TempestV Posted April 9, 2024 Posted April 9, 2024 Just playing around with a mission letting the AI fly sometime. No problem following waypoints and I know how to edit the taxing so the AI taxi's and gets on and stays on the runway. Easy enough. But the AI landing when hills are near the airport I have to take control.[😲ARE YOU TRYING KILL US! I'VE GOT IT!!!] So I was wondering if the approaches the AI takes is hard coded or is their away to manipulating/editing the flight from that last waypoint to touch down. Pretty clear the AI after passing the last way point follows some other path for touch down.
kraut1 Posted July 24, 2024 Posted July 24, 2024 On 4/9/2024 at 5:22 AM, TempestV said: Just playing around with a mission letting the AI fly sometime. No problem following waypoints and I know how to edit the taxing so the AI taxi's and gets on and stays on the runway. Easy enough. But the AI landing when hills are near the airport I have to take control.[😲ARE YOU TRYING KILL US! I'VE GOT IT!!!] So I was wondering if the approaches the AI takes is hard coded or is their away to manipulating/editing the flight from that last waypoint to touch down. Pretty clear the AI after passing the last way point follows some other path for touch down. I have already asked the same question, but no answer. If you download EasY Mission Generator by Vander you will find in the Kuban Template Mission some as good as possible airfield definitions near critical mountains. 1
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