LW_Pilot777 Posted November 12, 2023 Posted November 12, 2023 Hey Guys just wondering did someone have problem to bailout from Beaufighter ... I don`t know how to do that my navigator eject his canopy and jump but I as pilot can`t do that even with open bottom hatch and eject side window on slow speed ... any advice ? Cheeeeeeeers ? ? ?
zzzxxxxzzz Posted November 12, 2023 Posted November 12, 2023 Open canopy (O in my case) followed by Ctrl+E is working for me 1
LW_Pilot777 Posted November 12, 2023 Author Posted November 12, 2023 19 hours ago, zzzxxxxzzz said: Open canopy (O in my case) followed by Ctrl+E is working for me Sorry buddy but like I wrote it didn`t work don`t know why ... I try to figure out maybe speed is to high or some thing but after few tryouts i don`t have any idea ... btw Thanks for fast response ? !!!
Team Fusion Buzzsaw Posted November 13, 2023 Team Fusion Posted November 13, 2023 7 hours ago, LW_Pilot777 said: Sorry buddy but like I wrote it didn`t work don`t know why ... I try to figure out maybe speed is to high or some thing but after few tryouts i don`t have any idea ... btw Thanks for fast response ? !!! Yes, if you are going too fast you cannot bailout... the air pressure will not allow it. Best way to bailout is at the top of a gentle zoom, wings level. Low speed. 1
Volant_Eagle Posted November 14, 2023 Posted November 14, 2023 18 hours ago, Buzzsaw said: On 11/12/2023 at 5:58 PM, LW_Pilot777 said: Yes, if you are going too fast you cannot bailout... the air pressure will not allow it. Best way to bailout is at the top of a gentle zoom, wings level. Low speed. Just curious, is there a particular speed at which bailing out is inhibited? If so, is it the same for all aircraft? And can other factors other than airspeed inhibit a bail out? It seems like you’re alluding to attitude being a factor but could other things like being in a spin or pulling hard Gs be important? Personally, I don’t think a spin is very likely to inhibit a bail out from a fighter IRL [pilot is normally very close to CG], but a spin increasing the chance of smacking into the airframe and causing chute failure/injury; yes. Also, the original poster did say they were at low speed with hatches open and the navigator (AI) bailed out fine. Do AI follow different rules for bail outs? Also, I’ve noticed that chutes will occasionally fail to deploy. Do certain factors cause this to happen or is this a random chance? (Damage? Gs? Rotation?) On the vein of chutes opening, does anyone think it would be a good/bad idea to have opening the parachute be a separate command from jumping out of the aircraft? Everyone who did/does this IRL certainly had/has to think about and action both (Except if hooked up via static line or in an ejection seat obviously, but neither are the case for any WW2 pilot).
Team Fusion Buzzsaw Posted November 14, 2023 Team Fusion Posted November 14, 2023 Anything which generates G force, anything which generates large amounts of air pressure, (from speed) affects bailout. So a spin, by its nature generating G force, does inhibit bailout. A chute that has been damaged by weapons effects will fail. Also affected by G forces and air pressure. A pilot who is wounded is more likely to have an unsuccessful bailout. And yes, there is a random factor. But if you are at low speed, wings level, uninjured you should successfully bailout 10/10. 3
FTC_Rostic Posted November 14, 2023 Posted November 14, 2023 (edited) Had similar difficulties with bailing out from Beaufighter. Was almost ready to write a bug report on bug tracker, how suddenly, instead of hit jettison canopy/hatch/door button I pressed OPEN canopy/hatch/door and after that I was able to bailout. That's what will happen when you flew LW aircrafts to much previously. Edited November 18, 2023 by FTC_Rostic 1
LW_Pilot777 Posted November 18, 2023 Author Posted November 18, 2023 On 11/13/2023 at 8:04 AM, Buzzsaw said: Yes, if you are going too fast you cannot bailout... the air pressure will not allow it. Best way to bailout is at the top of a gentle zoom, wings level. Low speed. Ok but is definitely something not right my AI radar operator can bailout without any problems but I as pilot can not ! now I do some mission and I cant bailout on about 100 mph speed and 3000 feet of height ... I think its bug ..... and about speed please take a look on this it`s from AJ press Beaufighter monograph ?? ? if its true this is serious problem
LLv34_Flanker Posted November 18, 2023 Posted November 18, 2023 S! Even not related to Beaufighter, but still to bailing out. In many memoirs of Bf109 pilots they often state that prior bailing out they released canopy, opened belts and while jumping out simultaneously used control stick as a support kicking themselves out. At the same time nose of plane went down also reducing risk of hitting tail. Another way seemed to flip plane over to inverted flight and do the same. Of course dependent on attitude and speed and if any controls left.
Team Fusion Buzzsaw Posted November 26, 2023 Team Fusion Posted November 26, 2023 On 11/18/2023 at 2:39 AM, LLv34_Flanker said: S! Even not related to Beaufighter, but still to bailing out. In many memoirs of Bf109 pilots they often state that prior bailing out they released canopy, opened belts and while jumping out simultaneously used control stick as a support kicking themselves out. At the same time nose of plane went down also reducing risk of hitting tail. Another way seemed to flip plane over to inverted flight and do the same. Of course dependent on attitude and speed and if any controls left. Yes, there were multiple ways players could use G forces and gravity to assist bailout. But to do that, the game would need to assign Gravitational and G forces independently to the pilot's body, right now it only does that for the aircraft. This would require a lot of coding work, for which we currently do not have the resources. We would like to do this in the future, but not possible now. No other game out there, as far as I know, has code written to assign gravitational/g forces to pilot bodies. All games out there use a routine which has a trigger(s), (player input) beginning an animation routine which includes either: hatch opening or hatch jettisoning, then the pilot/crewman exiting, then pilot/crew falling, then the deployment of the parachute. CLIFFS does this too... and makes calculations at different stages of the routine whereby speeds/attitude/g forces of the aircraft are calculated and compared to the maximum allowable for a successful bailout routine. The same calculation also applies for the parachute opening, with a second and third calculation for chute opening for any damage the pilot may have, (wounding) and any damage the chute may have. 3
LW_Pilot777 Posted December 17, 2023 Author Posted December 17, 2023 On 11/18/2023 at 11:39 AM, LLv34_Flanker said: opened belts and while jumping out simultaneously used control stick as a support kicking themselves out Flanker I try to do it ... I stand on my gaming chair and jump to the bed as hard as I can but nothing happend only my wife said I shouldn`t drink so much when I play in ,,this game ,, ... ... but seriously I think many people know the all procedure of bailing out in WWII fighters .. the problem is that it not work in game ... ok question to Buzzsaw I bought recently ( yeah yeah yeah I know ... ? but better late then never )Desert Wings Tobruk and what is goin on with NF Late verion of Beaufighter ? No belt feed system to Hispano still some of awful caps/spinner on props and this late version of cockpit glazing ( in my opinion wrong , couldn`t find any info about IF version with this glazing ) is there any chance to get some real late NF version of Beau ? with chattellerault system on Hispano cannon ( used since 401 build Mk I from over 900 build ) without spinners ( standard production version ) and old classic cockpit ( but this is the least of the problems ) ..... and please don`t get me wrong You guys do all the great job but this is just some of minor cosmetics probelms that could be easily correct. ( it`s easy to say I know ) But maybe in some near update You can do this correction because i think there is no much love to beau .... an this this is ,,no good,, like Dave Gahan sing ??? ... Best Wishes !!! 1
Team Fusion Buzzsaw Posted December 18, 2023 Team Fusion Posted December 18, 2023 On 12/16/2023 at 7:35 PM, LW_Pilot777 said: Flanker I try to do it ... I stand on my gaming chair and jump to the bed as hard as I can but nothing happend only my wife said I shouldn`t drink so much when I play in ,,this game ,, ... ... but seriously I think many people know the all procedure of bailing out in WWII fighters .. the problem is that it not work in game ... ok question to Buzzsaw I bought recently ( yeah yeah yeah I know ... ? but better late then never )Desert Wings Tobruk and what is goin on with NF Late verion of Beaufighter ? No belt feed system to Hispano still some of awful caps/spinner on props and this late version of cockpit glazing ( in my opinion wrong , couldn`t find any info about IF version with this glazing ) is there any chance to get some real late NF version of Beau ? with chattellerault system on Hispano cannon ( used since 401 build Mk I from over 900 build ) without spinners ( standard production version ) and old classic cockpit ( but this is the least of the problems ) ..... and please don`t get me wrong You guys do all the great job but this is just some of minor cosmetics probelms that could be easily correct. ( it`s easy to say I know ) But maybe in some near update You can do this correction because i think there is no much love to beau .... an this this is ,,no good,, like Dave Gahan sing ??? ... Best Wishes !!! Early Beaufighter Mk I did not have belt feed to 20mm.... ammunition supply was drums. We will have belt feed for Mk VI version, upcoming for TF 6.0. Nightfighter version of this aircraft... we will have updates on 'real' NF Beaufighter version when we make our next big plane announcement... which we expect to do in late December or early January. 1 1
LW_Pilot777 Posted December 19, 2023 Author Posted December 19, 2023 13 hours ago, Buzzsaw said: Early Beaufighter Mk I did not have belt feed to 20mm.... ammunition supply was drums Excatly but I mean late version ( btw beau radar operator was ,,dream job,, changing 23 kg drums during many hard maneuvers and shooting ) ? 13 hours ago, Buzzsaw said: we will have updates on 'real' NF Beaufighter version when we make our next big plane announcement... which we expect to do in late December or early January. And that`s great news I hope you mean `real late ` NF Beaufighter version ? ? ? ..... that `ll be fantastic :)
LW_Pilot777 Posted January 3, 2024 Author Posted January 3, 2024 On 12/19/2023 at 12:56 AM, Buzzsaw said: ... we will have updates on 'real' NF Beaufighter version when we make our next big plane announcement... Hey buzz You mean Lancaster right ? ? Happy new Year !!! :D:D:D:D:D:D
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now