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Posted
1 hour ago, Aapje said:

If you look at the DCS forum, people who tried seem to have had issues using both a FFB stick and rudder pedals. The developers also said that they will put zero effort into this.

 

Brunner has not said that they will support this. So you'd be paying 1800 euro's with zero support. That's a lot of money for something that may just be a paperweight. In any case, you'd be pioneering with extremely little help from others.

 

 

Keep in mind that we never had mainstream FFB rudder pedals, while we had mainstream FFB joysticks. So many people know what they are missing with regard to FFB joysticks, but almost no one knows that with regard to rudder pedals.

The Brunner appears to support rudder and brakes axes in flight sims without use of proprietary software, but not FFB. So the Brunner is irrelevant. The question of whether DCS or GB/FC support FFB for the yaw axis is unaddressed.

Posted

Perhaps you should ask Walmis or ask on his Discord.

  • Upvote 1
Posted

https://forum.dcs.world/topic/283209-rudder-axis-ffb/

 

This thread seems to suggest that there is no DCS FFB support for rudder axis. If that's accurate my  guess would be that same is true for GB/FC. That's why the question. Could be that a so-called rudder FFB would be possible if there were no other FFB device installed. If the sim does not provide rudder axis telemetry though, all you might get then would be some sort of "spring" centering effect which would not be worth the complexity.

SR-F_Winger
Posted (edited)

I have A Rhino DIY Clone for sale again very soon. Shipping EU wide possible.
PM for dfetails if interested.
PS: DCS has Pedals support. I have a Rhino and Rhino Pedals running in DCS.

1711877521557.jpg

Edited by Winger
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Posted
2 hours ago, Winger said:

PS: DCS has Pedals support. I have a Rhino and Rhino Pedals running in DCS.

Any info you can provide on yaw axis ffb effects would be helpful.

Posted

So far I have upgraded my old pedals at FFBest.


Now I'm waiting for components for pedals with "linear" guides of my design.

image.png.71578d7c5f3fcafda9b62d253416630e.png
I also collect joystick mechanics.

 

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Posted
On 3/31/2024 at 7:59 AM, GVL224 said:

So far I have upgraded my old pedals at FFBest.

Are you planning support for wheel brakes?

Posted
42 минуты назад, Dagwoodyt сказал:

Are you planning support for wheel brakes?

Yes, after testing the pedal design I will add brakes.

Posted
3 minutes ago, GVL224 said:

Yes, after testing the pedal design I will add brakes.

?Great. I'm still reading the manual for the VP Force Rhino. All looks promising.

Posted
4 часа назад, Dagwoodyt сказал:

?Great. I'm still reading the manual for the VP Force Rhino. All looks promising.

My products are on a different controller and software.

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Posted

So once you decide on an ffb stick, ffb rudder pedals have to use the same software.

Posted
2 часа назад, Dagwoodyt сказал:

So once you decide on an ffb stick, ffb rudder pedals have to use the same software.

Yes, both the joystick mechanics and the pedal mechanics have the same software.
Both devices are configured in one program.
With the exception of the buttons on the joystick handles. For them to work, you need a controller from these handles. Only handles from Thrustmaster Warthog or others on shift registers can work directly with the FFBest joystick controller.

  • Upvote 2
SR-F_Winger
Posted (edited)
On 3/31/2024 at 2:14 PM, Dagwoodyt said:

Any info you can provide on yaw axis ffb effects would be helpful.

You can feel fluttering when airframe is damaged. You basically decide what effects you want to feel and how strong they are supposed within the software.
The pedals stiffen up with increasing speed. Very realistic!
I can recommend GVLs work. He is a great guy and build his items with very much care!

Edited by Winger
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102nd-YU-cmirko
Posted

since the DIY circle is so small and precious.... - I can certainly and wholeheartedly recommend ^^ Wingers work ^^ - since I play with Rhino FFB clone he made for me and I'm super happy with it 

:)

 

 

  • Like 1
Posted

I was wondering if the FFB Rhino can be mounted on a  DOF reality H2/H3 platform.

 

My main concern here is the height of the Rhino base, which is very much at risk of not being compatible with using also an extension as it might too high compared to the height of the seat on such platform.

 

Any creative idea on how to make it compatible?

Posted
33 minutes ago, Youtch said:

I was wondering if the FFB Rhino can be mounted on a  DOF reality H2/H3 platform.

 

My main concern here is the height of the Rhino base, which is very much at risk of not being compatible with using also an extension as it might too high compared to the height of the seat on such platform.

 

Any creative idea on how to make it compatible?

 

It can be, because this person put it on an H6:

 

 

 

The H3 and H6 have the same platform on top. You may want to contact the guy to ask him how he did it.

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Posted (edited)

Seems the VP Force Rhino is the only option if buyer needs VKB compatibility and shipping to USA/Canada.

Edited by Dagwoodyt
Posted
11 минут назад, Dagwoodyt сказал:

Seems the VP Force Rhino is the only option if buyer needs VKB compatibility and needs shipping to USA/Canada.

On FFBest you can also install different handles through adapters, as well as use controllers from these handles.
Handles with shift registers can be connected directly to the FFBest controller.
But shipping to the USA and Canada is quite expensive, “today” 143 euros.

Posted
22 minutes ago, GVL224 said:

On FFBest you can also install different handles through adapters, as well as use controllers from these handles.
Handles with shift registers can be connected directly to the FFBest controller.
But shipping to the USA and Canada is quite expensive, “today” 143 euros.

I guess high shipping cost would be expected. Getting VKB to fit FFBest base would first need a fitting that accepts VKB adapters such as those pictured?VKBAdapters.thumb.jpg.31c771eb60f76d8248afa07d4928fbae.jpg

Posted
33 минуты назад, Dagwoodyt сказал:

I guess high shipping cost would be expected. Getting VKB to fit FFBest base would first need a fitting that accepts VKB adapters such as those pictured?

I mean adapters for installing handles. Extended wires for connecting the handles are also needed.
MY mechanics is equipped with an “adapter” for a pipe with an internal diameter of 23 mm. You can also order aluminum adapters from a third party manufacturer.

photo_2023-09-24_10-44-55 — копия.jpg

vkb_adapter.jpg

image1 .jpg

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Posted
On 3/28/2024 at 7:43 AM, Lusekofte said:

Last time I flew fc the stick pushed forward in a awkward position

Reminds me that the I-16's lack trim controls. Could you check to see if that plane is flyable under ffb in DCS and GB?

Posted
1 час назад, Dagwoodyt сказал:

Reminds me that the I-16's lack trim controls. Could you check to see if that plane is flyable under ffb in DCS and GB?

I think that you can fly, nothing will interfere with this. And the stick load effects will depend on your feedback effects settings for that aircraft.
If the plane does not have trimmers that can be changed during the flight, then the FFBest joystick will not work on them.

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Posted

Anyone know which motor type comes installed in the Rhino base?

 

VPForcemotors01.thumb.jpg.ecebcf25ca1d1fd8337609a230769b16.jpg

Posted
1 hour ago, Dagwoodyt said:

Anyone know which motor type comes installed in the Rhino base?

 

57BLF03

 

It's in the manual.

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Posted

Is there any possibility to request more powerfull motors?

Posted (edited)

I believe that this is only an option if you get the kit and build it yourself.

 

Most people who review it seem to consider the force of the normal build to be more than sufficient, so you may not need more.

Edited by Aapje
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Posted (edited)
On 11/22/2024 at 4:03 PM, GVL224 said:

Rudder GVL Br.jpg

It would be helpful to have english subtitles or voiceover for your YouTube videos. A discussion of why hoverboard motors are used instead of VPforce type motors for your ffb base/pedals would be of interest. It seems that the VPforce ecosystem is more the way to go since Moza has apparently copied their software. Your rudder pedals look interesting, but mixing them with Vpforce Rhino or Moza AB9 base might be a challenge. The hoverboard motors might provide more torque, but other factors such as constant upgrades of software and reliable sourcing of replacement motors could be more important decision determinants. The VPforce Discord channel is very active and  causes me to be a lean in that direction when considering a future  set of ffb rudder pedals.

Edited by Dagwoodyt
Posted
12 часов назад, Dagwoodyt сказал:

It would be helpful to have english subtitles or voiceover for your YouTube videos. A discussion of why hoverboard motors are used instead of VPforce type motors for your ffb base/pedals would be of interest. It seems that the VPforce ecosystem is more the way to go since Moza has apparently copied their software. Your rudder pedals look interesting, but mixing them with Vpforce Rhino or Moza AB9 base might be a challenge. The hoverboard motors might provide more torque, but other factors such as constant upgrades of software and reliable sourcing of replacement motors could be more important decision determinants. The VPforce Discord channel is very active and  causes me to be a lean in that direction when considering a future  set of ffb rudder pedals.

I chose the FFBeast project, one of the reasons is that I can communicate with the author of the development and firmware in the same language.
Also, on the Hoverboard motors on the joystick with an extension of 20 cm (the final distance from the axis of the mechanics to the center of the handle is about 40 cm) at 100% power, the load reaches 12 kg!
On my pedals up to 30 kg!
"Stepper" motors of reasonable sizes (not to mention the price) used in other projects cannot do this.
Hoverboard motors are also sold in stores (Aliexpress), and you can also buy an old hoverboard for 50 euros and get two motors! The main thing is to choose the right hoverboard so that the motors are powerful.
I can't compare the software, since I have not used anything except FFBeast, I only saw a video and not in my language.
The software for FFBeast is also periodically improved and supported by the author of the development.
The FFBeast Discord channel is also active, and there are also two telegram channels on FFBeast in Russian, where there are more than 100 messages per day...
Even if the software support stops, the current one is enough.
Moza uses the Rhino software, if I'm not mistaken because it is "open", the FFBeast software is "not open".

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