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Dual triggers for dual nose guns.


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CrazyhorseB34
Posted

We need to figure out how too reassign weapons groups so you can shoot each nose mounted gun one at a time. Which is how they actually worked. 

 

Thoughts...

  • 1CGS
Posted

Not possible, and why would you want to shoot one gun at a time, anyways?

CrazyhorseB34
Posted

Save ammo. 

Use two types of gun.

That's the way it was actually set up in reality. 

 

Three great reasons. 

CrazyhorseB34
Posted

Explain too me Luke why it is impossible to simply reassign weapons groups. 

I really want to hear this...

  • 1CGS
Posted
On 12/23/2023 at 5:19 PM, CrazyhorseB34 said:

Save ammo. 

Use two types of gun.

That's the way it was actually set up in reality. 

 

Three great reasons. 

 

Except that not's why these planes were fitted with two guns. They were primarily fitted that way instead so a pilot had all the firepower necessary to shoot down a plane, not to have a reserve of ammo you may never get to use if you don't use it right now. 

 

British and French pilots complained bitterly about the Albatros scouts when they first arrived because they had twice the firepower available to use. Those German pilots weren't saving one of those Spandaus for a rainy day. ?

 

5 hours ago, CrazyhorseB34 said:

Explain too me Luke why it is impossible to simply reassign weapons groups. 

I really want to hear this...

 

Nose guns are seen in the code as one weapon group and wing-mounted guns as another one. 

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CrazyhorseB34
Posted

So funny. Each gun has it's own trigger. 

 

Pilots choice too shoot any he chooses. 

 

The code issue sort of makes sense. But are "Wing Guns," would be considered Wing mounted Lewis? 

 

Weapons Group 3 could be any weapon? 

 

The aircraft where intended too have more firepower. But each gun had individual triggers.  Want too shoot two guns. Depress two trigger levers...

 

WW2 Aircraft trigger shoots both nose mounted guns. We are talking about WW1. 

 

Posted

It's a game, and it's just how it works - and you're not a pilot.. you're a gamer.

If you think it's that badly needed there's a 'suggestions' thread.

 

In well over a decade of RoF and FC - I've never seen anyone ask this before.

It's maybe a fair idea, but I wouldn't get your Christmas knickers in a twist over it.

 

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CrazyhorseB34
Posted (edited)

I have brought this up in the past.

 

Edited by CrazyhorseB34
  • 3 weeks later...
Posted
On 12/25/2023 at 2:15 AM, LukeFF said:

Except that not's why these planes were fitted with two guns. They were primarily fitted that way instead so a pilot had all the firepower necessary to shoot down a plane, not to have a reserve of ammo you may never get to use if you don't use it right now. 

 

British and French pilots complained bitterly about the Albatros scouts when they first arrived because they had twice the firepower available to use. Those German pilots weren't saving one of those Spandaus for a rainy day. ?

 

Well, yes and no. Arguably, the reports about the D.II show that the extra firepower was appreciated. I also put together an analysis years ago which seemed to suggest that it was engine power which limited early aircraft to one gun, and that an upgrade to two guns happened once the aircraft could carry them.

 

However, arguably, the biggest benefit was redundancy in case of stoppages or jams (with two guns your firepower is halved, with one gun you become unarmed).

 

In the interwar period a lot of aircraft reverted to two guns (sometimes four), with the shift to more guns only happening in response to increasing speeds... However, we might have seen four gun designs emerge if engine power had allowed it in WWI or there had been more experience with air-combat in the interwar period... as it is, the interwar designs might have been overly optimistic.

 

Anyway, in my humble opinion - if there are two triggers in the original aircraft, then there should be two triggers for us to use in the sim.

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  • 2 months later...
JG4_Moltke1871
Posted

We have three weapon groups available.

With the dolphin we have a plane that needs all three groups if it’s equipped with those who need these (nose guns, wing guns and those who firing upwards). So I just guess it’s impossible to change the code without messing everything up.

I also noticed these two triggers for each gun but I think in this case we have to deal with it how it is…

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  • 8 months later...
Posted
On 12/24/2023 at 1:10 AM, LukeFF said:

Not possible, and why would you want to shoot one gun at a time, anyways?

 

Ammunition saving when first lining up a short - and also just because it is historically accurate? If the Mig-3 2xShVAK has two triggers, and the Mig-3U had those two triggers each wired to a different ShVAK... then, I might want the most likely historical configuration. Similarly if the different guns in a WWI plane were on different triggers... I'd prefer that it was accurate to the original.

 

On 3/25/2024 at 3:24 PM, JG4_Moltke1871 said:

We have three weapon groups available.

With the dolphin we have a plane that needs all three groups if it’s equipped with those who need these (nose guns, wing guns and those who firing upwards). So I just guess it’s impossible to change the code without messing everything up.

I also noticed these two triggers for each gun but I think in this case we have to deal with it how it is…

 

Honestly, I don't see how this is impossible given that we have aircraft with nose mounted machine guns and engine mounted cannons... I'd be very surprised if it wouldn't be possible to switch one of the machine guns to the second trigger.

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  • 5 months later...
CrazyhorseB34
Posted

Plus the fact that a human has too press both trigger levers together to make both guns fire. 

 

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