JG27*PapaFly Posted April 10, 2024 Posted April 10, 2024 Hi folks, I'm planning to upgrade to an ultrawide curved monitor. Any high end monitor between 34 and 49 inch would work, but I am limited to ultrawide aspect monitors due to my custom home pit setup. So I'm looking at 1440 to 1600 pixels on the vertical axis. I'm concerned about burn-in, since I do a lot of image processing on my gaming rig, i.e. I have plenty of static image elements from Photoshop. Current candidates: Samsung S49CG95/Odyssey OLED G9 5120×1440 240Hz Curved Gaming Monitor Alienware 34 AW3423DWF 3440 x 1440 If you have experience with such monitors in IL2 and with office or image processing applications, please share. Are these even supported by the game?
JG27*PapaFly Posted April 20, 2024 Author Posted April 20, 2024 (edited) Alright, I bought the Samsung Odyssey Neo G9 5120×1440 240Hz Curved Gaming Monitor. The game does not fully scale on this one. The monitor is the equivalent of 2 2560x1440 monitors side by side. Thus, the max FOV should be 2x105 = 210 degrees. Yet the game only renders a max FOV of 138 degrees. This means that I have a narrower vertical FOV (38.8 instead of 59). That reduces SA on the vertical axis significantly. Spotting is insane, and the super high FPS helps a lot! From 10km away, planes are super sharp, and their shape is visible. I'll probably go for around 3400 pixels on the x axis, and place the IL2 Mission planner and discord left and right of the game window. Is there a way to make the game render an FOV that's larger then the 138 degrees I get now? Edited April 20, 2024 by JG27*PapaFly
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