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[MOD] Pilot Oxygen Mask Always On


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Hugh_Jazzsoul
Posted (edited)

Hey all,

 

I've been tinkering with some files and managed to find a way to get the oxygen masks of pilots and gunners to stay on at all altitudes, as well as having the goggles stay up as well. I haven’t seen anyone do this yet, so I figured I’d share this


I've included two variations of the mod, one with goggles down and one with the goggles up.

 

I've not tested this with the AI gunnery mod, but I'm pretty sure they're not compatible. I can make a version with the AI gunnery mod included if anyone is interested. 

 

 

 

Download Link:

Updated for 5.204b

httpshttps://www.mediafire.com/file/t28dn3klfhwwt38/Masks_Always_On.zip/file://www.mediafire.com/file/6wsvqyfpn621z17/Masks_Always_On.rar/file

 

Installation:

Place "Masks Always On" or "Masks Always On(Goggles off)in your MODS folder. Activate only one mod at a time, either "Masks Always On" or "Masks Always On(Goggles off)".

 

20240113151843_1.jpg

 

20250810181852_1.thumb.jpg.654b5a88a5f36afb5cf858b45c246e29.jpg

 

20240113222237_1.jpg

 

20240119122753_1.thumb.jpg.7db94bf1704afa281d65f1218586533a.jpg

 

 

 

Edited by Hugh_Jazzsoul
  • Like 7
  • Thanks 4
  • Upvote 1
MarcoPegase44
Posted

Hello,

Very nice initiative, I downloaded it.

But could you be clearer for the installation path in the right folder?

The ideal would be to be able to install with JSGME

Hugh_Jazzsoul
Posted (edited)
13 minutes ago, MarcoPegase44 said:

Hello,

Very nice initiative, I downloaded it.

But could you be clearer for the installation path in the right folder?

The ideal would be to be able to install with JSGME

 You have to pick one folder, either Masks Always On or Masks Always On(Goggles off), and place either folder in your "mods" folder.

Edited by Hugh_Jazzsoul
MarcoPegase44
Posted

Ok I downloaded it straight away this morning, the path was not good but since you changed the path, I hadn't seen

 

Hugh_Jazzsoul
Posted (edited)
18 minutes ago, MarcoPegase44 said:

Ok I downloaded it straight away this morning, the path was not good but since you changed the path, I hadn't seen

 

I apologise if the installation wasn’t very clear. Do ask if you need anymore clarification.  Hope all goes well

Edited by Hugh_Jazzsoul
Posted

Don’t you have to use another mod to get a pilot in the cockpit?

Posted (edited)

Definitely not compatible with AI gunnery or AI Gunnery Pilot despawn delay mods. Be easy enough to include in either direction. If people like mask always on I can do that in the AI Gunnery mods quite easily or Hugh can include the AI gunnery bot file changes in this mod and you would have to load it after AI gunnery mods.

 

I did get the impression from reading bios that the masks were somewhat uncomfortable in real life and so would not be worn unless needed or fastened loosely until needed. 

 

Typhoons required a mask always due to CO2 levels in the cockpit and possibly Tempests were the same but other aircraft didn't until you got to around 10000 ft. Although I do have a vague memory that RAF pilots had the mic in their mask so perhaps they did wear them at least loosely fitted under 10k ft

Edited by Stonehouse
  • Like 4
  • Upvote 1
Posted (edited)

Hello @Hugh_Jazzsoul
Thanks for the mod
Would there be any possibility that the pilot when he jumps out of the plane does not appear with the mask...?

:salute:

Edited by E69_julian57
Hugh_Jazzsoul
Posted (edited)
8 hours ago, E69_julian57 said:

Hello @Hugh_Jazzsoul
Thanks for the mod
Would there be any possibility that the pilot when he jumps out of the plane does not appear with the mask...?

:salute:

Unfortunately I don’t think it is possible. However, according to the bailout procedure in the P-47 Manual, it is recommended to continue to wear the mask for protection 

IMG_0747.thumb.jpeg.984e261f9e0aa8b77243948d43ed9165.jpeg

Edited by Hugh_Jazzsoul
  • Like 1
Posted

Just one other comment - specifically for gunners - if you were to try to include the AI gunnery changes then you have a hard dependency on AI Gunnery being loaded first due to the extensive changes I have made to the turret controllers used. If you loaded this mod first you would get errors about missing files. 

 

 

  • 6 months later...
Posted

Hi! since update 5.505 (I think) the goggles down version of the mod doesn't seem to be working, at least for me. The only other mod I have active is just some aircraft re skins so I'm unsure what could be the root of the problem if it is in my end. Any help would be appreciated! Thanks ^^

Hugh_Jazzsoul
Posted (edited)
On 3/1/2025 at 3:43 AM, Clover said:

Hi! since update 5.505 (I think) the goggles down version of the mod doesn't seem to be working, at least for me. The only other mod I have active is just some aircraft re skins so I'm unsure what could be the root of the problem if it is in my end. Any help would be appreciated! Thanks ^^

Seems to be working fine for me on my end. Have you used this mod before? If not, did you install it correctly?

 

Edit: Nevermind, I found what the issue was. I've updated the download file. It should be working fine now.

Edited by Hugh_Jazzsoul
Posted
8 hours ago, Hugh_Jazzsoul said:

Seems to be working fine for me on my end. Have you used this mod before? If not, did you install it correctly?

 

Edit: Nevermind, I found what the issue was. I've updated the download file. It should be working fine now.

Just tested it and it works perfectly now, thank you!

  • Like 1
  • 5 months later...
zsoltquack
Posted

Hello

I activated MOD in JSGME
But there is no change
What did I do wrong
I can't see the mask

JUSTPLANECRAZY
Posted
5 hours ago, zsoltquack said:

Hello

I activated MOD in JSGME
But there is no change
What did I do wrong
I can't see the mask

I've just tested it mate and it works fine , I just had mask on goggles off , when you unzip the MOD , the folder inside what says place in MODS folder open it and copy both inside to your MODS folder then activate one or the other. :salute:

  • Thanks 1
Hopper64
Posted (edited)

I tried this mod but I am running into an error in windows where it says the file is invalid. This is after downloading and trying to extract the zip file. And then I installed extractnow program which does the same thing and it says the file is corrupt? Just wanted the author to know. Thanks!

Edited by Hopper64
Hugh_Jazzsoul
Posted
38 minutes ago, Hopper64 said:

I tried this mod but I am running into an error in windows where it says the file is invalid. This is after downloading and trying to extract the zip file. And then I installed extractnow program which does the same thing and it says the file is corrupt? Just wanted the author to know. Thanks!

Have you tried opening the zip file with Winrar or 7zip?

  • Thanks 1
Hopper64
Posted (edited)
6 minutes ago, Hugh_Jazzsoul said:

Have you tried opening the zip file with Winrar or 7zip?

No not yet. I had always used extractnow but I may try another program as you suggest. Windows 11 is capable of opening most of these files currently. First time I had a problem. Thanks. And thanks for your effort with this mod. Much appreciated.

Edited by Hopper64
  • Upvote 1
Hopper64
Posted

Yes, thanks everyone. 7 Zip worked fine. Great mod and thank you!! 7 Zip states it was opened as a "Rar5" archive and not as a zip file. That was probably the issue. Appreciate all the help and again thanks for a really good mod!!

  • Like 2
zsoltquack
Posted (edited)

 

 

Great MOD thank you

Edited by zsoltquack
  • Thanks 1

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