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Tracks do not record pre-destroyed buildings or objects


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Posted

Bonsoir,

I have notice a little, but annoying bug with tracks (especially when you take time to populate maps to make screenshots)

When replayed, building or objects that have been destroyed in the ME appear undamaged.

They were correctly destroyed while the mission was played.

 

In ME->

spacer.png

 

In mission->

spacer.png

 

Track->

spacer.png

 

 

If you want to check, here is a single mission with three destroyed t34 (objects)+a track where those t34 appears intact.

https://www.dropbox.com/scl/fi/0b5zbphpnqjbj40owav16/Bug_destruction.7z?rlkey=alxkm02adktwp7g9wn5ilmacp&dl=0

 

Thanks!

  • 2 weeks later...
Posted

Hi! Problem is still here after update.

  • 5 months later...
Posted

Hi, the problem is still here, but I have noticed that damaged blocks appear correctly in tracks if damage was applied the "old way" (without the "-1" trick that was introduced a couple of years ago).

 

 

 

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