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Annoying artifacting in Quest 3


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FTC_ChilliBalls
Posted (edited)

Hey guys, 

 

I've been trying to solve this issue for quite a while now but I just can't seem to find a solution.

It looks like shadows that don‘t perfectly align with the grid of the LCD panels keep having what looks like a single or sometimes several squares of shadow that behave like Alialising.

 

I'm sharing a link to a recording I uploaded to Giphy, I hope the compression isn't too bad.

If you look at the farthest pillar, you can see what I mean.

 

https://giphy.com/gifs/vr-il2-quest-3-jWH8CuJ4tO8Vp3jsAm/fullscreen

giphy.gif

 

Anyone else notice this?

I've had it in several Quest 3s, so it likely isn't caused by a faulty unit.

 

It happens regardless of whether I use OpenComposite or SteamVR,

or whether I use Virtual Desktop or Air Link.

 

Given that I never had this problem on my Rift S,

perhaps its an issue with my GPU's encoder?

 

Edited by FTC_ChilliBalls
  • 1 month later...
Posted

I get this in the menu as well with my quest pro system.

 

Doesn't impact gameplay so I ignore it

  • Thanks 1
Posted

Same with all the headsets I've had. I get grids on some trees in-game too, amongst other artifacts.

  • Thanks 1
354thFG_Drewm3i-VR
Posted

I think these are compression artifacts.

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