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Developer blog #355: I.A.R. 80-A details, Flying Circus career mode and map updates, new Tank Crew feature


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BMA_FlyingShark
Posted

The IAR looks wonderful, also good to see they're still developing content for TC.

 

Have a nice day.

 

:salute:

  • Like 2
Posted

As excited as I am to fly this plane, I'm almost more excited to have something other than a 109 or 190 to fight against as the allies.

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Posted

Will there be proper Romanian Radio comms and careers for the IAR? I'm kinda curious to pick this up and try it out but only if I can get a proper experience with it!

JG4_Moltke1871
Posted

IAR 80/81…. The split hit ??

?

  • 1CGS
Posted
4 minutes ago, Mtnbiker1998 said:

Will there be proper Romanian Radio comms and careers for the IAR? I'm kinda curious to pick this up and try it out but only if I can get a proper experience with it!

 

Career is planned, but no Romanian voices, sorry. The career plan right now is for Grupul 6 and 8 for Stalingrad and Grupul 3 and 4 for Kuban.

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Posted

That instrument panel looks great!

 

Can't wait to add the IAR to some of my DF missions.

  • Like 1
Posted

Looks awesome. I see the reticle dimmer was fixed. It now sits nicely out of the way, when not in use. :salute: Thank you! 

 

The early version should be really fun to fly. It's quite a bit lighter than the later ones. 

 

can't wait.?

 

 

 

 

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  • 1CGS
Posted

The texture work and modeling on this plane really is excellent. There is no other way to describe it. :) It was created by the same guy who built the S-16 and Ilya Muroments planes for RoF.

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JG4_Moltke1871
Posted (edited)

this instrument panel is multicultural?
 

IMG_4698.thumb.jpeg.b9d584c557f0a5a8c3ac42075a09d037.jpeg

Edited by JG4_Moltke1871
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Posted
7 minutes ago, JG4_Moltke1871 said:

this instrument panel is multicultural?
 

IMG_4698.thumb.jpeg.b9d584c557f0a5a8c3ac42075a09d037.jpeg


I don’t know about that garbage - but the gun-site is definitely multi-faceted.

Overall it looks very nice though.

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  • 1CGS
Posted

A few more screenshots to go along with today's update:

 

IAR80A_04.thumb.jpg.e53735e2dd05ddf60ab8fbb678281fc5.jpgIAR80A_09.thumb.jpg.03deef1b029695abb954e27d4e7ca356.jpgIAR80A_07.thumb.jpg.a0da4b6f1ba09d9ce7955a920c53e06e.jpg

 

14 minutes ago, JG4_Moltke1871 said:

this instrument panel is multicultural?

 

French engine, (supposedly) Italian wings, German instruments, British gunsight, Belgian machine guns, German cannons, US license-made bombs, German bombs, it really was an international party. ? 

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Posted

It’s a good thing to see happening. While not a particular fan of this aircraft, it’s still encouraging. I’m looking forward to seeing more collaborative efforts like this in the future.

  • Upvote 2
Posted
1 hour ago, LukeFF said:

 

Career is planned, but no Romanian voices, sorry. The career plan right now is for Grupul 6 and 8 for Stalingrad and Grupul 3 and 4 for Kuban.

You guys should see if the community would pitch in as VA for them? Im sure we've got at least one Romanian playing IL-2.

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  • Upvote 5
Posted

Woot! Can’t wait for IAR80!!! So cool!

Posted

That plane was really fun to fly in the old Il-2! I can't wait to fly it! 

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Posted

Is the RPM control going to be like the P40 without a governor? Have to constantly adjust in dives to not overspeed?

Posted
6 minutes ago, FuriousMeow said:

Is the RPM control going to be like the P40 without a governor? Have to constantly adjust in dives to not overspeed?

arguably more important question if thats the case, what are the engine timers gonna be like? Be a real shame for this plane to turn out to be a dud just like the P-40 and P-39 due to an arbitrary gameplay mechanic.

  • Upvote 1
Posted (edited)

I know it causes a couple planes to not be as capable as books say, but the other option to timers is every plane flying around all day at full throttle. Temp isn't the reason the engines were limited, high pressures and RPM causes tons of wear on moving parts like bearings and piston heads/sleeves and seals get destroyed. Can't really replicate engine wear and tear from higher pressure/RPM since every flight is a new engine.

 

Would be nice for the Allisons to get later war relaxed settings though, as a mod maybe for P40 and P39.

Edited by FuriousMeow
  • Upvote 5
Posted
4 hours ago, FuriousMeow said:

I know it causes a couple planes to not be as capable as books say, but the other option to timers is every plane flying around all day at full throttle. Temp isn't the reason the engines were limited, high pressures and RPM causes tons of wear on moving parts like bearings and piston heads/sleeves and seals get destroyed. Can't really replicate engine wear and tear from higher pressure/RPM since every flight is a new engine.

 

Would be nice for the Allisons to get later war relaxed settings though, as a mod maybe for P40 and P39.

 

I know what you're saying...sort of...but it's no excuse for the current R-2800 or Allison engines at all.

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BraveSirRobin
Posted

It’s probably an impossible problem to solve.  You can’t have people flying around at emergency RPMs all day, because even if it was possible it’s not even remotely realistic.  But you also need to let people use emergency RPM for as long as they need to in a fight.  If anyone has a good solution to that I’d be interested to see it.

Posted

Interesting looking scenery.

Posted
48 minutes ago, BraveSirRobin said:

It’s probably an impossible problem to solve.  You can’t have people flying around at emergency RPMs all day, because even if it was possible it’s not even remotely realistic.  But you also need to let people use emergency RPM for as long as they need to in a fight.  If anyone has a good solution to that I’d be interested to see it.

 

Well the Jug had 15 min of water, so WEP at least 15 min is realistic.

In a bench test it ran for over 7 hours in WEP (given 7 hours worth of water)

I don't want to annoy Luke by saying more here...sorry Luke! 

Back on topic.

Nice I.A.R.!!

BraveSirRobin
Posted
2 hours ago, Gambit21 said:

 

Well the Jug had 15 min of water, so WEP at least 15 min is realistic.

In a bench test it ran for over 7 hours in WEP (given 7 hours worth of water)

I don't want to annoy Luke by saying more here...sorry Luke! 

Back on topic.

Nice I.A.R.!!


It’s not just a problem with the Jug.  It’s a problem with almost everything.  And just because a Jug could maintain WEP for infinity if it had an infinite water supply, that isn’t how they were flown.  They only used WEP if they really needed it.

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Posted
5 hours ago, FuriousMeow said:

Is the RPM control going to be like the P40 without a governor? Have to constantly adjust in dives to not overspeed?

 

It'll be like operating the engines on the Hs 129, except that there is no automatic RPM controller for combat power, so yeah, you'll have to keep a watchful eye on the prop RPM. 

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Posted
2 hours ago, BraveSirRobin said:

It’s probably an impossible problem to solve.  You can’t have people flying around at emergency RPMs all day, because even if it was possible it’s not even remotely realistic.  But you also need to let people use emergency RPM for as long as they need to in a fight.  If anyone has a good solution to that I’d be interested to see it.

 

The timers are understandable as a gameism, but I wish they were paired with a greater willingness to consider soft factors like cockpit ergonomics in deciding what limits to apply.

 

We've got some planes with water or water-methanol injection, and modeling these such that running high power with these tanks dry results in rapid engine failure, that seems reasonable to me (In the case of the P-47, the plane's designers even included a mechanism to reset the regulator when the water ran dry... clearly they didn't think it was safe to continue this power setting without water).

 

And we've got some planes with a boost-cut out (Spitfire V, Hurricane II, P-51B) or planes where a physical wire needed to be broken to run full power (P-39, P-51D) or planes where the last portion of the throttle movement is protected by some sort of dogleg (Typhoon, Tempest). The designers took these power settings seriously, and we've got some reason to believe there's actually a physical mechanism for this sort of time limit:

 

> One advantage of the liquid-cooled engine is its ability to run for short periods at very high boost pressures because of the reserve of heat capacity in the liquid-cooled system. To take full advantage of this and to give the pilot the advantage of full operation of the throttle under emergency conditions, the cut-out referenced above was obtained...

 

A A Rubbra, Rolls-Royce Piston Aero Engines -- a Designer Remembers, p42

 

But I'm skeptical of applying short limits to power settings that aren't physically gated somehow. Like, what's the point of the safety wire if the P-39 pilot can break their engine in minutes without even passing the wire? If I were implementing it I'd probably keep the existing limits for planes on water/MW50/C3 injection, keep the short limits for any setting behind any sort of physical gate, and then for any "unprotected" combat power setting just round up to 30 minutes, even if the manual says less.

 

I really hope the IAR 80 isn't too limited by the engine modeling; it seems like it's going to be a really cool pair of planes.

Posted
2 hours ago, BraveSirRobin said:


It’s not just a problem with the Jug.  It’s a problem with almost everything.  And just because a Jug could maintain WEP for infinity if it had an infinite water supply, that isn’t how they were flown.  They only used WEP if they really needed it.


Only 15 minutes 

Posted

Seriuosly, I am currently lost in the wilds of Estonia ,far away from my PC cockpit,and would like to ask some GB film maker a favor .When the C-4 Glider is introduced in the near future,would someone do a short film that would illustrate its interior and show exterior/interior segments of“lift-off”, flight, release & landing of same soI could see what I’m missing?

A thank you in advance!

As to interior photograph might I recommend this one time famous Romanian artistic dancer and chanteuse:

F4BE3D0D-864E-470A-AB6A-E8ADB04C4F4F.jpeg

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Posted
6 hours ago, BraveSirRobin said:

It’s probably an impossible problem to solve.  You can’t have people flying around at emergency RPMs all day, because even if it was possible it’s not even remotely realistic.  But you also need to let people use emergency RPM for as long as they need to in a fight.  If anyone has a good solution to that I’d be interested to see it.

solution 1

fix techchat bug that prevents messages when safe timers are over and when timers get recovered after use to show up to player. Every other thing is in techchat working exept this, if they need to have this type of thing for engines then minimum thing expected to do is to give player info when game wonts player to stop using engine mode in its safe limits. As in game thouse safe limits change on alt, % of power/rpm/ata and so on, they are not fix as specs say they are and especialy recovering them is not as fix.

 

solution 2

realiasma option exist that turns of timers but it also make airplane undestructable in crashes . Separate it and make option to turn of timers, when you have this option on in game now you can still destroy engine by overheating it, over rewing it,or not use wep when watter run out, only thing that dont count is timers, but its together with being able to crash in things with no damage, so just separate it in two options, and ppl and servers can turn timers of if they wont.

Pilots didnt have icons in ww2 but we have option for it, why would engine timers be haram.

 

solution 3

spend so many time and money to remake system to be as realistic as posible so its not based on time but engine wear and tear, or other mehanical thingy, not just counting seconds or minuts

 

solution 4

do nothing

  • Upvote 1
Posted
7 hours ago, BraveSirRobin said:

It’s probably an impossible problem to solve.  You can’t have people flying around at emergency RPMs all day, because even if it was possible it’s not even remotely realistic.  But you also need to let people use emergency RPM for as long as they need to in a fight.  If anyone has a good solution to that I’d be interested to see it.

It is some kind of dilemma, yes. In reality WEP use was also much more restricted du to fuel consumption, which you had to consider. 
But e.g. the P-51 is allowed to accumulate a total of 5h of WEP time before tear down inspection but my engines quits when I run it a bit over 5 min.

And another thing, that is totally unrealistic is the current possibility to reduce rpms at high/max boost. That is much more dangerous and strictly forbidden by the manuals than running WEP a bit longer. There is a reason why interconnected became more popular:

 

  • Upvote 1
Posted (edited)

Engine limits are pretty clear in the manual. 

In normal flight, 2300RPM is the goal, 2350RPM top allowed. In dives, don't pass 2450RPM and maximum speed 750km/h.

The time limit on boost that I see is three minutes, but I only see it mentioned for running on the ground, with maximum rpm and maximum (935mmHG boost.

 

Page47.thumb.png.0c69ace3d26931a301f838424c9e8fca.png

 

Edited by Jaws2002
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Posted
18 hours ago, LukeFF said:

French engine, (supposedly) Italian wings, German instruments, British gunsight, Belgian machine guns, German cannons, US license-made bombs, German bombs, it really was an international party. ? 

And the whole aft half of the airplane being basically Polish ?

Posted

Thanks for sharing information and news about the Karelia map and IAR.  Both projects are amazing and produced by much labor and love.  

 

Posted
22 hours ago, LukeFF said:

French engine, (supposedly) Italian wings, German instruments, British gunsight, Belgian machine guns, German cannons, US license-made bombs, German bombs, it really was an international party. ? 

That's an Austrian built and licensed "British" gunsight.  First couple of hundred Spits had Austrian contract sights installed, same company that was building sights for the Luftwaffe.

negulescurobert
Posted
On 12/8/2023 at 9:19 PM, parkerc341 said:

You guys should see if the community would pitch in as VA for them? Im sure we've got at least one Romanian playing IL-2.

I am one of the romanian IL 2 players since the very early versions back in 2000...if there is any way to get involved in a project to provide romanian pilot voice I will be happy to do it.To answer devs question about romanian pilots girlfriends/wifes I will scratch the local historical date and if I will find some archive autenthic photo I will provide it here for the devs to put it on.

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Posted (edited)
8 hours ago, negulescurobert said:

I am one of the romanian IL 2 players since the very early versions back in 2000...if there is any way to get involved in a project to provide romanian pilot voice I will be happy to do it.To answer devs question about romanian pilots girlfriends/wifes I will scratch the local historical date and if I will find some archive autenthic photo I will provide it here for the devs to put it on.

Salut Robert/ Hi Robert

 

I know at least 10-15 romanian pilots that regularly fly IL2 series. If voices are needed I think there are few of us willing to help.

Cheers!

 

Salutare Robert, daca vrei sa zbori in echipa,
vezi ca suntem mai multi romani si zburam pe Finnish Server cel mai des. Folosim discord.

 

Edited by JG27*Alex
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