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TYPHOON Taxiing-difficult?


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Posted (edited)

The TYPHOON taxiing eludes me. I know about differential brake. I can taxi the HURRICANE and the TEMPEST just fine. But. It is like the TYPHOONS too slippery on the runway. It doesn't track straight. I'm not calling it a bug. Maybe something is corrupted in my game folder? I have a Saitek Quadrant for Throttle Mixture and Prop settings to regulate power. No problem with the other HAWKER a/c. Just the TYPHOON. It flies fine but I seem also to get way more ground loops then in the TEMPEST. I tried  it all on 2 joysticks Logitech and an old Saitek AV8TR. Same results: TYPHOON will not track straight. I don't use rudder pedals. My problem happens in single player on Normandy and Rhineland maps.

Ugh... hope  I don't have to reinstall the sim.

Has anyone had problems taxiing the TYPHOON?

Edited by TempestV
AEthelraedUnraed
Posted

The good news is that I don't think there's anything corrupted in your game files. You'd see different problems. But if you want to be sure, you can always Verify the Integrity of Game Files, if on Steam. If you use the website-bought game, I've heard that deleting the Updates folder does a similar thing. 

 

The bad news is that the Typhoon is indeed hard to taxi. Whether that's historical, I don't know. People who are more knowledgeable than I about the matter have said that ground handling isn't one of IL2's fortes.

 

The main advice I can give you is keep your RPM high, and only turn if you're near a complete stop.

Jade_Monkey
Posted

Brakes in game are not modeled very well, they are very soft.

 

Having said that, just apply gentle brakes instead of full brakes. 

 

Do you have it mapped to an axis or to a button? That makes all the difference.

=MERCS=JenkemJunkie
Posted

I don't try taxiing the planes straight, I just gently bounce the nose left and right before the momentum gets too strong in either direction.

Posted (edited)

First thanks all for responding.

I support the developer so I make a point of this sim not being a STEAM purchase but standalone. I'll keep in mind  deleting the update file.

Brakes I have mapped to a button.

After fiddling and restarting countless time near over an hour I think I have it down with prop control and throttle. I don't think it's a bug. But TYPHOON's  definitely more of a PITA then the TEMPEST.   I can taxi and turn 'just okay' for now... albeit I move a lot slower, very fine corrections with the quadrant and braking. Sometimes after a long single player mission I want to close the mission out with not just a landing but taxiing to my hardstand.

 

I grab me bits of  'immersion' where I can.?

 

W-Ordnance_TR_001091.jpg

Edited by TempestV
BlitzPig_EL
Posted

In general, people land and taxi too fast in sims.  I think it's mostly because there is no real sensory input to gauge speed by.  Your inner ear and seat of the pants accelerometer simply doesn't work in a sim environment.  I know I have the same issue in racing sims.  When you drive real cars on real tracks your body is constantly being bombarded by sensory inputs of all kinds that helps you interpret speed. In the virtual world no such inputs exist.

Posted (edited)

I would agree I rush in too many a times.

Oh yes sensory perception. I rode motorcycles so yes the physical sensation (and fear and adrenaline) is not there in simulations. It's sterile.

 

What I do for taxiing the TYPHOON:

Have your radiator OPEN

Rudder trim is 0%

Canopy raised and seat up as high as you can

RPM on props NEVER more then 30%. Just keep it there. No need to change.

Mixture of course NORMAL

THROTTLE  it's a dance back and forth.... but never over 20%

Turn when you have the momentum around 7-9 MPH.[Remember this Beast has differential braking]

Braking is an 'Art'

Concentrate hahahahaha

This got me around  the St Trond complex.

 

It's not like having the satisfaction of a 'Kill'..... but there is satisfaction in finally doing it.

 

Edited by TempestV
AEthelraedUnraed
Posted (edited)
35 minutes ago, TempestV said:

RPM on props NEVER more then 30%. Just keep it there. No need to change.

Not sure what you mean there - that your actual RPM never goes past 30% of the typhoon's max of 3700 (so never above 1110 RPM)? Or that your prop lever never goes past 30%?

 

For taxiing, you should move your prop lever all the way forward; otherwise as you apply throttle you'll get a lot of extra torque.

 

35 minutes ago, TempestV said:

THROTTLE  it's a dance back and forth.... but never over 20%

Try not to "dance back and forth" too much - each time you change the power settings, torque will turn your plane one side or the other.

 

Also try to always keep your throttle above 0%, so that's a minimum of 10% or so. The increased airflow around your tail will give you more rudder authority.

Edited by AEthelraedUnraed
Posted

I use tips ENABLED. My TrackIR gives me motion sickness.

I wish I wasn't 70...but there it is.

BlitzPig_EL
Posted

70 as well.  Track IR is not an issue for me.  Never tried VR, mostly because of my eyes.  Well that and the price of entry is above my pain threshold.

  • Upvote 1
Posted

I am happy you can make out and use cockpit dials and move your head around. That is real 'immersion' there. Maybe a bigger screen would help me ...current using 1920x1080. I have to use the hat switch here and in X-plane. But I get by.

 

 

Posted (edited)

I'm closing out this thread with this video. Cheers! How to take-off the B-25...complete with the Il2 ubiquitous control tower. ?

I wanted the Catch 22 107 year old man scene. But moderator might not like it.?

 

Edited by TempestV
Posted
7 hours ago, AEthelraedUnraed said:

Not sure what you mean there - that your actual RPM never goes past 30% of the typhoon's max of 3700 (so never above 1110 RPM)? Or that your prop lever never goes past 30%?

 

For taxiing, you should move your prop lever all the way forward; otherwise as you apply throttle you'll get a lot of extra torque.

 

Try not to "dance back and forth" too much - each time you change the power settings, torque will turn your plane one side or the other.

 

Also try to always keep your throttle above 0%, so that's a minimum of 10% or so. The increased airflow around your tail will give you more rudder authority.

I can't speak for the typhoon as I don't own it yet. But I do find taxing the spitfire much easier with the propeller control at zero. It doesn't seem to swing as suddenly. I think that's how the specs page advises taxiing the 109 also?  That should in theory make the pitch fine? And less torque? Or have I got that backwards ? 

AEthelraedUnraed
Posted (edited)
12 hours ago, R33GZ said:

I can't speak for the typhoon as I don't own it yet. But I do find taxing the spitfire much easier with the propeller control at zero. It doesn't seem to swing as suddenly. I think that's how the specs page advises taxiing the 109 also?  That should in theory make the pitch fine? And less torque? Or have I got that backwards ? 

I think the idea is - on those planes which have an RPM governor like the Spit and Typhoon - to keep the RPM lever at max. During taxiing, the RPM should generally always remain well below the maximum, so in order to increase the RPM the governor will move the blades to the least amount of pitch - and keep them there. Least amount of pitch means least amount of torque, which is what you want.

 

For the opposite scenario, let's assume 0% RPM settings corresponds to 1000 RPM. If you suddenly give a large burst of throttle power, your RPM might go past this 1000 RPM. The governor will then increase the pitch so as to slow down the RPM to the target of 1000. This will suddenly increase the drag of the propellers, causing lots of rotational torque which in turn causes a sudden movement to either the left or right, depending on which way the propellers rotate.

 

The Bf-109 works differently in that you cannot set the RPM directly. You *can* disconnect the automatic pitch control, in which case you manually control pitch rather than RPM. These are opposites in that minimum pitch -> maximum RPM and vice versa, so I imagine you'd want pitch control at manual and 0% for the Bf-109, yes.

Edited by AEthelraedUnraed
  • Upvote 2
Jaegermeister
Posted

This has been discussed before various times. The Spitfire Vb and XIV are also difficult to taxi for the same reasons. Left rudder trim helps on the Spitfire, but you do have to keep some power on or the airflow will not help at all. Make sure flaps are up while taxiing.

 

You are better off steering with throttle and rudder than with the brakes because they are weak. Once you start to swing, you can only stop it with power and opposite rudder. Those who have taxied Spitfires IRL have stated this is not very realistic.

 

With the Typhoon and Tempest I always coast to a stop and apply even brakes at the end of the landing run. Then I add power and start to taxi so I can control the speed and direction more accurately.

  • Upvote 1
Posted

That exactly describes how i do it. Figured out by trial and error however. Failed on too many take-offs.

But landing a fighter is still ending in a flip-over a lot of times, probably due high speed.

Pity you can only get "Mission Succes" all times if the plane is set to invulnerable and wait for it to get back on it's feet with engine power low .. ?

Posted (edited)

The Typhoon is a pig to taxi!.... the hardest aircraft in the game, I think, and much harder than any of the Spits.

 

I have VERY little immediate rudder authority when taxiing it, so no choice other than to use the brakes... gently... and correct with a bit of opposite rudder before she swings too far. Keeping the speed down helps, too.

Edited by ACG_TBird
typo

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