FABR_Pollako Posted March 8, 2024 Posted March 8, 2024 On 02/02/2024 at 16:38, Gambit21 said: Experimente isso. F-80C F-84 F-86A F-51 F-4U B-29 IA MiG 15bis Iaque-9p La-11 IL-10 Tu-2 IA Se não for isso, então quase isso. Well, it looks like the American side will only inherit AI bombers in all upcoming titles!
kestrel79 Posted March 8, 2024 Posted March 8, 2024 Didn't they say we'd hear more news in Spring? Well it's getting close to Spring...:) 2
Nickkyboy99 Posted March 13, 2024 Posted March 13, 2024 On 3/8/2024 at 9:00 AM, kestrel79 said: Didn't they say we'd hear more news in Spring? Well it's getting close to Spring...:) Hopefully this month or the next!
=SqSq=SignorMagnifico Posted March 13, 2024 Posted March 13, 2024 On 3/8/2024 at 7:00 AM, kestrel79 said: Didn't they say we'd hear more news in Spring? Well it's getting close to Spring...:) Two weeks, be sure.™
Blitzen Posted March 15, 2024 Posted March 15, 2024 Still first on my list,and here's a replica that could be copied: https://vintageaviationnews.com/warbirds-news/replica-messerschmitt-me-163-komet-to-fly-in-germany.html 1
kendo Posted March 16, 2024 Posted March 16, 2024 (edited) On 2/1/2024 at 6:15 PM, JG27_Steini said: I think we can compare it with IL2 Battle of Stalingard. It was the first module. Did we have an EA back then? Currently we had only an EA because there were other maps to fly new plans. For Korea the map will only be flyable at the end. Where do you wanna fly the EA aircrafts? On 2/1/2024 at 11:12 PM, Avimimus said: EA started with two aircraft, then a third... the pace of development seemed slow back then - but the new features were impressive. They do need to finish the map technology and implement enough of the map first though. I suspect this map is much bigger and more complex than the Stalingrad one... so I wouldn't expect early access soon and I'd expect that, the sooner we get early access, the more it'll feel like a tech demo. It is also worth remembering that we'll only have a couple of aircraft at first - if they go the early access route at all... so it won't be like the situation has been - where a new aircraft can be used in existing maps, existing campaigns, and against already released opponents. It'll feel much more lean at first. It might actually be good for them to hold off until the first five or six aircraft are done (even if it means we have to wait an extra six months or so). EA for Stalingrad actually started with only the Lagg-3 - and initially without any weapons modelled - on the Lapino winter map. The 109-F4 came a few months later. But contrary to what you might expect, it was actually a lot of fun just taking off and flying around exploring what at that time was an advance on il-2 visually and in flight modelling. I still have a soft spot for the Lagg-3. I would expect something similar for the Korea release. And....I don't get why there is still confusion over their plans. Seems crystal clear what is coming, Just the fine details to be filled in. Edited March 16, 2024 by kendo 2
Avimimus Posted March 16, 2024 Posted March 16, 2024 Ah, I must have remembered when I finally joined EA! ? I do wonder if it might be good for them to wait until they have three or four aircraft though? Given how expectations have been increased as to what EA is... it is also worth remembering how the engine sounds were praised in EA (people would load it up just to listen). Same goes for the original Il-2... but the bar is constantly rising. We're pretty used to getting four aircraft in the first few months and already having completed modules to fly them in!
kendo Posted March 16, 2024 Posted March 16, 2024 Take your point on the benefits of going with multiple aircraft, but with the il-2 Stalingrad EA there was a real thrill in getting that very first glimpse at the new standard of map, aircraft cockpit, even the improved ground landing gear modelling when taxiing, etc. And for Korea there will be a new user interface, new systems to learn - for instance new ground control and radio procedures - but don't underestimate the simple thrill of massively improved and updated visuals. 2
CountZero Posted March 17, 2024 Posted March 17, 2024 from last video we will get anouncment on next project at end of spring, so 3 more months
Rjel Posted March 17, 2024 Posted March 17, 2024 On 3/15/2024 at 1:28 PM, Blitzen said: Still first on my list,and here's a replica that could be copied: https://vintageaviationnews.com/warbirds-news/replica-messerschmitt-me-163-komet-to-fly-in-germany.html Very cool picture. 1
Nickkyboy99 Posted May 28, 2024 Posted May 28, 2024 The end of spring is nearing.. yet still no information about the next project.
Avimimus Posted May 28, 2024 Posted May 28, 2024 On 3/17/2024 at 6:31 PM, Rjel said: Very cool picture. Something about it feels a bit off (I grew up around a surviving Me-163).
LuftManu Posted May 30, 2024 Posted May 30, 2024 I think the launch in EA with "small complete packages" could be very good. If ends up being Korea, we can guess there will be a new map and new planes. A system like in BOS would be nice. I still remember when we could only play on weekends with the latest build 😃 An small map and a pair of aircraft to see the new tech? However, if they decide to go with something more comprehensive and complete, I don't mind waiting. I've never minded waiting as long as the outcome is good. We've become accustomed to having everything immediately, but things require work. And work requires time.
Gambit21 Posted May 30, 2024 Posted May 30, 2024 2 hours ago, LuftManu said: I think the launch in EA with "small complete packages" could be very good. If ends up being Korea, we can guess there will be a new map and new planes. A system like in BOS would be nice. I still remember when we could only play on weekends with the latest build 😃 An small map and a pair of aircraft to see the new tech? However, if they decide to go with something more comprehensive and complete, I don't mind waiting. I've never minded waiting as long as the outcome is good. We've become accustomed to having everything immediately, but things require work. And work requires time. Yeah...curious how they will handle this. Maybe give us the MiG15 bis to play around with for a bit? 1
=SqSq=SignorMagnifico Posted May 30, 2024 Posted May 30, 2024 (edited) On 3/13/2024 at 12:28 PM, =SqSq=SignorMagnifico said: Two weeks, be sure.™ On 5/28/2024 at 2:30 PM, Nickkyboy99 said: The end of spring is nearing.. yet still no information about the next project. Two weeks, be sure.™ Edited May 30, 2024 by =SqSq=SignorMagnifico
IckyATLAS Posted June 6, 2024 Posted June 6, 2024 On 5/31/2024 at 12:37 AM, =SqSq=SignorMagnifico said: The end of spring is nearing.. yet still no information about the next project. They made it clear that did not want to be under pressure by commitment to deliver something at a given date, and so they will only announce when ready. They announced next update because it is in the final steps before release. And so for Odessa, Korea whatever we will now just a very short time before release and that's it. It is not much the approach where you announce something precise for a given date say in six moths and then you make regular updates of the work being done, problems encountered etc. until release or late release, or postponement. They will avoid all that by giving broad general lines and possible timeframe period once in a while, but for specifics the it is just prior to release which is not communicated in advance. To be fair we have some WIP announcements but it is not the kind of maintaining a live link on a weekly basis, which by the way is a lot of work, because you must prepare and have things to show and say. The positive thing of this intensive approach is that you keep your audience captivated very alive and connected. Same with social networks like YouTube. You have to create and post content on a regular basis otherwise you loose the audience, as people will zap somewhere else. I am not sure they will be an early access for Korea as this creates from the community a flurry of tests comments, requests for bugs to be corrected, a mountain of comments how to improve things etc. and this creates a lot of fuss on the forums and a lot of expectations that pressures the dev team. At least to me this is not their style. In combat Pilot it is the opposite, Jason wants to have an Early Access as soon as feasible even if very limited. Really two different communication styles.
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