Feldgrun Posted December 15, 2023 Posted December 15, 2023 I've been seeing these issues frequently when playing against AI: Trees rip my wings off, but to every AI plane, it's as if the trees weren't there. AI flies through trees without any problems. The .50 cal bullets pop the tails off of the Ju-88s. Every time. It's an instant kill. Only with the Ju-88 As, not with the Ju-88 Cs. It's as if they hit a magic eject button.
Enceladus828 Posted December 15, 2023 Posted December 15, 2023 12 hours ago, Feldgrun said: I've been seeing these issues frequently when playing against AI: Trees rip my wings off, but to every AI plane, it's as if the trees weren't there. AI flies through trees without any problems. I brought this up a while ago here and this was the response by Buzzsaw: "There may be instances where a crashing or fatally damaged AI aircraft might encounter trees... and no damage be seen when they contact that tree... but these aircraft would have crashed into the ground anyway... so the only element being lost is the visual display of the crash. At this point to add the extra load on the players computer required to track each and every AI aircraft and its proximity to trees is more than we want to add... there is already the fact the player computer has to track all other human flown aircraft. We would also have to re-program the AI to voluntarily allow them to go below their current minimum altitude, as well as to create object avoidance routines... all of which would add to the player computer load and which would require Coder time which we do not have available." 2
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