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Player plane lands first under AI control in PWCG


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Posted

Hi Pat,

 

In PWCG, the player's plane always lands first under AI control.  That is not the case in Pilot Careers and most Scripted Campaigns where the player's plane is always slotted to land last under AI control.  This can become a nightmare when you are trying to land at a crowded airfield with multiple flights in the landing pattern, or when you want to use AI to land your plane so you can watch the flaps and gear drop in external view and/or use the Fly-By view to watch your plane land.

 

What variable are you using, and set to what value, to designate the player's plane to land first under AI control?

 

Thanks!

PatrickAWlson
Posted

I don't do anything.  The player has a place in formation just like the AI.  No idea why you are always landing first.

  • Thanks 1
Posted

Ok, thanks Pat.

 

I've got others exploring this phenomenon in another thread in the General Discussions section.  I've posted a PWCG mission there where my plane landed first under AI control.  Will see what they see happening.  I'm not crazy, it is happening with every PWCG mission I run...lol 

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