 60-62mm, the image is very blurry across the entire FOV. It’s almost like the left and right  eye aren’t correctly calibrated to overlap in a way that will produce a clear image.
  • When I close each eye and only look out  of only one eye, I get good clear visuals.
  • The problem is when I look out of both eyes. If I increase the IPD it gets much worse. If I decrease the IPD to the headset min of 57mm, it gets a little better but it’s still not as clear as when I look from only one eye.
  • If I set the IPD offset inside the IL2 game to 30% it gets even better, but still not as clear as when looking out from only one eye. However, I get a fisheye effect and it makes me nauseous.
 
Does anyone have an idea of what could be causing this?

Finding the same IPD problems with mine, doesn't seem to matter really where I set it, it's only really clear some of the time and I know my exact IPD. Field of view, really doesn't feel any different that my G2 did, sweet spot maybe a little bigger. The biggest pro is when everything is lined up perfectly the clarity is stunning. I also agree it doesn't feel really heavy but figuring out where to position it and how tight to set it is a challenge, which is mostly thanks to the poor ergonomics.

  • Like 1
Posted

I started with the Rift, went to G2, then Pico4. No fit or optical issues with any of those. Now the Crystal. I can see semi-circles at the edges. If I use the thicker gasket the semi-circles are no longer visible but the FOV is so crap I might as well be wearing a pair of toilet-roll tubes. The stereo overlap is also poor and I also get that uncomfortable feeling of focus being slightly out of whack.

It's a badly designed form with low-tier quality of optical components imo. It's both the parts and the sum of its parts. To quote Moriarty..."CRAP!" Lol.

  • Like 1
-332FG-Gordon200
Posted
5 hours ago, c19580 said:

When I close each eye and only look out  of only one eye, I get good clear visuals.

I had similar problem because the IPD of each eye is different. One eye is 0.5mm wider than the other. I used the IPD adjustment in Game settings Services at bottom of page to add/subtract input to bring the two images together into one. Adjustments are in 3% steps and I found +18% was ideal for me.

  • Thanks 2
chiliwili69
Posted (edited)
On 7/20/2024 at 8:49 AM, -332FG-Gordon200 said:

I had similar problem because the IPD of each eye is different. One eye is 0.5mm wider than the other.

 

I think this is the cause, most of our faces are not 100% symetrical, so every eye has their IPD with respect to the center of the head.

 

Since the Eye-box (the spacial position of the eye to stay focused) of the Pimax is very small, then it is very sensitive to asymetrical faces.

 

I also had this problem but could not correct it by touching the individual offsets:

https://forum.il2sturmovik.com/topic/88156-pimax-crystal-light/?do=findComment&comment=1318933

 

I had not this problem with the Quest3 since the Eye-box is extremely large, so asymetrical faces are OK for Quest3.

 

In my case, this was also combined with the fact that I have perfect vision large-range with the right-eye, but not so perfect with the left-eye.

Edited by chiliwili69
Posted (edited)

Asymmetric eye offset can be mitigated somewhat by yawing the HMD on your head. I used to do this with the Rift S since my eyes are offset to the left a tad (and it also didn't have mechanical IPD adjustment). Would be nice if each lens position could be fine tuned independently, although I think for HMDs with eye tracking and auto IPD adjustment this shouldn't be an issue.

 

Edited by firdimigdi
clarification
Posted

Can anyone explain how the horizontal IPD offset works in Pimax play? What do positive and negative values do?

 

The responses I’m receiving Pimax tech support are useless. I’m convinced they’re actually not trying to help at all… continue to get non-answers and requests for information I’ve already provided or being directed to support documentation that I’ve already stated I’ve read…

Posted
49 minutes ago, c19580 said:

Can anyone explain how the horizontal IPD offset works in Pimax play? What do positive and negative values do?

 

The responses I’m receiving Pimax tech support are useless. I’m convinced they’re actually not trying to help at all… continue to get non-answers and requests for information I’ve already provided or being directed to support documentation that I’ve already stated I’ve read…


Probably because it's a bot, though even what I think was an actual human wasn't any better than a bot. "Oh, so sorry for your bad experience (not getting the wide-FOV lenses over a year later), we can send you the 42PPD ones instead".

Hand-tracking module, out of stock for months, "We have no re-stock date". Take it off your website then.

"Check out our new up-coming Crystal Super!" "Check out where you can shove it." 😁

  • Haha 1
Posted (edited)
On 7/19/2024 at 5:50 PM, c19580 said:

Does anyone have an idea of what could be causing this?

A total guess here, but it seems to me that this a lens alignment problem with the HMD itself, i.e. it's a quality issue that can't be fixed/overcome with software hacks.

Hope that Pimax gets its act together with the Crystal Light.  They recently released a statement that they've suspended Crystal Light sales until they resolve their quality issues, though no specific details were given.  BTW, as a G2 owner I'm most interested in the Crystal Light.

Edited by AcidBath
Posted

I have requested an exchange from Pimax, and after countless back and forth emails of nonsense, they finally agreed to proceed with the exchange… we’ll see…

 

do you have a link to that announcement saying they were suspending sales? I know of the YouTube video acknowledging quality issues but have not seen one about them suspending sales.

 

The PCL has so much potential if they can get it to work without problems.

Posted

>>Can anyone explain how the horizontal IPD offset works in Pimax play? What do positive and negative values do?

 

A positive horizontal IPD offset will widen the screen placement. I set the Left and Right offset to +0.5 so that the PImax OpenXR app shows a FOV of 105 degrees.

My measured IPD from an iPhone app is 68.5 mm and Pimax Play will set the auto-IPD to about 70.0 mm.

In the IL-2 startup.cfg file:

[KEY = graphiics]

or_ipd = 0.06850

and

or_sipdc = 0.06000 (which will flatten the image in IL-2 slightly).

 

The IPD is set to 70.0 mm in Pimax Play, manually, and the Pimax "moonscape" image has good clarity and depth perception.

 

Not sure what the vertical IPD offset does - if it tilts the screens or moves them up and down. Decided to leave well-enough alone on that one.

The properties of the startup.cfg file should be set to read only.

Posted (edited)
On 7/25/2024 at 8:44 PM, c19580 said:

do you have a link to that announcement saying they were suspending sales? I know of the YouTube video acknowledging quality issues but have not seen one about them suspending sales.

It's found at 3:15 in that video.

Edited by AcidBath
[CPT]Crunch
Posted

That's direct sales only, those were stopped because they can't give a firm time when your going to get what you done paid for, and several nations have laws on timely delivery for whats been paid for.  You can still do a pre-order and put money down, than get in the grinding queue and wait a couple of months. 

Posted

I have a question, I'm sorry if I'm moving off topic a bit. What is everyone getting for FOV with their PCL! With my FPS counter on I am only seeing about 94* horizontal, earlier I had stated that I really didn't notice much if any difference in the FOV from the Crystal Light to the G2, this would be why I'm guessing. Am I missing some setting that needs to be changed, to actually get 105*?

Posted
On 7/26/2024 at 11:44 AM, c19580 said:

do you have a link to that announcement saying they were suspending sales? I know of the YouTube video acknowledging quality issues but have not seen one about them suspending sales.

 

 

They haven't suspended sales as such, they have returned to preorders as they couldn't guarantee timely shipment. You can technically still buy it but with no expectation of when it will arrive, which might effectively the same thing. The quality control issues have played a part but the main reason is they underestimated the demand for PCVR. Which I can't blame them for really. All the other manufacturers abandoned PCVR so you'd be foolish as a small company to go all in on what seemed to be a niche market.

 

Aside from a market thirsty to upgrade from their recently doomed G2s and Index, the pricing of the Quest 3 (the other viable mid-range option) is nearly as much once you factor in the headstrap, battery and cable. Plus those of us dreaming of a Crystal and lamenting the cost could now get the version that removes the features we didn't want (except DFR which was a shame but not available for IL2 anyway) and made it cheap enough to justify over a Q3.

 

I just got mine (ordered June). Be able to weigh in soon about it. I got mine earlier than expected. There's a sticker for Poland order on it, so I guess either I've got a return or a cancelled preorder. Seems factory fresh at first glance. The packaging is minty, none of it repacked. Presumably if it is a return its been closely looked at and fixed. 😬 Find out tomorrow when I set it up

 

  • Like 1
Posted

It's pretty amazing that if you make a product that people actually want, it sells well.

 

But I understand that they didn't expect it, because Pimax doesn't seem to particularly understand the market.

Posted (edited)

Thanks for the clarification of what Pimax was really saying in their announcement.  As for not understanding the market, I don't think that's a fair assessment.  As a company whose beginnings was a kickstarter, what they're currently experiencing is being in the right place at the right time (which is what you want), but without the capital to grow their production capacity quickly enough.   I'd guess that once the WMR HMD replacement surge is satisfied in a year or so that their current level of sales will most likely drop, perhaps considerably, and that might be their long term strategy considering it'll always be a niche within a niche product.

Edited by AcidBath
Posted
Quote

As for not understanding the market, I don't think that's a fair assessment.

 

I think that it's a perfectly fair assessment when they foolishly chose to chase the standalone market with the regular Crystal, by putting an APU and battery in there. And they foolishly chased the handheld console market with the Portal.

 

In both of these cases, they chose to copy successes of other companies, without actually understanding why those other companies' products were a success. In the process, they failed to properly carve out their own niche. In general, they act like a rudderless company, that just throws stuff on the market without knowing who their customers are. This is exemplified by how they repeatedly try to be all things to all people, like the Crystal being marketed as also being a good standalone headset, and the Pimax Portal being marketed to be good for VR as well.

 

The Pimax Crystal Light is actually a sensible device, but it is merely a stripped down Crystal. They never had the vision to make this before releasing the Crystal and seeing how many people didn't like the APU and battery (and thus weight).

 

The common thread I see is that they don't have a clear use case or set of related use cases that they target and then focus all of their resources on making the best devices for those use cases. And they flail about, changing direction a lot.

  • Upvote 1
Posted
3 hours ago, Aapje said:

 

I think that it's a perfectly fair assessment when they foolishly chose to chase the standalone market with the regular Crystal, by putting an APU and battery in there. And they foolishly chased the handheld console market with the Portal.

 

In both of these cases, they chose to copy successes of other companies, without actually understanding why those other companies' products were a success. In the process, they failed to properly carve out their own niche. In general, they act like a rudderless company, that just throws stuff on the market without knowing who their customers are. This is exemplified by how they repeatedly try to be all things to all people, like the Crystal being marketed as also being a good standalone headset, and the Pimax Portal being marketed to be good for VR as well.

 

The Pimax Crystal Light is actually a sensible device, but it is merely a stripped down Crystal. They never had the vision to make this before releasing the Crystal and seeing how many people didn't like the APU and battery (and thus weight).

 

The common thread I see is that they don't have a clear use case or set of related use cases that they target and then focus all of their resources on making the best devices for those use cases. And they flail about, changing direction a lot.


The Crystal has been out for over a year now and the software is still janky as hell. And they can't even reliably supply the accessories they put up for sale on their website. Months out of stock and even support can't give an answer.

[CPT]Crunch
Posted

Mine showed up yesterday, had troubles getting the left DMAS to work, two tries failed so put the original on and it worked fine, rubbed the contacts and presto it worked on the third install.  Comfort plastic cap cup kit is pretty much incompatible with the provided velcro strap, get rid of it, the cup has velcro sticky surface so won't pivot at all with the strap inserted.  The little sponge covers are utterly worthless on the inner side bands once you pull them off and install the comfort strap and DMAS, they no longer fit back, not a big deal.

 

Coming from a G-2 the image is really dramatically changed for me, I don't see the overlap and it's sharp all the way to the edges, find I'm not moving my head as much to look around and see things.  No longer have to look directly to spot contacts.  Seeing aircraft in a fight is way easier, especially below, can pick up motion quite well.  Things look so good the game is showing its age more outside the tree band, can't set it out any further.  4090 on 7800 3DX max settings even shadows, no AA, running 120 hz set locked to half it's butter smooth res set 100%.  Only aberration is ghosting on the leading and trailing edges on the wings when the take off roll gains speed on a concrete or PSP runway.  If I run 90 or 72 hz I get bad artifacts on the prop and lot's of ghosting and judder at full res, not quite making it to peak FPS there anyway.  Really don't want to back down on res.

 

Never used non-frensel lenses before so take a bit for the brain to adjust, the overall image and colors are quite different.  Cities now appear more natural and integrated into the landscape, more like what you see on a hi def monitor.  In the G-2 they stand out like a sore thumb mono-blocks.  Most of the horizontal far distance shimmer is gone, but the sharp view of it really shows a lack of detail and the game really looks old outside your high detail area. 

 

Initial impressions are it's easier to see details of what fighters are doing as far as maneuver and motion at much farther distances.  They're dots less of the time and I can see wing plane forms changing aspect at much longer ranges.  Have to relearn judging distances, things are not the same in appearances to me, they appear to be much closer with the greater detail than they actual are.  I blew two 109's vertical stabs completely off at distances I normally wouldn't even bother shooting in a Spitfire last night on the box, both on snap shots.  That wasn't even thinkable on my G-2.

 

For me it's a positive upgrade, can probably get even more out of it, hardly scratched the surface in settings so far.  But did get it fully playable, operational, and competitive on the first day.  I'm liking the lenses, there's enough room for glasses and did try them, but they're kind of painful, they did improve the image even more, so waiting on my favorite lens maker to complete their crystal design and get it to market.

 

Did have to uninstall WMR and OpenXR tools for WMR, that improved things right off the start, don't ask me how, no idea but IL-2 didn't want to fire off initially.

  • Like 3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...